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- using ARMeilleure.CodeGen.RegisterAllocators;
- using ARMeilleure.IntermediateRepresentation;
- using ARMeilleure.Translation;
- using System;
- using System.Diagnostics;
- using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
- using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
- namespace ARMeilleure.CodeGen.X86
- {
- class PreAllocator
- {
- public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs)
- {
- maxCallArgs = -1;
- Span<Operation> buffer = default;
- CallConvName callConv = CallingConvention.GetCurrentCallConv();
- Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()];
- for (BasicBlock block = cctx.Cfg.Blocks.First; block != null; block = block.ListNext)
- {
- Operation nextNode;
- for (Operation node = block.Operations.First; node != default; node = nextNode)
- {
- nextNode = node.ListNext;
- if (node.Instruction == Instruction.Phi)
- {
- continue;
- }
- InsertConstantRegCopies(block.Operations, node);
- InsertDestructiveRegCopies(block.Operations, node);
- InsertConstrainedRegCopies(block.Operations, node);
- switch (node.Instruction)
- {
- case Instruction.Call:
- // Get the maximum number of arguments used on a call.
- // On windows, when a struct is returned from the call,
- // we also need to pass the pointer where the struct
- // should be written on the first argument.
- int argsCount = node.SourcesCount - 1;
- if (node.Destination != default && node.Destination.Type == OperandType.V128)
- {
- argsCount++;
- }
- if (maxCallArgs < argsCount)
- {
- maxCallArgs = argsCount;
- }
- // Copy values to registers expected by the function
- // being called, as mandated by the ABI.
- if (callConv == CallConvName.Windows)
- {
- PreAllocatorWindows.InsertCallCopies(block.Operations, stackAlloc, node);
- }
- else /* if (callConv == CallConvName.SystemV) */
- {
- PreAllocatorSystemV.InsertCallCopies(block.Operations, node);
- }
- break;
- case Instruction.ConvertToFPUI:
- GenerateConvertToFPUI(block.Operations, node);
- break;
- case Instruction.LoadArgument:
- if (callConv == CallConvName.Windows)
- {
- nextNode = PreAllocatorWindows.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
- }
- else /* if (callConv == CallConvName.SystemV) */
- {
- nextNode = PreAllocatorSystemV.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
- }
- break;
- case Instruction.Negate:
- if (!node.GetSource(0).Type.IsInteger())
- {
- GenerateNegate(block.Operations, node);
- }
- break;
- case Instruction.Return:
- if (callConv == CallConvName.Windows)
- {
- PreAllocatorWindows.InsertReturnCopy(cctx, block.Operations, preservedArgs, node);
- }
- else /* if (callConv == CallConvName.SystemV) */
- {
- PreAllocatorSystemV.InsertReturnCopy(block.Operations, node);
- }
- break;
- case Instruction.Tailcall:
- if (callConv == CallConvName.Windows)
- {
- PreAllocatorWindows.InsertTailcallCopies(block.Operations, stackAlloc, node);
- }
- else
- {
- PreAllocatorSystemV.InsertTailcallCopies(block.Operations, stackAlloc, node);
- }
- break;
- case Instruction.VectorInsert8:
- if (!HardwareCapabilities.SupportsSse41)
- {
- GenerateVectorInsert8(block.Operations, node);
- }
- break;
- case Instruction.Extended:
- if (node.Intrinsic == Intrinsic.X86Mxcsrmb || node.Intrinsic == Intrinsic.X86Mxcsrub)
- {
- int stackOffset = stackAlloc.Allocate(OperandType.I32);
- node.SetSources(new Operand[] { Const(stackOffset), node.GetSource(0) });
- }
- break;
- }
- }
- }
- }
- protected static void InsertConstantRegCopies(IntrusiveList<Operation> nodes, Operation node)
- {
- if (node.SourcesCount == 0 || IsXmmIntrinsic(node))
- {
- return;
- }
- Instruction inst = node.Instruction;
- Operand src1 = node.GetSource(0);
- Operand src2;
- if (src1.Kind == OperandKind.Constant)
- {
- if (!src1.Type.IsInteger())
- {
- // Handle non-integer types (FP32, FP64 and V128).
- // For instructions without an immediate operand, we do the following:
- // - Insert a copy with the constant value (as integer) to a GPR.
- // - Insert a copy from the GPR to a XMM register.
- // - Replace the constant use with the XMM register.
- src1 = AddXmmCopy(nodes, node, src1);
- node.SetSource(0, src1);
- }
- else if (!HasConstSrc1(inst))
- {
- // Handle integer types.
- // Most ALU instructions accepts a 32-bits immediate on the second operand.
- // We need to ensure the following:
- // - If the constant is on operand 1, we need to move it.
- // -- But first, we try to swap operand 1 and 2 if the instruction is commutative.
- // -- Doing so may allow us to encode the constant as operand 2 and avoid a copy.
- // - If the constant is on operand 2, we check if the instruction supports it,
- // if not, we also add a copy. 64-bits constants are usually not supported.
- if (IsCommutative(node))
- {
- src2 = node.GetSource(1);
- Operand temp = src1;
- src1 = src2;
- src2 = temp;
- node.SetSource(0, src1);
- node.SetSource(1, src2);
- }
- if (src1.Kind == OperandKind.Constant)
- {
- src1 = AddCopy(nodes, node, src1);
- node.SetSource(0, src1);
- }
- }
- }
- if (node.SourcesCount < 2)
- {
- return;
- }
- src2 = node.GetSource(1);
- if (src2.Kind == OperandKind.Constant)
- {
- if (!src2.Type.IsInteger())
- {
- src2 = AddXmmCopy(nodes, node, src2);
- node.SetSource(1, src2);
- }
- else if (!HasConstSrc2(inst) || CodeGenCommon.IsLongConst(src2))
- {
- src2 = AddCopy(nodes, node, src2);
- node.SetSource(1, src2);
- }
- }
- }
- protected static void InsertConstrainedRegCopies(IntrusiveList<Operation> nodes, Operation node)
- {
- Operand dest = node.Destination;
- switch (node.Instruction)
- {
- case Instruction.CompareAndSwap:
- case Instruction.CompareAndSwap16:
- case Instruction.CompareAndSwap8:
- {
- OperandType type = node.GetSource(1).Type;
- if (type == OperandType.V128)
- {
- // Handle the many restrictions of the compare and exchange (16 bytes) instruction:
- // - The expected value should be in RDX:RAX.
- // - The new value to be written should be in RCX:RBX.
- // - The value at the memory location is loaded to RDX:RAX.
- void SplitOperand(Operand source, Operand lr, Operand hr)
- {
- nodes.AddBefore(node, Operation(Instruction.VectorExtract, lr, source, Const(0)));
- nodes.AddBefore(node, Operation(Instruction.VectorExtract, hr, source, Const(1)));
- }
- Operand rax = Gpr(X86Register.Rax, OperandType.I64);
- Operand rbx = Gpr(X86Register.Rbx, OperandType.I64);
- Operand rcx = Gpr(X86Register.Rcx, OperandType.I64);
- Operand rdx = Gpr(X86Register.Rdx, OperandType.I64);
- SplitOperand(node.GetSource(1), rax, rdx);
- SplitOperand(node.GetSource(2), rbx, rcx);
- Operation operation = node;
- node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, rax));
- nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, rdx, Const(1)));
- operation.SetDestinations(new Operand[] { rdx, rax });
- operation.SetSources(new Operand[] { operation.GetSource(0), rdx, rax, rcx, rbx });
- }
- else
- {
- // Handle the many restrictions of the compare and exchange (32/64) instruction:
- // - The expected value should be in (E/R)AX.
- // - The value at the memory location is loaded to (E/R)AX.
- Operand expected = node.GetSource(1);
- Operand newValue = node.GetSource(2);
- Operand rax = Gpr(X86Register.Rax, expected.Type);
- nodes.AddBefore(node, Operation(Instruction.Copy, rax, expected));
- // We need to store the new value into a temp, since it may
- // be a constant, and this instruction does not support immediate operands.
- Operand temp = Local(newValue.Type);
- nodes.AddBefore(node, Operation(Instruction.Copy, temp, newValue));
- node.SetSources(new Operand[] { node.GetSource(0), rax, temp });
- nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
- node.Destination = rax;
- }
- break;
- }
- case Instruction.Divide:
- case Instruction.DivideUI:
- {
- // Handle the many restrictions of the division instructions:
- // - The dividend is always in RDX:RAX.
- // - The result is always in RAX.
- // - Additionally it also writes the remainder in RDX.
- if (dest.Type.IsInteger())
- {
- Operand src1 = node.GetSource(0);
- Operand rax = Gpr(X86Register.Rax, src1.Type);
- Operand rdx = Gpr(X86Register.Rdx, src1.Type);
- nodes.AddBefore(node, Operation(Instruction.Copy, rax, src1));
- nodes.AddBefore(node, Operation(Instruction.Clobber, rdx));
- nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
- node.SetSources(new Operand[] { rdx, rax, node.GetSource(1) });
- node.Destination = rax;
- }
- break;
- }
- case Instruction.Extended:
- {
- bool isBlend = node.Intrinsic == Intrinsic.X86Blendvpd ||
- node.Intrinsic == Intrinsic.X86Blendvps ||
- node.Intrinsic == Intrinsic.X86Pblendvb;
- // BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported.
- // SHA256RNDS2 always has an implied XMM0 as a last operand.
- if ((isBlend && !HardwareCapabilities.SupportsVexEncoding) || node.Intrinsic == Intrinsic.X86Sha256Rnds2)
- {
- Operand xmm0 = Xmm(X86Register.Xmm0, OperandType.V128);
- nodes.AddBefore(node, Operation(Instruction.Copy, xmm0, node.GetSource(2)));
- node.SetSource(2, xmm0);
- }
- break;
- }
- case Instruction.Multiply64HighSI:
- case Instruction.Multiply64HighUI:
- {
- // Handle the many restrictions of the i64 * i64 = i128 multiply instructions:
- // - The multiplicand is always in RAX.
- // - The lower 64-bits of the result is always in RAX.
- // - The higher 64-bits of the result is always in RDX.
- Operand src1 = node.GetSource(0);
- Operand rax = Gpr(X86Register.Rax, src1.Type);
- Operand rdx = Gpr(X86Register.Rdx, src1.Type);
- nodes.AddBefore(node, Operation(Instruction.Copy, rax, src1));
- node.SetSource(0, rax);
- nodes.AddAfter(node, Operation(Instruction.Copy, dest, rdx));
- node.SetDestinations(new Operand[] { rdx, rax });
- break;
- }
- case Instruction.RotateRight:
- case Instruction.ShiftLeft:
- case Instruction.ShiftRightSI:
- case Instruction.ShiftRightUI:
- {
- // The shift register is always implied to be CL (low 8-bits of RCX or ECX).
- if (node.GetSource(1).Kind == OperandKind.LocalVariable)
- {
- Operand rcx = Gpr(X86Register.Rcx, OperandType.I32);
- nodes.AddBefore(node, Operation(Instruction.Copy, rcx, node.GetSource(1)));
- node.SetSource(1, rcx);
- }
- break;
- }
- }
- }
- protected static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
- {
- if (node.Destination == default || node.SourcesCount == 0)
- {
- return;
- }
- Instruction inst = node.Instruction;
- Operand dest = node.Destination;
- Operand src1 = node.GetSource(0);
- // The multiply instruction (that maps to IMUL) is somewhat special, it has
- // a three operand form where the second source is a immediate value.
- bool threeOperandForm = inst == Instruction.Multiply && node.GetSource(1).Kind == OperandKind.Constant;
- if (IsSameOperandDestSrc1(node) && src1.Kind == OperandKind.LocalVariable && !threeOperandForm)
- {
- bool useNewLocal = false;
- for (int srcIndex = 1; srcIndex < node.SourcesCount; srcIndex++)
- {
- if (node.GetSource(srcIndex) == dest)
- {
- useNewLocal = true;
- break;
- }
- }
- if (useNewLocal)
- {
- // Dest is being used as some source already, we need to use a new
- // local to store the temporary value, otherwise the value on dest
- // local would be overwritten.
- Operand temp = Local(dest.Type);
- nodes.AddBefore(node, Operation(Instruction.Copy, temp, src1));
- node.SetSource(0, temp);
- nodes.AddAfter(node, Operation(Instruction.Copy, dest, temp));
- node.Destination = temp;
- }
- else
- {
- nodes.AddBefore(node, Operation(Instruction.Copy, dest, src1));
- node.SetSource(0, dest);
- }
- }
- else if (inst == Instruction.ConditionalSelect)
- {
- Operand src2 = node.GetSource(1);
- Operand src3 = node.GetSource(2);
- if (src1 == dest || src2 == dest)
- {
- Operand temp = Local(dest.Type);
- nodes.AddBefore(node, Operation(Instruction.Copy, temp, src3));
- node.SetSource(2, temp);
- nodes.AddAfter(node, Operation(Instruction.Copy, dest, temp));
- node.Destination = temp;
- }
- else
- {
- nodes.AddBefore(node, Operation(Instruction.Copy, dest, src3));
- node.SetSource(2, dest);
- }
- }
- }
- private static void GenerateConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
- {
- // Unsigned integer to FP conversions are not supported on X86.
- // We need to turn them into signed integer to FP conversions, and
- // adjust the final result.
- Operand dest = node.Destination;
- Operand source = node.GetSource(0);
- Debug.Assert(source.Type.IsInteger(), $"Invalid source type \"{source.Type}\".");
- Operation currentNode = node;
- if (source.Type == OperandType.I32)
- {
- // For 32-bits integers, we can just zero-extend to 64-bits,
- // and then use the 64-bits signed conversion instructions.
- Operand zex = Local(OperandType.I64);
- node = nodes.AddAfter(node, Operation(Instruction.ZeroExtend32, zex, source));
- node = nodes.AddAfter(node, Operation(Instruction.ConvertToFP, dest, zex));
- }
- else /* if (source.Type == OperandType.I64) */
- {
- // For 64-bits integers, we need to do the following:
- // - Ensure that the integer has the most significant bit clear.
- // -- This can be done by shifting the value right by 1, that is, dividing by 2.
- // -- The least significant bit is lost in this case though.
- // - We can then convert the shifted value with a signed integer instruction.
- // - The result still needs to be corrected after that.
- // -- First, we need to multiply the result by 2, as we divided it by 2 before.
- // --- This can be done efficiently by adding the result to itself.
- // -- Then, we need to add the least significant bit that was shifted out.
- // --- We can convert the least significant bit to float, and add it to the result.
- Operand lsb = Local(OperandType.I64);
- Operand half = Local(OperandType.I64);
- Operand lsbF = Local(dest.Type);
- node = nodes.AddAfter(node, Operation(Instruction.Copy, lsb, source));
- node = nodes.AddAfter(node, Operation(Instruction.Copy, half, source));
- node = nodes.AddAfter(node, Operation(Instruction.BitwiseAnd, lsb, lsb, Const(1L)));
- node = nodes.AddAfter(node, Operation(Instruction.ShiftRightUI, half, half, Const(1)));
- node = nodes.AddAfter(node, Operation(Instruction.ConvertToFP, lsbF, lsb));
- node = nodes.AddAfter(node, Operation(Instruction.ConvertToFP, dest, half));
- node = nodes.AddAfter(node, Operation(Instruction.Add, dest, dest, dest));
- nodes.AddAfter(node, Operation(Instruction.Add, dest, dest, lsbF));
- }
- Delete(nodes, currentNode);
- }
- private static void GenerateNegate(IntrusiveList<Operation> nodes, Operation node)
- {
- // There's no SSE FP negate instruction, so we need to transform that into
- // a XOR of the value to be negated with a mask with the highest bit set.
