GpuState.cs 10 KB

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  1. using System;
  2. using System.Runtime.InteropServices;
  3. namespace Ryujinx.Graphics.Gpu.State
  4. {
  5. /// <summary>
  6. /// GPU state.
  7. /// </summary>
  8. class GpuState
  9. {
  10. private const int RegistersCount = 0xe00;
  11. public delegate void MethodCallback(GpuState state, int argument);
  12. private int[] _backingMemory;
  13. /// <summary>
  14. /// GPU register information.
  15. /// </summary>
  16. private struct Register
  17. {
  18. public MethodCallback Callback;
  19. public MethodOffset BaseOffset;
  20. public int Stride;
  21. public int Count;
  22. public bool Modified;
  23. }
  24. private Register[] _registers;
  25. /// <summary>
  26. /// Creates a new instance of the GPU state.
  27. /// </summary>
  28. public GpuState()
  29. {
  30. _backingMemory = new int[RegistersCount];
  31. _registers = new Register[RegistersCount];
  32. for (int index = 0; index < _registers.Length; index++)
  33. {
  34. _registers[index].BaseOffset = (MethodOffset)index;
  35. _registers[index].Stride = 1;
  36. _registers[index].Count = 1;
  37. _registers[index].Modified = true;
  38. }
  39. foreach (var item in GpuStateTable.Table)
  40. {
  41. int totalRegs = item.Size * item.Count;
  42. for (int regOffset = 0; regOffset < totalRegs; regOffset++)
  43. {
  44. int index = (int)item.Offset + regOffset;
  45. _registers[index].BaseOffset = item.Offset;
  46. _registers[index].Stride = item.Size;
  47. _registers[index].Count = item.Count;
  48. }
  49. }
  50. InitializeDefaultState();
  51. }
  52. /// <summary>
  53. /// Calls a GPU method, using this state.
  54. /// </summary>
  55. /// <param name="meth">The GPU method to be called</param>
  56. public void CallMethod(MethodParams meth)
  57. {
  58. Register register = _registers[meth.Method];
  59. if (_backingMemory[meth.Method] != meth.Argument)
  60. {
  61. _registers[(int)register.BaseOffset].Modified = true;
  62. }
  63. _backingMemory[meth.Method] = meth.Argument;
  64. register.Callback?.Invoke(this, meth.Argument);
  65. }
  66. /// <summary>
  67. /// Reads data from a GPU register at the given offset.
  68. /// </summary>
  69. /// <param name="offset">Offset to be read</param>
  70. /// <returns>Data at the register</returns>
  71. public int Read(int offset)
  72. {
  73. return _backingMemory[offset];
  74. }
  75. /// <summary>
  76. /// Writes an offset value at the uniform buffer offset register.
  77. /// </summary>
  78. /// <param name="offset">The offset to be written</param>
  79. public void SetUniformBufferOffset(int offset)
  80. {
  81. _backingMemory[(int)MethodOffset.UniformBufferState + 3] = offset;
  82. }
  83. /// <summary>
  84. /// Initializes registers with the default state.
  85. /// </summary>
  86. private void InitializeDefaultState()
  87. {
  88. // Depth ranges.
  89. for (int index = 0; index < 8; index++)
  90. {
  91. _backingMemory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0;
  92. _backingMemory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;
  93. }
  94. // Viewport transform enable.
  95. _backingMemory[(int)MethodOffset.ViewportTransformEnable] = 1;
  96. // Default front stencil mask.
  97. _backingMemory[0x4e7] = 0xff;
  98. // Default color mask.
  99. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  100. {
  101. _backingMemory[(int)MethodOffset.RtColorMask + index] = 0x1111;
  102. }
  103. }
  104. /// <summary>
  105. /// Registers a callback that is called every time a GPU method, or methods are called.
  106. /// </summary>
  107. /// <param name="offset">Offset of the method</param>
  108. /// <param name="count">Word count of the methods region</param>
  109. /// <param name="callback">Calllback to be called</param>
  110. public void RegisterCallback(MethodOffset offset, int count, MethodCallback callback)
  111. {
  112. for (int index = 0; index < count; index++)
  113. {
  114. _registers[(int)offset + index].Callback = callback;
  115. }
  116. }
  117. /// <summary>
  118. /// Registers a callback that is called every time a GPU method is called.
  119. /// </summary>
  120. /// <param name="offset">Offset of the method</param>
  121. /// <param name="callback">Calllback to be called</param>
  122. public void RegisterCallback(MethodOffset offset, MethodCallback callback)
  123. {
  124. _registers[(int)offset].Callback = callback;
  125. }
  126. /// <summary>
  127. /// Checks if a given register has been modified since the last call to this method.
  128. /// </summary>
  129. /// <param name="offset">Register offset</param>
  130. /// <returns>True if modified, false otherwise</returns>
  131. public bool QueryModified(MethodOffset offset)
  132. {
  133. bool modified = _registers[(int)offset].Modified;
  134. _registers[(int)offset].Modified = false;
  135. return modified;
  136. }
  137. /// <summary>
  138. /// Checks if two registers have been modified since the last call to this method.
  139. /// </summary>
  140. /// <param name="m1">First register offset</param>
  141. /// <param name="m2">Second register offset</param>
  142. /// <returns>True if any register was modified, false otherwise</returns>
  143. public bool QueryModified(MethodOffset m1, MethodOffset m2)
  144. {
  145. bool modified = _registers[(int)m1].Modified ||
  146. _registers[(int)m2].Modified;
  147. _registers[(int)m1].Modified = false;
  148. _registers[(int)m2].Modified = false;
  149. return modified;
  150. }
  151. /// <summary>
  152. /// Checks if two registers have been modified since the last call to this method.
  153. /// </summary>
  154. /// <param name="m1">First register offset</param>
  155. /// <param name="m2">Second register offset</param>
  156. /// <param name="m3">Third register offset</param>
  157. /// <returns>True if any register was modified, false otherwise</returns>
  158. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3)
  159. {
  160. bool modified = _registers[(int)m1].Modified ||
  161. _registers[(int)m2].Modified ||
  162. _registers[(int)m3].Modified;
  163. _registers[(int)m1].Modified = false;
  164. _registers[(int)m2].Modified = false;
  165. _registers[(int)m3].Modified = false;
  166. return modified;
  167. }
  168. /// <summary>
  169. /// Checks if two registers have been modified since the last call to this method.
  170. /// </summary>
  171. /// <param name="m1">First register offset</param>
  172. /// <param name="m2">Second register offset</param>
  173. /// <param name="m3">Third register offset</param>
  174. /// <param name="m4">Fourth register offset</param>
  175. /// <returns>True if any register was modified, false otherwise</returns>
  176. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3, MethodOffset m4)
  177. {
  178. bool modified = _registers[(int)m1].Modified ||
  179. _registers[(int)m2].Modified ||
  180. _registers[(int)m3].Modified ||
  181. _registers[(int)m4].Modified;
  182. _registers[(int)m1].Modified = false;
  183. _registers[(int)m2].Modified = false;
  184. _registers[(int)m3].Modified = false;
  185. _registers[(int)m4].Modified = false;
  186. return modified;
  187. }
  188. /// <summary>
  189. /// Checks if two registers have been modified since the last call to this method.
  190. /// </summary>
  191. /// <param name="m1">First register offset</param>
  192. /// <param name="m2">Second register offset</param>
  193. /// <param name="m3">Third register offset</param>
  194. /// <param name="m4">Fourth register offset</param>
  195. /// <param name="m5">Fifth register offset</param>
  196. /// <returns>True if any register was modified, false otherwise</returns>
  197. public bool QueryModified(
  198. MethodOffset m1,
  199. MethodOffset m2,
  200. MethodOffset m3,
  201. MethodOffset m4,
  202. MethodOffset m5)
  203. {
  204. bool modified = _registers[(int)m1].Modified ||
  205. _registers[(int)m2].Modified ||
  206. _registers[(int)m3].Modified ||
  207. _registers[(int)m4].Modified ||
  208. _registers[(int)m5].Modified;
  209. _registers[(int)m1].Modified = false;
  210. _registers[(int)m2].Modified = false;
  211. _registers[(int)m3].Modified = false;
  212. _registers[(int)m4].Modified = false;
  213. _registers[(int)m5].Modified = false;
  214. return modified;
  215. }
  216. /// <summary>
  217. /// Gets indexed data from a given register offset.
  218. /// </summary>
  219. /// <typeparam name="T">Type of the data</typeparam>
  220. /// <param name="offset">Register offset</param>
  221. /// <param name="index">Index for indexed data</param>
  222. /// <returns>The data at the specified location</returns>
  223. public T Get<T>(MethodOffset offset, int index) where T : struct
  224. {
  225. Register register = _registers[(int)offset];
  226. if ((uint)index >= register.Count)
  227. {
  228. throw new ArgumentOutOfRangeException(nameof(index));
  229. }
  230. return Get<T>(offset + index * register.Stride);
  231. }
  232. /// <summary>
  233. /// Gets data from a given register offset.
  234. /// </summary>
  235. /// <typeparam name="T">Type of the data</typeparam>
  236. /// <param name="offset">Register offset</param>
  237. /// <returns>The data at the specified location</returns>
  238. public T Get<T>(MethodOffset offset) where T : struct
  239. {
  240. return MemoryMarshal.Cast<int, T>(_backingMemory.AsSpan().Slice((int)offset))[0];
  241. }
  242. }
  243. }