ResourceManager.cs 386 B

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  1. using Ryujinx.Graphics.Gpu.Memory;
  2. using Ryujinx.Graphics.Nvdec.Image;
  3. namespace Ryujinx.Graphics.Nvdec
  4. {
  5. readonly struct ResourceManager
  6. {
  7. public MemoryManager Gmm { get; }
  8. public SurfaceCache Cache { get; }
  9. public ResourceManager(MemoryManager gmm, SurfaceCache cache)
  10. {
  11. Gmm = gmm;
  12. Cache = cache;
  13. }
  14. }
  15. }