Config.cs 10 KB

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  1. using LibHac.IO;
  2. using Ryujinx.Common.Logging;
  3. using Ryujinx.HLE;
  4. using Ryujinx.HLE.HOS.SystemState;
  5. using Ryujinx.HLE.Input;
  6. using Ryujinx.UI.Input;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Globalization;
  10. using System.IO;
  11. using System.Linq;
  12. using System.Reflection;
  13. namespace Ryujinx
  14. {
  15. public static class Config
  16. {
  17. public static NpadKeyboard NpadKeyboard { get; private set; }
  18. public static NpadController NpadController { get; private set; }
  19. public static void Read(Switch device)
  20. {
  21. string iniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
  22. string iniPath = Path.Combine(iniFolder, "Ryujinx.conf");
  23. IniParser parser = new IniParser(iniPath);
  24. GraphicsConfig.ShadersDumpPath = parser.Value("Graphics_Shaders_Dump_Path");
  25. Logger.SetEnable(LogLevel.Debug, Convert.ToBoolean(parser.Value("Logging_Enable_Debug")));
  26. Logger.SetEnable(LogLevel.Stub, Convert.ToBoolean(parser.Value("Logging_Enable_Stub")));
  27. Logger.SetEnable(LogLevel.Info, Convert.ToBoolean(parser.Value("Logging_Enable_Info")));
  28. Logger.SetEnable(LogLevel.Warning, Convert.ToBoolean(parser.Value("Logging_Enable_Warn")));
  29. Logger.SetEnable(LogLevel.Error, Convert.ToBoolean(parser.Value("Logging_Enable_Error")));
  30. string[] filteredLogClasses = parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
  31. //When the classes are specified on the list, we only
  32. //enable the classes that are on the list.
  33. //So, first disable everything, then enable
  34. //the classes that the user added to the list.
  35. if (filteredLogClasses.Length > 0)
  36. {
  37. foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
  38. {
  39. Logger.SetEnable(Class, false);
  40. }
  41. }
  42. foreach (string logClass in filteredLogClasses)
  43. {
  44. if (!string.IsNullOrEmpty(logClass.Trim()))
  45. {
  46. foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
  47. {
  48. if (Class.ToString().ToLower().Contains(logClass.Trim().ToLower()))
  49. {
  50. Logger.SetEnable(Class, true);
  51. }
  52. }
  53. }
  54. }
  55. SystemLanguage SetLanguage = Enum.Parse<SystemLanguage>(parser.Value("System_Language"));
  56. device.System.State.SetLanguage(SetLanguage);
  57. device.System.State.DockedMode = Convert.ToBoolean(parser.Value("Docked_Mode"));
  58. device.EnableDeviceVsync = Convert.ToBoolean(parser.Value("Enable_Vsync"));
  59. if (Convert.ToBoolean(parser.Value("Enable_MultiCore_Scheduling")))
  60. {
  61. device.System.EnableMultiCoreScheduling();
  62. }
  63. device.System.FsIntegrityCheckLevel = Convert.ToBoolean(parser.Value("Enable_FS_Integrity_Checks"))
  64. ? IntegrityCheckLevel.ErrorOnInvalid
  65. : IntegrityCheckLevel.None;
  66. HidControllerType ControllerType = Enum.Parse<HidControllerType>(parser.Value("Controller_Type"));
  67. device.Hid.InitilizePrimaryController(ControllerType);
  68. NpadKeyboard = new NpadKeyboard(
  69. new NpadKeyboardLeft
  70. {
  71. StickUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
  72. StickDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
  73. StickLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Left")),
  74. StickRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Right")),
  75. StickButton = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Button")),
  76. DPadUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Up")),
  77. DPadDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Down")),
  78. DPadLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Left")),
  79. DPadRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Right")),
  80. ButtonMinus = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_Minus")),
  81. ButtonL = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_L")),
  82. ButtonZl = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
  83. },
  84. new NpadKeyboardRight
  85. {
  86. StickUp = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
  87. StickDown = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
  88. StickLeft = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Left")),
  89. StickRight = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Right")),
  90. StickButton = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Button")),
  91. ButtonA = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_A")),
  92. ButtonB = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_B")),
  93. ButtonX = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_X")),
  94. ButtonY = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Y")),
  95. ButtonPlus = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
  96. ButtonR = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
  97. ButtonZr = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
  98. });
  99. NpadController = new NpadController(
  100. Convert.ToBoolean(parser.Value("GamePad_Enable")),
  101. Convert.ToInt32 (parser.Value("GamePad_Index")),
  102. (float)Convert.ToDouble (parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
  103. (float)Convert.ToDouble (parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
  104. new NpadControllerLeft
  105. {
  106. Stick = ToId(parser.Value("Controls_Left_JoyConController_Stick")),
  107. StickButton = ToId(parser.Value("Controls_Left_JoyConController_Stick_Button")),
  108. DPadUp = ToId(parser.Value("Controls_Left_JoyConController_DPad_Up")),
  109. DPadDown = ToId(parser.Value("Controls_Left_JoyConController_DPad_Down")),
  110. DPadLeft = ToId(parser.Value("Controls_Left_JoyConController_DPad_Left")),
  111. DPadRight = ToId(parser.Value("Controls_Left_JoyConController_DPad_Right")),
  112. ButtonMinus = ToId(parser.Value("Controls_Left_JoyConController_Button_Minus")),
  113. ButtonL = ToId(parser.Value("Controls_Left_JoyConController_Button_L")),
  114. ButtonZl = ToId(parser.Value("Controls_Left_JoyConController_Button_ZL"))
  115. },
  116. new NpadControllerRight
  117. {
  118. Stick = ToId(parser.Value("Controls_Right_JoyConController_Stick")),
  119. StickButton = ToId(parser.Value("Controls_Right_JoyConController_Stick_Button")),
  120. ButtonA = ToId(parser.Value("Controls_Right_JoyConController_Button_A")),
  121. ButtonB = ToId(parser.Value("Controls_Right_JoyConController_Button_B")),
  122. ButtonX = ToId(parser.Value("Controls_Right_JoyConController_Button_X")),
  123. ButtonY = ToId(parser.Value("Controls_Right_JoyConController_Button_Y")),
  124. ButtonPlus = ToId(parser.Value("Controls_Right_JoyConController_Button_Plus")),
  125. ButtonR = ToId(parser.Value("Controls_Right_JoyConController_Button_R")),
  126. ButtonZr = ToId(parser.Value("Controls_Right_JoyConController_Button_ZR"))
  127. });
  128. }
  129. private static ControllerInputId ToId(string key)
  130. {
  131. switch (key.ToUpper())
  132. {
  133. case "LSTICK": return ControllerInputId.LStick;
  134. case "DPADUP": return ControllerInputId.DPadUp;
  135. case "DPADDOWN": return ControllerInputId.DPadDown;
  136. case "DPADLEFT": return ControllerInputId.DPadLeft;
  137. case "DPADRIGHT": return ControllerInputId.DPadRight;
  138. case "BACK": return ControllerInputId.Back;
  139. case "LSHOULDER": return ControllerInputId.LShoulder;
  140. case "LTRIGGER": return ControllerInputId.LTrigger;
  141. case "RSTICK": return ControllerInputId.RStick;
  142. case "A": return ControllerInputId.A;
  143. case "B": return ControllerInputId.B;
  144. case "X": return ControllerInputId.X;
  145. case "Y": return ControllerInputId.Y;
  146. case "START": return ControllerInputId.Start;
  147. case "RSHOULDER": return ControllerInputId.RShoulder;
  148. case "RTRIGGER": return ControllerInputId.RTrigger;
  149. case "LJOYSTICK": return ControllerInputId.LJoystick;
  150. case "RJOYSTICK": return ControllerInputId.RJoystick;
  151. default: return ControllerInputId.Invalid;
  152. }
  153. }
  154. }
  155. //https://stackoverflow.com/a/37772571
  156. public class IniParser
  157. {
  158. private readonly Dictionary<string, string> _values;
  159. public IniParser(string path)
  160. {
  161. _values = File.ReadLines(path)
  162. .Where(line => !string.IsNullOrWhiteSpace(line) && !line.StartsWith('#'))
  163. .Select(line => line.Split('=', 2))
  164. .ToDictionary(parts => parts[0].Trim(), parts => parts.Length > 1 ? parts[1].Trim() : null);
  165. }
  166. public string Value(string name)
  167. {
  168. return _values.TryGetValue(name, out string value) ? value : null;
  169. }
  170. }
  171. }