GraphicsShader.cs 699 B

12345678910111213141516171819202122232425262728
  1. using Ryujinx.Graphics.GAL;
  2. namespace Ryujinx.Graphics.Gpu.Shader
  3. {
  4. /// <summary>
  5. /// Cached graphics shader code for all stages.
  6. /// </summary>
  7. class GraphicsShader
  8. {
  9. /// <summary>
  10. /// Host shader program object.
  11. /// </summary>
  12. public IProgram HostProgram { get; set; }
  13. /// <summary>
  14. /// Compiled shader for each shader stage.
  15. /// </summary>
  16. public CachedShader[] Shaders { get; }
  17. /// <summary>
  18. /// Creates a new instance of cached graphics shader.
  19. /// </summary>
  20. public GraphicsShader()
  21. {
  22. Shaders = new CachedShader[Constants.ShaderStages];
  23. }
  24. }
  25. }