TSRBerry 2f427deb67 Fix another NullReferenceException (#6826) %!s(int64=2) %!d(string=hai) anos
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Assigner 446f2854a5 Ava UI: Input Menu Refactor (#5826) %!s(int64=2) %!d(string=hai) anos
HLE 2f427deb67 Fix another NullReferenceException (#6826) %!s(int64=2) %!d(string=hai) anos
Motion 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
Button.cs 446f2854a5 Ava UI: Input Menu Refactor (#5826) %!s(int64=2) %!d(string=hai) anos
ButtonType.cs 446f2854a5 Ava UI: Input Menu Refactor (#5826) %!s(int64=2) %!d(string=hai) anos
GamepadButtonInputId.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
GamepadFeaturesFlag.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
GamepadStateSnapshot.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
IGamepad.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
IGamepadDriver.cs 8f51938e2b Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808) %!s(int64=2) %!d(string=hai) anos
IKeyboard.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
IMouse.cs 46b7c905f5 [Ryujinx.Input] Address dotnet-format issues (#5384) %!s(int64=2) %!d(string=hai) anos
Key.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
KeyboardStateSnapshot.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
MotionInputId.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
MouseButton.cs 46b7c905f5 [Ryujinx.Input] Address dotnet-format issues (#5384) %!s(int64=2) %!d(string=hai) anos
MouseStateSnapshot.cs 46b7c905f5 [Ryujinx.Input] Address dotnet-format issues (#5384) %!s(int64=2) %!d(string=hai) anos
Ryujinx.Input.csproj 29e192f241 Migrate to .NET 8 (#5887) %!s(int64=2) %!d(string=hai) anos
StickInputId.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos