ReinUsesLisp 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) 7 éve
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GlslDecl.cs 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) 7 éve
GlslDecompiler.cs 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) 7 éve
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 éve
ShaderDecode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderDecodeAlu.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 éve
ShaderDecodeFlow.cs e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 8 éve
ShaderDecodeHelper.cs cd203e98f2 Implement Geometry shaders (#280) 7 éve
ShaderDecodeMem.cs 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 éve
ShaderDecodeMove.cs cd203e98f2 Implement Geometry shaders (#280) 7 éve
ShaderDecodeSpecial.cs cd203e98f2 Implement Geometry shaders (#280) 7 éve
ShaderDecoder.cs cd203e98f2 Implement Geometry shaders (#280) 7 éve
ShaderHeader.cs cd203e98f2 Implement Geometry shaders (#280) 7 éve
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 éve
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 éve
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
ShaderIrInst.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 éve
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) 7 éve
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 éve
ShaderIrOperGpr.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 éve
ShaderOpCodeTable.cs 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 éve
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 éve