StatusUpdatedEventArgs.cs 870 B

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  1. using System;
  2. namespace Ryujinx.Ava.UI.Models
  3. {
  4. internal class StatusUpdatedEventArgs : EventArgs
  5. {
  6. public string VSyncMode { get; }
  7. public string VolumeStatus { get; }
  8. public string AspectRatio { get; }
  9. public string DockedMode { get; }
  10. public string FifoStatus { get; }
  11. public string GameStatus { get; }
  12. public uint ShaderCount { get; }
  13. public StatusUpdatedEventArgs(string vSyncMode, string volumeStatus, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, uint shaderCount)
  14. {
  15. VSyncMode = vSyncMode;
  16. VolumeStatus = volumeStatus;
  17. DockedMode = dockedMode;
  18. AspectRatio = aspectRatio;
  19. GameStatus = gameStatus;
  20. FifoStatus = fifoStatus;
  21. ShaderCount = shaderCount;
  22. }
  23. }
  24. }