gdkchan dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
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CodeGen dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
Decoders dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
Instructions dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
IntermediateRepresentation dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
StructuredIr dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
Translation dc97457bf0 Initial support for double precision shader instructions. (#963) há 6 anos atrás
BufferDescriptor.cs 1876b346fe Initial work há 6 anos atrás
DefineNames.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) há 6 anos atrás
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) há 6 anos atrás
InterpolationQualifier.cs 1876b346fe Initial work há 6 anos atrás
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) há 6 anos atrás
QueryInfoName.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) há 6 anos atrás
Ryujinx.Graphics.Shader.csproj 80707f9311 Add runtime identifiers to new projects há 6 anos atrás
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) há 6 anos atrás
ShaderProgram.cs f0a59f345c Add partial support for the BRX shader instruction há 6 anos atrás
ShaderProgramInfo.cs 1b7d955195 Initial support for image stores, support texture sample on compute há 6 anos atrás
ShaderStage.cs 1876b346fe Initial work há 6 anos atrás
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support há 6 anos atrás