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- using Ryujinx.Graphics.Shader.IntermediateRepresentation;
- using Ryujinx.Graphics.Shader.StructuredIr;
- using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
- using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
- namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
- {
- static class InstGenVector
- {
- public static string VectorExtract(CodeGenContext context, AstOperation operation)
- {
- IAstNode vector = operation.GetSource(0);
- IAstNode index = operation.GetSource(1);
- string vectorExpr = GetSoureExpr(context, vector, OperandManager.GetNodeDestType(context, vector));
- if (index is AstOperand indexOperand && indexOperand.Type == OperandType.Constant)
- {
- char elem = "xyzw"[indexOperand.Value];
- return $"{vectorExpr}.{elem}";
- }
- else
- {
- string indexExpr = GetSoureExpr(context, index, GetSrcVarType(operation.Inst, 1));
- return $"{vectorExpr}[{indexExpr}]";
- }
- }
- }
- }
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