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- using Ryujinx.Common.Memory;
- using System.Diagnostics;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.Nvdec.Vp9.Types
- {
- internal struct Segmentation
- {
- private static readonly int[] SegFeatureDataSigned = new int[] { 1, 1, 0, 0 };
- private static readonly int[] SegFeatureDataMax = new int[] { QuantCommon.MaxQ, Vp9.LoopFilter.MaxLoopFilter, 3, 0 };
- public bool Enabled;
- public bool UpdateMap;
- public byte UpdateData;
- public byte AbsDelta;
- public bool TemporalUpdate;
- public Array8<Array4<short>> FeatureData;
- public Array8<uint> FeatureMask;
- public int AqAvOffset;
- public static byte GetPredProbSegId(ref Array3<byte> segPredProbs, ref MacroBlockD xd)
- {
- return segPredProbs[xd.GetPredContextSegId()];
- }
- public void ClearAllSegFeatures()
- {
- MemoryMarshal.CreateSpan(ref FeatureData[0][0], 8 * 4).Fill(0);
- MemoryMarshal.CreateSpan(ref FeatureMask[0], 8).Fill(0);
- AqAvOffset = 0;
- }
- internal void EnableSegFeature(int segmentId, SegLvlFeatures featureId)
- {
- FeatureMask[segmentId] |= 1u << (int)featureId;
- }
- internal static int FeatureDataMax(SegLvlFeatures featureId)
- {
- return SegFeatureDataMax[(int)featureId];
- }
- internal static int IsSegFeatureSigned(SegLvlFeatures featureId)
- {
- return SegFeatureDataSigned[(int)featureId];
- }
- internal void SetSegData(int segmentId, SegLvlFeatures featureId, int segData)
- {
- Debug.Assert(segData <= SegFeatureDataMax[(int)featureId]);
- if (segData < 0)
- {
- Debug.Assert(SegFeatureDataSigned[(int)featureId] != 0);
- Debug.Assert(-segData <= SegFeatureDataMax[(int)featureId]);
- }
- FeatureData[segmentId][(int)featureId] = (short)segData;
- }
- internal int IsSegFeatureActive(int segmentId, SegLvlFeatures featureId)
- {
- return Enabled && (FeatureMask[segmentId] & (1 << (int)featureId)) != 0 ? 1 : 0;
- }
- internal short GetSegData(int segmentId, SegLvlFeatures featureId)
- {
- return FeatureData[segmentId][(int)featureId];
- }
- }
- }
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