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- using Silk.NET.Vulkan;
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using Thread = System.Threading.Thread;
- namespace Ryujinx.Graphics.Vulkan
- {
- class CommandBufferPool : IDisposable
- {
- public const int MaxCommandBuffers = 16;
- private int _totalCommandBuffers;
- private int _totalCommandBuffersMask;
- private readonly Vk _api;
- private readonly Device _device;
- private readonly Queue _queue;
- private readonly object _queueLock;
- private readonly CommandPool _pool;
- private readonly Thread _owner;
- public bool OwnedByCurrentThread => _owner == Thread.CurrentThread;
- private struct ReservedCommandBuffer
- {
- public bool InUse;
- public bool InConsumption;
- public CommandBuffer CommandBuffer;
- public FenceHolder Fence;
- public SemaphoreHolder Semaphore;
- public List<IAuto> Dependants;
- public HashSet<MultiFenceHolder> Waitables;
- public HashSet<SemaphoreHolder> Dependencies;
- public void Initialize(Vk api, Device device, CommandPool pool)
- {
- var allocateInfo = new CommandBufferAllocateInfo()
- {
- SType = StructureType.CommandBufferAllocateInfo,
- CommandBufferCount = 1,
- CommandPool = pool,
- Level = CommandBufferLevel.Primary
- };
- api.AllocateCommandBuffers(device, allocateInfo, out CommandBuffer);
- Dependants = new List<IAuto>();
- Waitables = new HashSet<MultiFenceHolder>();
- Dependencies = new HashSet<SemaphoreHolder>();
- }
- }
- private readonly ReservedCommandBuffer[] _commandBuffers;
- private readonly int[] _queuedIndexes;
- private int _queuedIndexesPtr;
- private int _queuedCount;
- private int _inUseCount;
- public unsafe CommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex, bool isLight = false)
- {
- _api = api;
- _device = device;
- _queue = queue;
- _queueLock = queueLock;
- _owner = Thread.CurrentThread;
- var commandPoolCreateInfo = new CommandPoolCreateInfo()
- {
- SType = StructureType.CommandPoolCreateInfo,
- QueueFamilyIndex = queueFamilyIndex,
- Flags = CommandPoolCreateFlags.TransientBit |
- CommandPoolCreateFlags.ResetCommandBufferBit
- };
- api.CreateCommandPool(device, commandPoolCreateInfo, null, out _pool).ThrowOnError();
- // We need at least 2 command buffers to get texture data in some cases.
- _totalCommandBuffers = isLight ? 2 : MaxCommandBuffers;
- _totalCommandBuffersMask = _totalCommandBuffers - 1;
- _commandBuffers = new ReservedCommandBuffer[_totalCommandBuffers];
- _queuedIndexes = new int[_totalCommandBuffers];
- _queuedIndexesPtr = 0;
- _queuedCount = 0;
- for (int i = 0; i < _totalCommandBuffers; i++)
- {
- _commandBuffers[i].Initialize(api, device, _pool);
- WaitAndDecrementRef(i);
- }
- }
- public void AddDependant(int cbIndex, IAuto dependant)
- {
- dependant.IncrementReferenceCount();
- _commandBuffers[cbIndex].Dependants.Add(dependant);
- }
- public void AddWaitable(MultiFenceHolder waitable)
- {
- lock (_commandBuffers)
- {
- for (int i = 0; i < _totalCommandBuffers; i++)
- {
- ref var entry = ref _commandBuffers[i];
- if (entry.InConsumption)
- {
- AddWaitable(i, waitable);
- }
- }
- }
- }
- public void AddDependency(int cbIndex, CommandBufferScoped dependencyCbs)
- {
- Debug.Assert(_commandBuffers[cbIndex].InUse);
- var semaphoreHolder = _commandBuffers[dependencyCbs.CommandBufferIndex].Semaphore;
- semaphoreHolder.Get();
- _commandBuffers[cbIndex].Dependencies.Add(semaphoreHolder);
- }
- public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
- {
- ref var entry = ref _commandBuffers[cbIndex];
- waitable.AddFence(cbIndex, entry.Fence);
- entry.Waitables.Add(waitable);
- }
- public bool HasWaitableOnRentedCommandBuffer(MultiFenceHolder waitable, int offset, int size)
- {
- lock (_commandBuffers)
- {
- for (int i = 0; i < _totalCommandBuffers; i++)
- {
- ref var entry = ref _commandBuffers[i];
- if (entry.InUse &&
- entry.Waitables.Contains(waitable) &&
- waitable.IsBufferRangeInUse(i, offset, size))
- {
- return true;
- }
- }
- }
- return false;
- }
- public bool IsFenceOnRentedCommandBuffer(FenceHolder fence)
- {
- lock (_commandBuffers)
- {
- for (int i = 0; i < _totalCommandBuffers; i++)
- {
