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- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Cpu.Signal
- {
- static partial class WindowsSignalHandlerRegistration
- {
- [LibraryImport("kernel32.dll")]
- private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
- [LibraryImport("kernel32.dll")]
- private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
- public static IntPtr RegisterExceptionHandler(IntPtr action)
- {
- return AddVectoredExceptionHandler(1, action);
- }
- public static bool RemoveExceptionHandler(IntPtr handle)
- {
- return RemoveVectoredExceptionHandler(handle) != 0;
- }
- }
- }
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