gdkchan 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 jaren geleden
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CodeGen 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 jaren geleden
Decoders b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 6 jaren geleden
Instructions a1a5341baf Support flat interpolation qualifier on shaders (#915) 6 jaren geleden
IntermediateRepresentation 2eccc7023a Partial support for shader memory barriers 6 jaren geleden
StructuredIr a718b60d06 Fix exception on shader translator when adding goto temp variable 6 jaren geleden
Translation 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 jaren geleden
BufferDescriptor.cs 1876b346fe Initial work 6 jaren geleden
DefineNames.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
InterpolationQualifier.cs 1876b346fe Initial work 6 jaren geleden
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
QueryInfoName.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 jaren geleden
Ryujinx.Graphics.Shader.csproj 80707f9311 Add runtime identifiers to new projects 6 jaren geleden
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 jaren geleden
ShaderProgram.cs f0a59f345c Add partial support for the BRX shader instruction 6 jaren geleden
ShaderProgramInfo.cs 1b7d955195 Initial support for image stores, support texture sample on compute 6 jaren geleden
ShaderStage.cs 1876b346fe Initial work 6 jaren geleden
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support 6 jaren geleden