gdk 1df78e7ad6 Simplify shader uniform buffer access codegen %!s(int64=6) %!d(string=hai) anos
..
CodeGen 1df78e7ad6 Simplify shader uniform buffer access codegen %!s(int64=6) %!d(string=hai) anos
Decoders 6a8ba6d600 Add R2P shader instruction %!s(int64=6) %!d(string=hai) anos
Instructions 6a8ba6d600 Add R2P shader instruction %!s(int64=6) %!d(string=hai) anos
IntermediateRepresentation 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
StructuredIr f6e96551bf Fix regression on load/store local (wrong type) %!s(int64=6) %!d(string=hai) anos
Translation 3ca675223a Remove TranslatorConfig struct %!s(int64=6) %!d(string=hai) anos
BufferDescriptor.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
DefineNames.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
InterpolationQualifier.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
OutputTopology.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Ryujinx.Graphics.Shader.csproj 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) %!s(int64=6) %!d(string=hai) anos
ShaderConfig.cs 3ca675223a Remove TranslatorConfig struct %!s(int64=6) %!d(string=hai) anos
ShaderHeader.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ShaderProgram.cs f0a59f345c Add partial support for the BRX shader instruction %!s(int64=6) %!d(string=hai) anos
ShaderProgramInfo.cs 1b7d955195 Initial support for image stores, support texture sample on compute %!s(int64=6) %!d(string=hai) anos
ShaderStage.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TextureDescriptor.cs 1b7d955195 Initial support for image stores, support texture sample on compute %!s(int64=6) %!d(string=hai) anos