gdk a31fced221 Remove some unused constants and other code %!s(int64=6) %!d(string=hai) anos
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BindlessToIndexed.cs a31fced221 Remove some unused constants and other code %!s(int64=6) %!d(string=hai) anos
BranchElimination.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ConstantFolding.cs 278a4c317c Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes %!s(int64=6) %!d(string=hai) anos
GlobalToStorage.cs a31fced221 Remove some unused constants and other code %!s(int64=6) %!d(string=hai) anos
HalfConversion.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Optimizer.cs 3ab5c23f49 Add partial support for array of samplers, and add pass to identify them from bindless texture accesses %!s(int64=6) %!d(string=hai) anos
Simplification.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos