Ryujinx.Audio.csproj 1.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041
  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netcoreapp3.1</TargetFramework>
  4. <LangVersion>8.0</LangVersion>
  5. <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
  6. <Configurations>Debug;Release</Configurations>
  7. </PropertyGroup>
  8. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  9. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  10. </PropertyGroup>
  11. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  12. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  13. </PropertyGroup>
  14. <ItemGroup>
  15. <PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" />
  16. </ItemGroup>
  17. <ItemGroup>
  18. <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
  19. </ItemGroup>
  20. <ItemGroup>
  21. <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll">
  22. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  23. <TargetPath>libsoundio.dll</TargetPath>
  24. </ContentWithTargetPath>
  25. <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib">
  26. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  27. <TargetPath>libsoundio.dylib</TargetPath>
  28. </ContentWithTargetPath>
  29. <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so">
  30. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  31. <TargetPath>libsoundio.so</TargetPath>
  32. </ContentWithTargetPath>
  33. </ItemGroup>
  34. </Project>