- // This also produces -0 for a negation of the value 0.
- Operand dest = node.Destination;
- Operand source = node.GetSource(0);
- Debug.Assert(dest.Type == OperandType.FP32 ||
- dest.Type == OperandType.FP64, $"Invalid destination type \"{dest.Type}\".");
- Operation currentNode = node;
- Operand res = Local(dest.Type);
- node = nodes.AddAfter(node, Operation(Instruction.VectorOne, res));
- if (dest.Type == OperandType.FP32)
- {
- node = nodes.AddAfter(node, Operation(Intrinsic.X86Pslld, res, res, Const(31)));
- }
- else /* if (dest.Type == OperandType.FP64) */
- {
- node = nodes.AddAfter(node, Operation(Intrinsic.X86Psllq, res, res, Const(63)));
- }
- node = nodes.AddAfter(node, Operation(Intrinsic.X86Xorps, res, res, source));
- nodes.AddAfter(node, Operation(Instruction.Copy, dest, res));
- Delete(nodes, currentNode);
- }
- private static void GenerateVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
- {
- // Handle vector insertion, when SSE 4.1 is not supported.
- Operand dest = node.Destination;
- Operand src1 = node.GetSource(0); // Vector
- Operand src2 = node.GetSource(1); // Value
- Operand src3 = node.GetSource(2); // Index
- Debug.Assert(src3.Kind == OperandKind.Constant);
- byte index = src3.AsByte();
- Debug.Assert(index < 16);
- Operation currentNode = node;
- Operand temp1 = Local(OperandType.I32);
- Operand temp2 = Local(OperandType.I32);
- node = nodes.AddAfter(node, Operation(Instruction.Copy, temp2, src2));
- Operation vextOp = Operation(Instruction.VectorExtract16, temp1, src1, Const(index >> 1));
- node = nodes.AddAfter(node, vextOp);
- if ((index & 1) != 0)
- {
- node = nodes.AddAfter(node, Operation(Instruction.ZeroExtend8, temp1, temp1));
- node = nodes.AddAfter(node, Operation(Instruction.ShiftLeft, temp2, temp2, Const(8)));
- node = nodes.AddAfter(node, Operation(Instruction.BitwiseOr, temp1, temp1, temp2));
- }
- else
- {
- node = nodes.AddAfter(node, Operation(Instruction.ZeroExtend8, temp2, temp2));
- node = nodes.AddAfter(node, Operation(Instruction.BitwiseAnd, temp1, temp1, Const(0xff00)));
- node = nodes.AddAfter(node, Operation(Instruction.BitwiseOr, temp1, temp1, temp2));
- }
- Operation vinsOp = Operation(Instruction.VectorInsert16, dest, src1, temp1, Const(index >> 1));
- nodes.AddAfter(node, vinsOp);
- Delete(nodes, currentNode);
- }
- protected static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
- {
- Operand temp = Local(source.Type);
- Operand intConst = AddCopy(nodes, node, GetIntConst(source));
- Operation copyOp = Operation(Instruction.VectorCreateScalar, temp, intConst);
- nodes.AddBefore(node, copyOp);
- return temp;
- }
- protected static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
- {
- Operand temp = Local(source.Type);
- Operation copyOp = Operation(Instruction.Copy, temp, source);
- nodes.AddBefore(node, copyOp);
- return temp;
- }
- private static Operand GetIntConst(Operand value)
- {
- if (value.Type == OperandType.FP32)
- {
- return Const(value.AsInt32());
- }
- else if (value.Type == OperandType.FP64)
- {
- return Const(value.AsInt64());
- }
- return value;
- }
- protected static void Delete(IntrusiveList<Operation> nodes, Operation node)
- {
- node.Destination = default;
- for (int index = 0; index < node.SourcesCount; index++)
- {
- node.SetSource(index, default);
- }
- nodes.Remove(node);
- }
- protected static Operand Gpr(X86Register register, OperandType type)
- {
- return Register((int)register, RegisterType.Integer, type);
- }
- protected static Operand Xmm(X86Register register, OperandType type)
- {
- return Register((int)register, RegisterType.Vector, type);
- }
- private static bool IsSameOperandDestSrc1(Operation operation)
- {
- switch (operation.Instruction)
- {
- case Instruction.Add:
- return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
- case Instruction.Multiply:
- case Instruction.Subtract:
- return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger();
- case Instruction.BitwiseAnd:
- case Instruction.BitwiseExclusiveOr:
- case Instruction.BitwiseNot:
- case Instruction.BitwiseOr:
- case Instruction.ByteSwap:
- case Instruction.Negate:
- case Instruction.RotateRight:
- case Instruction.ShiftLeft:
- case Instruction.ShiftRightSI:
- case Instruction.ShiftRightUI:
- return true;
- case Instruction.Divide:
- return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
- case Instruction.VectorInsert:
- case Instruction.VectorInsert16:
- case Instruction.VectorInsert8:
- return !HardwareCapabilities.SupportsVexEncoding;
- case Instruction.Extended:
- return IsIntrinsicSameOperandDestSrc1(operation);
- }
- return IsVexSameOperandDestSrc1(operation);
- }
- private static bool IsIntrinsicSameOperandDestSrc1(Operation operation)
- {
- IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
- return info.Type == IntrinsicType.Crc32 || info.Type == IntrinsicType.Fma || IsVexSameOperandDestSrc1(operation);
- }
- private static bool IsVexSameOperandDestSrc1(Operation operation)
- {
- if (IsIntrinsic(operation.Instruction))
- {
- IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
- bool hasVex = HardwareCapabilities.SupportsVexEncoding && Assembler.SupportsVexPrefix(info.Inst);
- bool isUnary = operation.SourcesCount < 2;
- bool hasVecDest = operation.Destination != default && operation.Destination.Type == OperandType.V128;
- return !hasVex && !isUnary && hasVecDest;
- }
- return false;
- }
- private static bool HasConstSrc1(Instruction inst)
- {
- switch (inst)
- {
- case Instruction.Copy:
- case Instruction.LoadArgument:
- case Instruction.Spill:
- case Instruction.SpillArg:
- return true;
- }
- return false;
- }
- private static bool HasConstSrc2(Instruction inst)
- {
- switch (inst)
- {
- case Instruction.Add:
- case Instruction.BitwiseAnd:
- case Instruction.BitwiseExclusiveOr:
- case Instruction.BitwiseOr:
- case Instruction.BranchIf:
- case Instruction.Compare:
- case Instruction.Multiply:
- case Instruction.RotateRight:
- case Instruction.ShiftLeft:
- case Instruction.ShiftRightSI:
- case Instruction.ShiftRightUI:
- case Instruction.Store:
- case Instruction.Store16:
- case Instruction.Store8:
- case Instruction.Subtract:
- case Instruction.VectorExtract:
- case Instruction.VectorExtract16:
- case Instruction.VectorExtract8:
- return true;
- }
- return false;
- }
- private static bool IsCommutative(Operation operation)
- {
- switch (operation.Instruction)
- {
- case Instruction.Add:
- case Instruction.BitwiseAnd:
- case Instruction.BitwiseExclusiveOr:
- case Instruction.BitwiseOr:
- case Instruction.Multiply:
- return true;
- case Instruction.BranchIf:
- case Instruction.Compare:
- {
- Operand comp = operation.GetSource(2);
- Debug.Assert(comp.Kind == OperandKind.Constant);
- var compType = (Comparison)comp.AsInt32();
- return compType == Comparison.Equal || compType == Comparison.NotEqual;
- }
- }
- return false;
- }
- private static bool IsIntrinsic(Instruction inst)
- {
- return inst == Instruction.Extended;
- }
- private static bool IsXmmIntrinsic(Operation operation)
- {
- if (operation.Instruction != Instruction.Extended)
- {
- return false;
- }
- IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
- return info.Type != IntrinsicType.Crc32;
- }
- }
- }
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