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- using Force.Crc32;
- using Ryujinx.Common;
- using Ryujinx.Common.Configuration.Hid;
- using Ryujinx.Common.Configuration.Hid.Controller;
- using Ryujinx.Common.Configuration.Hid.Controller.Motion;
- using Ryujinx.Common.Logging;
- using Ryujinx.Input.HLE;
- using Ryujinx.Input.Motion.CemuHook.Protocol;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Net;
- using System.Net.Sockets;
- using System.Numerics;
- using System.Threading.Tasks;
- namespace Ryujinx.Input.Motion.CemuHook
- {
- public class Client : IDisposable
- {
- public const uint Magic = 0x43555344; // DSUC
- public const ushort Version = 1001;
- private bool _active;
- private readonly Dictionary<int, IPEndPoint> _hosts;
- private readonly Dictionary<int, Dictionary<int, MotionInput>> _motionData;
- private readonly Dictionary<int, UdpClient> _clients;
- private readonly bool[] _clientErrorStatus = new bool[Enum.GetValues<PlayerIndex>().Length];
- private readonly long[] _clientRetryTimer = new long[Enum.GetValues<PlayerIndex>().Length];
- private NpadManager _npadManager;
- public Client(NpadManager npadManager)
- {
- _npadManager = npadManager;
- _hosts = new Dictionary<int, IPEndPoint>();
- _motionData = new Dictionary<int, Dictionary<int, MotionInput>>();
- _clients = new Dictionary<int, UdpClient>();
- CloseClients();
- }
- public void CloseClients()
- {
- _active = false;
- lock (_clients)
- {
- foreach (var client in _clients)
- {
- try
- {
- client.Value?.Dispose();
- }
- catch (SocketException socketException)
- {
- Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to dispose motion client. Error: {socketException.ErrorCode}");
- }
- }
- _hosts.Clear();
- _clients.Clear();
- _motionData.Clear();
- }
- }
- public void RegisterClient(int player, string host, int port)
- {
- if (_clients.ContainsKey(player) || !CanConnect(player))
- {
- return;
- }
- lock (_clients)
- {
- if (_clients.ContainsKey(player) || !CanConnect(player))
- {
- return;
- }
- UdpClient client = null;
- try
- {
- IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(host), port);
- client = new UdpClient(host, port);
- _clients.Add(player, client);
- _hosts.Add(player, endPoint);
- _active = true;
- Task.Run(() =>
- {
- ReceiveLoop(player);
- });
- }
- catch (FormatException formatException)
- {
- if (!_clientErrorStatus[player])
- {
- Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error: {formatException.Message}");
- _clientErrorStatus[player] = true;
- }
- }
- catch (SocketException socketException)
- {
- if (!_clientErrorStatus[player])
- {
- Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error: {socketException.ErrorCode}");
- _clientErrorStatus[player] = true;
- }
- RemoveClient(player);
- client?.Dispose();
- SetRetryTimer(player);
- }
- catch (Exception exception)
- {
- Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to register motion client. Error: {exception.Message}");
- _clientErrorStatus[player] = true;
- RemoveClient(player);
- client?.Dispose();
- SetRetryTimer(player);
- }
- }
- }
- public bool TryGetData(int player, int slot, out MotionInput input)
- {
- lock (_motionData)
- {
- if (_motionData.ContainsKey(player))
- {
- if (_motionData[player].TryGetValue(slot, out input))
- {
- return true;
- }
- }
- }
- input = null;
- return false;
- }
- private void RemoveClient(int clientId)
- {
- _clients?.Remove(clientId);
- _hosts?.Remove(clientId);
- }
- private void Send(byte[] data, int clientId)
- {
- if (_clients.TryGetValue(clientId, out UdpClient _client))
- {
- if (_client != null && _client.Client != null && _client.Client.Connected)
- {
- try
- {
- _client?.Send(data, data.Length);
- }
- catch (SocketException socketException)
- {
- if (!_clientErrorStatus[clientId])
- {
- Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to send data request to motion source at {_client.Client.RemoteEndPoint}. Error: {socketException.ErrorCode}");
- }
- _clientErrorStatus[clientId] = true;
- RemoveClient(clientId);
- _client?.Dispose();
- SetRetryTimer(clientId);
- }
- catch (ObjectDisposedException)
- {
- _clientErrorStatus[clientId] = true;
- RemoveClient(clientId);
- _client?.Dispose();
- SetRetryTimer(clientId);
- }
- }
- }
- }
- private byte[] Receive(int clientId, int timeout = 0)
- {
- if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
- {
- if (_client != null && _client.Client != null && _client.Client.Connected)
- {
- _client.Client.ReceiveTimeout = timeout;
- var result = _client?.Receive(ref endPoint);
- if (result.Length > 0)
- {
- _clientErrorStatus[clientId] = false;
- }
- return result;
- }
- }
- throw new Exception($"Client {clientId} is not registered.");
- }
- private void SetRetryTimer(int clientId)
- {
- var elapsedMs = PerformanceCounter.ElapsedMilliseconds;
- _clientRetryTimer[clientId] = elapsedMs;
- }
- private void ResetRetryTimer(int clientId)
- {
- _clientRetryTimer[clientId] = 0;
- }
- private bool CanConnect(int clientId)
- {
- return _clientRetryTimer[clientId] == 0 || PerformanceCounter.ElapsedMilliseconds - 5000 > _clientRetryTimer[clientId];
- }
- public void ReceiveLoop(int clientId)
- {
- if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
- {
- if (_client != null && _client.Client != null && _client.Client.Connected)
- {
- try
- {
- while (_active)
- {
- byte[] data = Receive(clientId);
- if (data.Length == 0)
- {
- continue;
- }
- Task.Run(() => HandleResponse(data, clientId));
- }
- }
- catch (SocketException socketException)
- {
- if (!_clientErrorStatus[clientId])
- {
- Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error: {socketException.ErrorCode}");
- }
- _clientErrorStatus[clientId] = true;
- RemoveClient(clientId);
- _client?.Dispose();
- SetRetryTimer(clientId);
- }
- catch (ObjectDisposedException)
- {
- _clientErrorStatus[clientId] = true;
- RemoveClient(clientId);
- _client?.Dispose();
- SetRetryTimer(clientId);
- }
- }
- }
- }
- public void HandleResponse(byte[] data, int clientId)
- {
- ResetRetryTimer(clientId);
- MessageType type = (MessageType)BitConverter.ToUInt32(data.AsSpan().Slice(16, 4));
- data = data.AsSpan()[16..].ToArray();
- using MemoryStream stream = new MemoryStream(data);
- using BinaryReader reader = new BinaryReader(stream);
- switch (type)
- {
- case MessageType.Protocol:
- break;
- case MessageType.Info:
- ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
- break;
- case MessageType.Data:
- ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
- Vector3 accelerometer = new Vector3()
- {
- X = -inputData.AccelerometerX,
- Y = inputData.AccelerometerZ,
- Z = -inputData.AccelerometerY
- };
- Vector3 gyroscrope = new Vector3()
- {
- X = inputData.GyroscopePitch,
- Y = inputData.GyroscopeRoll,
- Z = -inputData.GyroscopeYaw
- };
- ulong timestamp = inputData.MotionTimestamp;
- InputConfig config = _npadManager.GetPlayerInputConfigByIndex(clientId);
- lock (_motionData)
- {
- // Sanity check the configuration state and remove client if needed if needed.
- if (config is StandardControllerInputConfig controllerConfig &&
- controllerConfig.Motion.EnableMotion &&
- controllerConfig.Motion.MotionBackend == MotionInputBackendType.CemuHook &&
- controllerConfig.Motion is CemuHookMotionConfigController cemuHookConfig)
- {
- int slot = inputData.Shared.Slot;
- if (_motionData.ContainsKey(clientId))
- {
- if (_motionData[clientId].ContainsKey(slot))
- {
- MotionInput previousData = _motionData[clientId][slot];
- previousData.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
- }
- else
- {
- MotionInput input = new MotionInput();
- input.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
- _motionData[clientId].Add(slot, input);
- }
- }
- else
- {
- MotionInput input = new MotionInput();
- input.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
- _motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
- }
- }
- else
- {
- RemoveClient(clientId);
- }
- }
- break;
- }
- }
- public void RequestInfo(int clientId, int slot)
- {
- if (!_active)
- {
- return;
- }
- Header header = GenerateHeader(clientId);
- using (MemoryStream stream = new MemoryStream())
- using (BinaryWriter writer = new BinaryWriter(stream))
- {
- writer.WriteStruct(header);
- ControllerInfoRequest request = new ControllerInfoRequest()
- {
- Type = MessageType.Info,
- PortsCount = 4
- };
- request.PortIndices[0] = (byte)slot;
- writer.WriteStruct(request);
- header.Length = (ushort)(stream.Length - 16);
- writer.Seek(6, SeekOrigin.Begin);
- writer.Write(header.Length);
- header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
- writer.Seek(8, SeekOrigin.Begin);
- writer.Write(header.Crc32);
- byte[] data = stream.ToArray();
- Send(data, clientId);
- }
- }
- public unsafe void RequestData(int clientId, int slot)
- {
- if (!_active)
- {
- return;
- }
- Header header = GenerateHeader(clientId);
- using (MemoryStream stream = new MemoryStream())
- using (BinaryWriter writer = new BinaryWriter(stream))
- {
- writer.WriteStruct(header);
- ControllerDataRequest request = new ControllerDataRequest()
- {
- Type = MessageType.Data,
- Slot = (byte)slot,
- SubscriberType = SubscriberType.Slot
- };
- writer.WriteStruct(request);
- header.Length = (ushort)(stream.Length - 16);
- writer.Seek(6, SeekOrigin.Begin);
- writer.Write(header.Length);
- header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
- writer.Seek(8, SeekOrigin.Begin);
- writer.Write(header.Crc32);
- byte[] data = stream.ToArray();
- Send(data, clientId);
- }
- }
- private Header GenerateHeader(int clientId)
- {
- Header header = new Header()
- {
- Id = (uint)clientId,
- MagicString = Magic,
- Version = Version,
- Length = 0,
- Crc32 = 0
- };
- return header;
- }
- public void Dispose()
- {
- _active = false;
- CloseClients();
- }
- }
- }
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