StatusUpdatedEventArgs.cs 966 B

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  1. using System;
  2. namespace Ryujinx.Ava.UI.Models
  3. {
  4. internal class StatusUpdatedEventArgs : EventArgs
  5. {
  6. public bool VSyncEnabled { get; }
  7. public string VolumeStatus { get; }
  8. public string GpuBackend { get; }
  9. public string AspectRatio { get; }
  10. public string DockedMode { get; }
  11. public string FifoStatus { get; }
  12. public string GameStatus { get; }
  13. public string GpuName { get; }
  14. public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
  15. {
  16. VSyncEnabled = vSyncEnabled;
  17. VolumeStatus = volumeStatus;
  18. GpuBackend = gpuBackend;
  19. DockedMode = dockedMode;
  20. AspectRatio = aspectRatio;
  21. GameStatus = gameStatus;
  22. FifoStatus = fifoStatus;
  23. GpuName = gpuName;
  24. }
  25. }
  26. }