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Hid.cs
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eeb626947e
Implement Shared Fonts (#215)
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%!s(int64=7) %!d(string=hai) anos |
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HidControllerButtons.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidControllerColorDesc.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidControllerConnState.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidControllerId.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidControllerLayouts.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidControllerType.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidJoystickPosition.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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HidTouchPoint.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |
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JoyConColor.cs
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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%!s(int64=8) %!d(string=hai) anos |