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BlockLinearSwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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INvGpuEngine.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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ISwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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LinearSwizzle.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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il y a 8 ans |
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MacroInterpreter.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NsGpu.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NsGpuMemoryMgr.cs
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f876bd2a80
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
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il y a 8 ans |
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NsGpuPBEntry.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuEngine.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuEngine3d.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuEngine3dReg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuFifo.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuFifoMeth.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuMethod.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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NvGpuPushBuffer.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |
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Texture.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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il y a 8 ans |
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TextureFactory.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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il y a 8 ans |
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TextureReader.cs
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7b2f471d4f
[GPU] Add support for the BC4/5 texture formats
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il y a 8 ans |
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TextureSwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |