gdkchan 1eea35554c Better viewport flipping and depth mode detection method (#1556) il y a 5 ans
..
Image 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) il y a 5 ans
Queries a33dc2f491 Improved Logger (#1292) il y a 5 ans
Buffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) il y a 5 ans
Constants.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) il y a 5 ans
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) il y a 5 ans
EnumConversion.cs a33dc2f491 Improved Logger (#1292) il y a 5 ans
FormatInfo.cs af8498d679 Add basic error logging to the GPU il y a 6 ans
FormatTable.cs 8dbcae1ff8 Implement BGRA texture support (#1418) il y a 5 ans
Framebuffer.cs d941f4c070 Remember bound framebuffer to avoid glGetInteger use. (#1273) il y a 5 ans
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) il y a 5 ans
HwCapabilities.cs 51fbc1fde4 Use polygon offset clamp if supported (#1429) il y a 5 ans
Pipeline.cs 1eea35554c Better viewport flipping and depth mode detection method (#1556) il y a 5 ans
Program.cs a33dc2f491 Improved Logger (#1292) il y a 5 ans
Renderer.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) il y a 5 ans
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) il y a 5 ans
Ryujinx.Graphics.OpenGL.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) il y a 6 ans
Shader.cs 1876b346fe Initial work il y a 6 ans
VertexArray.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) il y a 5 ans
VertexBuffer.cs 1876b346fe Initial work il y a 6 ans
Window.cs 8dbcae1ff8 Implement BGRA texture support (#1418) il y a 5 ans