- ref var entry = ref _commandBuffers[i];
- if (entry.InUse && entry.Fence == fence)
- {
- return true;
- }
- }
- }
- return false;
- }
- public FenceHolder GetFence(int cbIndex)
- {
- return _commandBuffers[cbIndex].Fence;
- }
- private int FreeConsumed(bool wait)
- {
- int freeEntry = 0;
- while (_queuedCount > 0)
- {
- int index = _queuedIndexes[_queuedIndexesPtr];
- ref var entry = ref _commandBuffers[index];
- if (wait || !entry.InConsumption || entry.Fence.IsSignaled())
- {
- WaitAndDecrementRef(index);
- wait = false;
- freeEntry = index;
- _queuedCount--;
- _queuedIndexesPtr = (_queuedIndexesPtr + 1) % _totalCommandBuffers;
- }
- else
- {
- break;
- }
- }
- return freeEntry;
- }
- public CommandBufferScoped ReturnAndRent(CommandBufferScoped cbs)
- {
- Return(cbs);
- return Rent();
- }
- public CommandBufferScoped Rent()
- {
- lock (_commandBuffers)
- {
- int cursor = FreeConsumed(_inUseCount + _queuedCount == _totalCommandBuffers);
- for (int i = 0; i < _totalCommandBuffers; i++)
- {
- ref var entry = ref _commandBuffers[cursor];
- if (!entry.InUse && !entry.InConsumption)
- {
- entry.InUse = true;
- _inUseCount++;
- var commandBufferBeginInfo = new CommandBufferBeginInfo()
- {
- SType = StructureType.CommandBufferBeginInfo
- };
- _api.BeginCommandBuffer(entry.CommandBuffer, commandBufferBeginInfo).ThrowOnError();
- return new CommandBufferScoped(this, entry.CommandBuffer, cursor);
- }
- cursor = (cursor + 1) & _totalCommandBuffersMask;
- }
- }
- throw new InvalidOperationException($"Out of command buffers (In use: {_inUseCount}, queued: {_queuedCount}, total: {_totalCommandBuffers})");
- }
- public void Return(CommandBufferScoped cbs)
- {
- Return(cbs, null, null, null);
- }
- public unsafe void Return(
- CommandBufferScoped cbs,
- ReadOnlySpan<Semaphore> waitSemaphores,
- ReadOnlySpan<PipelineStageFlags> waitDstStageMask,
- ReadOnlySpan<Semaphore> signalSemaphores)
- {
- lock (_commandBuffers)
- {
- int cbIndex = cbs.CommandBufferIndex;
- ref var entry = ref _commandBuffers[cbIndex];
- Debug.Assert(entry.InUse);
- Debug.Assert(entry.CommandBuffer.Handle == cbs.CommandBuffer.Handle);
- entry.InUse = false;
- entry.InConsumption = true;
- _inUseCount--;
- var commandBuffer = entry.CommandBuffer;
- _api.EndCommandBuffer(commandBuffer).ThrowOnError();
- fixed (Semaphore* pWaitSemaphores = waitSemaphores, pSignalSemaphores = signalSemaphores)
- {
- fixed (PipelineStageFlags* pWaitDstStageMask = waitDstStageMask)
- {
- SubmitInfo sInfo = new SubmitInfo()
- {
- SType = StructureType.SubmitInfo,
- WaitSemaphoreCount = waitSemaphores != null ? (uint)waitSemaphores.Length : 0,
- PWaitSemaphores = pWaitSemaphores,
- PWaitDstStageMask = pWaitDstStageMask,
- CommandBufferCount = 1,
- PCommandBuffers = &commandBuffer,
- SignalSemaphoreCount = signalSemaphores != null ? (uint)signalSemaphores.Length : 0,
- PSignalSemaphores = pSignalSemaphores
- };
- lock (_queueLock)
- {
- _api.QueueSubmit(_queue, 1, sInfo, entry.Fence.GetUnsafe()).ThrowOnError();
- }
- }
- }
- int ptr = (_queuedIndexesPtr + _queuedCount) % _totalCommandBuffers;
- _queuedIndexes[ptr] = cbIndex;
- _queuedCount++;
- }
- }
- private void WaitAndDecrementRef(int cbIndex, bool refreshFence = true)
- {
- ref var entry = ref _commandBuffers[cbIndex];
- if (entry.InConsumption)
- {
- entry.Fence.Wait();
- entry.InConsumption = false;
- }
- foreach (var dependant in entry.Dependants)
- {
- dependant.DecrementReferenceCount(cbIndex);
- }
- foreach (var waitable in entry.Waitables)
- {
- waitable.RemoveFence(cbIndex, entry.Fence);
- waitable.RemoveBufferUses(cbIndex);
- }
- foreach (var dependency in entry.Dependencies)
- {
- dependency.Put();
- }
- entry.Dependants.Clear();
- entry.Waitables.Clear();
- entry.Dependencies.Clear();
- entry.Fence?.Dispose();
- if (refreshFence)
- {
- entry.Fence = new FenceHolder(_api, _device);
- }
- else
- {
- entry.Fence = null;
- }
- }
- public unsafe void Dispose()
- {
- for (int i = 0; i < _totalCommandBuffers; i++)
- {
- WaitAndDecrementRef(i, refreshFence: false);
- }
- _api.DestroyCommandPool(_device, _pool, null);
- }
- }
- }
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