Andrey Sukharev 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
..
AstAssignment.cs 1876b346fe Initial work il y a 6 ans
AstBlock.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
AstBlockType.cs 1876b346fe Initial work il y a 6 ans
AstBlockVisitor.cs 1876b346fe Initial work il y a 6 ans
AstComment.cs 1876b346fe Initial work il y a 6 ans
AstHelper.cs 1876b346fe Initial work il y a 6 ans
AstNode.cs 1876b346fe Initial work il y a 6 ans
AstOperand.cs e93ca84b14 Better IPA shader instruction implementation (#1082) il y a 6 ans
AstOperation.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
AstOptimizer.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
AstTextureOperation.cs 7c53b69c30 SPIR-V: Fix unscaling helper not being able to find Array textures (#3863) il y a 3 ans
GotoElimination.cs 1876b346fe Initial work il y a 6 ans
GotoStatement.cs 1876b346fe Initial work il y a 6 ans
HelperFunctionsMask.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
IAstNode.cs 1876b346fe Initial work il y a 6 ans
InstructionInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
OperandInfo.cs 99445dd0a6 Add support for fragment shader interlock (#2768) il y a 4 ans
PhiFunctions.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
StructuredFunction.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
StructuredProgram.cs 9daf029f35 Use vector transform feedback outputs if possible (#3832) il y a 3 ans
StructuredProgramContext.cs 59cdf310bd SPIR-V: Fix tessellation control shader output types (#3807) il y a 3 ans
StructuredProgramInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
VariableType.cs dc97457bf0 Initial support for double precision shader instructions. (#963) il y a 6 ans