StateUpdater.cs 24 KB

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  1. using Ryujinx.Audio.Renderer.Common;
  2. using Ryujinx.Audio.Renderer.Parameter;
  3. using Ryujinx.Audio.Renderer.Parameter.Performance;
  4. using Ryujinx.Audio.Renderer.Server.Effect;
  5. using Ryujinx.Audio.Renderer.Server.MemoryPool;
  6. using Ryujinx.Audio.Renderer.Server.Mix;
  7. using Ryujinx.Audio.Renderer.Server.Performance;
  8. using Ryujinx.Audio.Renderer.Server.Sink;
  9. using Ryujinx.Audio.Renderer.Server.Splitter;
  10. using Ryujinx.Audio.Renderer.Server.Voice;
  11. using Ryujinx.Audio.Renderer.Utils;
  12. using Ryujinx.Common.Logging;
  13. using System;
  14. using System.Diagnostics;
  15. using System.Runtime.CompilerServices;
  16. using System.Runtime.InteropServices;
  17. using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
  18. namespace Ryujinx.Audio.Renderer.Server
  19. {
  20. public class StateUpdater
  21. {
  22. private readonly ReadOnlyMemory<byte> _inputOrigin;
  23. private ReadOnlyMemory<byte> _outputOrigin;
  24. private ReadOnlyMemory<byte> _input;
  25. private Memory<byte> _output;
  26. private uint _processHandle;
  27. private BehaviourContext _behaviourContext;
  28. private UpdateDataHeader _inputHeader;
  29. private Memory<UpdateDataHeader> _outputHeader;
  30. private ref UpdateDataHeader OutputHeader => ref _outputHeader.Span[0];
  31. public StateUpdater(ReadOnlyMemory<byte> input, Memory<byte> output, uint processHandle, BehaviourContext behaviourContext)
  32. {
  33. _input = input;
  34. _inputOrigin = _input;
  35. _output = output;
  36. _outputOrigin = _output;
  37. _processHandle = processHandle;
  38. _behaviourContext = behaviourContext;
  39. _inputHeader = SpanIOHelper.Read<UpdateDataHeader>(ref _input);
  40. _outputHeader = SpanMemoryManager<UpdateDataHeader>.Cast(_output.Slice(0, Unsafe.SizeOf<UpdateDataHeader>()));
  41. OutputHeader.Initialize(_behaviourContext.UserRevision);
  42. _output = _output.Slice(Unsafe.SizeOf<UpdateDataHeader>());
  43. }
  44. public ResultCode UpdateBehaviourContext()
  45. {
  46. BehaviourParameter parameter = SpanIOHelper.Read<BehaviourParameter>(ref _input);
  47. if (!BehaviourContext.CheckValidRevision(parameter.UserRevision) || parameter.UserRevision != _behaviourContext.UserRevision)
  48. {
  49. return ResultCode.InvalidUpdateInfo;
  50. }
  51. _behaviourContext.ClearError();
  52. _behaviourContext.UpdateFlags(parameter.Flags);
  53. if (_inputHeader.BehaviourSize != Unsafe.SizeOf<BehaviourParameter>())
  54. {
  55. return ResultCode.InvalidUpdateInfo;
  56. }
  57. return ResultCode.Success;
  58. }
  59. public ResultCode UpdateMemoryPools(Span<MemoryPoolState> memoryPools)
  60. {
  61. PoolMapper mapper = new PoolMapper(_processHandle, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  62. if (memoryPools.Length * Unsafe.SizeOf<MemoryPoolInParameter>() != _inputHeader.MemoryPoolsSize)
  63. {
  64. return ResultCode.InvalidUpdateInfo;
  65. }
  66. foreach (ref MemoryPoolState memoryPool in memoryPools)
  67. {
  68. MemoryPoolInParameter parameter = SpanIOHelper.Read<MemoryPoolInParameter>(ref _input);
  69. ref MemoryPoolOutStatus outStatus = ref SpanIOHelper.GetWriteRef<MemoryPoolOutStatus>(ref _output)[0];
  70. PoolMapper.UpdateResult updateResult = mapper.Update(ref memoryPool, ref parameter, ref outStatus);
  71. if (updateResult != PoolMapper.UpdateResult.Success &&
  72. updateResult != PoolMapper.UpdateResult.MapError &&
  73. updateResult != PoolMapper.UpdateResult.UnmapError)
  74. {
  75. if (updateResult != PoolMapper.UpdateResult.InvalidParameter)
  76. {
