gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats il y a 8 ans
..
BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures il y a 8 ans
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NsGpu.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData il y a 8 ans
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuEngine3d.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuEngine3dReg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
Texture.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures il y a 8 ans
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures il y a 8 ans
TextureReader.cs 7b2f471d4f [GPU] Add support for the BC4/5 texture formats il y a 8 ans
TextureSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans