gdkchan 1080f64df9 Implement HLE macros for render target clears (#3528) 3 år sedan
..
Commands 1080f64df9 Implement HLE macros for render target clears (#3528) 3 år sedan
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 år sedan
Resources 43ebd7a9bb New shader cache implementation (#3194) 4 år sedan
BufferMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 år sedan
CommandHelper.cs 2232e4ae87 Vulkan backend (#2518) 3 år sedan
CommandType.cs 2232e4ae87 Vulkan backend (#2518) 3 år sedan
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 år sedan
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 år sedan
ThreadedPipeline.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 år sedan
ThreadedRenderer.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 år sedan
ThreadedWindow.cs 2232e4ae87 Vulkan backend (#2518) 3 år sedan