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- using ARMeilleure.IntermediateRepresentation;
- using ARMeilleure.Translation;
- using Ryujinx.Common.Memory.PartialUnmaps;
- using System;
- using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
- namespace ARMeilleure.Signal
- {
- /// <summary>
- /// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods.
- /// </summary>
- internal static class WindowsPartialUnmapHandler
- {
- public static Operand EmitRetryFromAccessViolation(EmitterContext context)
- {
- IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
- IntPtr localCountsPtr = IntPtr.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset);
- // Get the lock first.
- EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
- IntPtr getCurrentThreadId = WindowsSignalHandlerRegistration.GetCurrentThreadIdFunc();
- Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
- Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
- Operand endLabel = Label();
- Operand retry = context.AllocateLocal(OperandType.I32);
- Operand threadIndexValidLabel = Label();
- context.BranchIfFalse(threadIndexValidLabel, context.ICompareEqual(threadIndex, Const(-1)));
- context.Copy(retry, Const(1)); // Always retry when thread local cannot be allocated.
- context.Branch(endLabel);
- context.MarkLabel(threadIndexValidLabel);
- Operand threadLocalPartialUnmapsPtr = EmitThreadLocalMapIntGetValuePtr(context, localCountsPtr, threadIndex);
- Operand threadLocalPartialUnmaps = context.Load(OperandType.I32, threadLocalPartialUnmapsPtr);
- Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset)));
- context.Copy(retry, context.ICompareNotEqual(threadLocalPartialUnmaps, partialUnmapsCount));
- Operand noRetryLabel = Label();
- context.BranchIfFalse(noRetryLabel, retry);
- // if (retry) {
- context.Store(threadLocalPartialUnmapsPtr, partialUnmapsCount);
- context.Branch(endLabel);
- context.MarkLabel(noRetryLabel);
- // }
- context.MarkLabel(endLabel);
- // Finally, release the lock and return the retry value.
- EmitNativeReaderLockRelease(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
- return retry;
- }
- public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand initialState)
- {
- Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
- Operand i = context.AllocateLocal(OperandType.I32);
- context.Copy(i, Const(0));
- // (Loop 1) Check all slots for a matching Thread ID (while also trying to allocate)
- Operand endLabel = Label();
- Operand loopLabel = Label();
- context.MarkLabel(loopLabel);
- Operand offset = context.Multiply(i, Const(sizeof(int)));
- Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
- // Check that this slot has the thread ID.
- Operand existingId = context.CompareAndSwap(idPtr, threadId, threadId);
- // If it was already the thread ID, then we just need to return i.
- context.BranchIfTrue(endLabel, context.ICompareEqual(existingId, threadId));
- context.Copy(i, context.Add(i, Const(1)));
- context.BranchIfTrue(loopLabel, context.ICompareLess(i, Const(ThreadLocalMap<int>.MapSize)));
- // (Loop 2) Try take a slot that is 0 with our Thread ID.
- context.Copy(i, Const(0)); // Reset i.
- Operand loop2Label = Label();
- context.MarkLabel(loop2Label);
- Operand offset2 = context.Multiply(i, Const(sizeof(int)));
- Operand idPtr2 = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset2));
- // Try and swap in the thread id on top of 0.
- Operand existingId2 = context.CompareAndSwap(idPtr2, Const(0), threadId);
- Operand idNot0Label = Label();
- // If it was 0, then we need to initialize the struct entry and return i.
- context.BranchIfFalse(idNot0Label, context.ICompareEqual(existingId2, Const(0)));
- Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
- Operand structPtr = context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset2));
- context.Store(structPtr, initialState);
- context.Branch(endLabel);
- context.MarkLabel(idNot0Label);
- context.Copy(i, context.Add(i, Const(1)));
- context.BranchIfTrue(loop2Label, context.ICompareLess(i, Const(ThreadLocalMap<int>.MapSize)));
- context.Copy(i, Const(-1)); // Could not place the thread in the list.
- context.MarkLabel(endLabel);
- return context.Copy(i);
- }
- private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, IntPtr threadLocalMapPtr, Operand index)
- {
- Operand offset = context.Multiply(index, Const(sizeof(int)));
- Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
- return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
- }
- private static void EmitThreadLocalMapIntRelease(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand index)
- {
- Operand offset = context.Multiply(index, Const(sizeof(int)));
- Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
- Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
- context.CompareAndSwap(idPtr, threadId, Const(0));
- }
- private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive)
- {
- Operand loop = Label();
- context.MarkLabel(loop);
- Operand initial = context.Load(OperandType.I32, ptr);
- Operand newValue = context.Add(initial, additive);
- Operand replaced = context.CompareAndSwap(ptr, initial, newValue);
- context.BranchIfFalse(loop, context.ICompareEqual(initial, replaced));
- }
- private static void EmitNativeReaderLockAcquire(EmitterContext context, IntPtr nativeReaderLockPtr)
- {
- Operand writeLockPtr = Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset));
- // Spin until we can acquire the write lock.
- Operand spinLabel = Label();
- context.MarkLabel(spinLabel);
- // Old value must be 0 to continue (we gained the write lock)
- context.BranchIfTrue(spinLabel, context.CompareAndSwap(writeLockPtr, Const(0), Const(1)));
- // Increment reader count.
- EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1));
- // Release write lock.
- context.CompareAndSwap(writeLockPtr, Const(1), Const(0));
- }
- private static void EmitNativeReaderLockRelease(EmitterContext context, IntPtr nativeReaderLockPtr)
- {
- // Decrement reader count.
- EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1));
- }
- }
- }
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