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- //
- // Copyright (c) 2019-2020 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Renderer.Integration;
- using Ryujinx.Audio.Renderer.Server;
- using Ryujinx.Common;
- using Ryujinx.Common.Logging;
- using Ryujinx.Cpu;
- using System;
- using System.Collections.Generic;
- namespace Ryujinx.Audio.Renderer.Dsp.Command
- {
- public class CommandList
- {
- public ulong StartTime { get; private set; }
- public ulong EndTime { get; private set; }
- public uint SampleCount { get; }
- public uint SampleRate { get; }
- public Memory<float> Buffers { get; }
- public uint BufferCount { get; }
- public List<ICommand> Commands { get; }
- public MemoryManager MemoryManager { get; }
- public HardwareDevice OutputDevice { get; private set; }
- public CommandList(AudioRenderSystem renderSystem) : this(renderSystem.MemoryManager,
- renderSystem.GetMixBuffer(),
- renderSystem.GetSampleCount(),
- renderSystem.GetSampleRate(),
- renderSystem.GetMixBufferCount(),
- renderSystem.GetVoiceChannelCountMax())
- {
- }
- public CommandList(MemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
- {
- SampleCount = sampleCount;
- SampleRate = sampleRate;
- BufferCount = mixBufferCount + voiceChannelCountMax;
- Buffers = mixBuffer;
- Commands = new List<ICommand>();
- MemoryManager = memoryManager;
- }
- public void AddCommand(ICommand command)
- {
- Commands.Add(command);
- }
- public void AddCommand<T>(T command) where T : unmanaged, ICommand
- {
- throw new NotImplementedException();
- }
- public Memory<float> GetBufferMemory(int index)
- {
- return Buffers.Slice(index * (int)SampleCount, (int)SampleCount);
- }
- public Span<float> GetBuffer(int index)
- {
- return Buffers.Span.Slice(index * (int)SampleCount, (int)SampleCount);
- }
- public ulong GetTimeElapsedSinceDspStartedProcessing()
- {
- return (ulong)PerformanceCounter.ElapsedNanoseconds - StartTime;
- }
- public void Process(HardwareDevice outputDevice)
- {
- OutputDevice = outputDevice;
- StartTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
- foreach (ICommand command in Commands)
- {
- if (command.Enabled)
- {
- bool shouldMeter = command.ShouldMeter();
- long startTime = 0;
- if (shouldMeter)
- {
- startTime = PerformanceCounter.ElapsedNanoseconds;
- }
- command.Process(this);
- if (shouldMeter)
- {
- ulong effectiveElapsedTime = (ulong)(PerformanceCounter.ElapsedNanoseconds - startTime);
- if (effectiveElapsedTime > command.EstimatedProcessingTime)
- {
- Logger.Warning?.Print(LogClass.AudioRenderer, $"Command {command.GetType().Name} took {effectiveElapsedTime}ns (expected {command.EstimatedProcessingTime}ns)");
- }
- }
- }
- }
- EndTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
- }
- }
- }
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