  77. throw new InvalidOperationException($"{updateResult}");
  78. }
  79. return ResultCode.InvalidUpdateInfo;
  80. }
  81. }
  82. OutputHeader.MemoryPoolsSize = (uint)(Unsafe.SizeOf<MemoryPoolOutStatus>() * memoryPools.Length);
  83. OutputHeader.TotalSize += OutputHeader.MemoryPoolsSize;
  84. return ResultCode.Success;
  85. }
  86. public ResultCode UpdateVoiceChannelResources(VoiceContext context)
  87. {
  88. if (context.GetCount() * Unsafe.SizeOf<VoiceChannelResourceInParameter>() != _inputHeader.VoiceResourcesSize)
  89. {
  90. return ResultCode.InvalidUpdateInfo;
  91. }
  92. for (int i = 0; i < context.GetCount(); i++)
  93. {
  94. VoiceChannelResourceInParameter parameter = SpanIOHelper.Read<VoiceChannelResourceInParameter>(ref _input);
  95. ref VoiceChannelResource resource = ref context.GetChannelResource(i);
  96. resource.Id = parameter.Id;
  97. parameter.Mix.AsSpan().CopyTo(resource.Mix.AsSpan());
  98. resource.IsUsed = parameter.IsUsed;
  99. }
  100. return ResultCode.Success;
  101. }
  102. public ResultCode UpdateVoices(VoiceContext context, Memory<MemoryPoolState> memoryPools)
  103. {
  104. if (context.GetCount() * Unsafe.SizeOf<VoiceInParameter>() != _inputHeader.VoicesSize)
  105. {
  106. return ResultCode.InvalidUpdateInfo;
  107. }
  108. int initialOutputSize = _output.Length;
  109. ReadOnlySpan<VoiceInParameter> parameters = MemoryMarshal.Cast<byte, VoiceInParameter>(_input.Slice(0, (int)_inputHeader.VoicesSize).Span);
  110. _input = _input.Slice((int)_inputHeader.VoicesSize);
  111. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  112. // First make everything not in use.
  113. for (int i = 0; i < context.GetCount(); i++)
  114. {
  115. ref VoiceState state = ref context.GetState(i);
  116. state.InUse = false;
  117. }
  118. // Start processing
  119. for (int i = 0; i < context.GetCount(); i++)
  120. {
  121. VoiceInParameter parameter = parameters[i];
  122. Memory<VoiceUpdateState>[] voiceUpdateStates = new Memory<VoiceUpdateState>[Constants.VoiceChannelCountMax];
  123. ref VoiceOutStatus outStatus = ref SpanIOHelper.GetWriteRef<VoiceOutStatus>(ref _output)[0];
  124. if (parameter.InUse)
  125. {
  126. ref VoiceState currentVoiceState = ref context.GetState(i);
  127. for (int channelResourceIndex = 0; channelResourceIndex < parameter.ChannelCount; channelResourceIndex++)
  128. {
  129. int channelId = parameter.ChannelResourceIds[channelResourceIndex];
  130. Debug.Assert(channelId >= 0 && channelId < context.GetCount());
  131. voiceUpdateStates[channelResourceIndex] = context.GetUpdateStateForCpu(channelId);
  132. }
  133. if (parameter.IsNew)
  134. {
  135. currentVoiceState.Initialize();
  136. }
  137. currentVoiceState.UpdateParameters(out ErrorInfo updateParameterError, ref parameter, ref mapper, ref _behaviourContext);
  138. if (updateParameterError.ErrorCode != ResultCode.Success)
  139. {
  140. _behaviourContext.AppendError(ref updateParameterError);
  141. }
  142. currentVoiceState.UpdateWaveBuffers(out ErrorInfo[] waveBufferUpdateErrorInfos, ref parameter, voiceUpdateStates, ref mapper, ref _behaviourContext);
  143. foreach (ref ErrorInfo errorInfo in waveBufferUpdateErrorInfos.AsSpan())
  144. {
  145. if (errorInfo.ErrorCode != ResultCode.Success)
  146. {
  147. _behaviourContext.AppendError(ref errorInfo);
  148. }
  149. }
  150. currentVoiceState.WriteOutStatus(ref outStatus, ref parameter, voiceUpdateStates);
  151. }
  152. }
  153. int currentOutputSize = _output.Length;
  154. OutputHeader.VoicesSize = (uint)(Unsafe.SizeOf<VoiceOutStatus>() * context.GetCount());
  155. OutputHeader.TotalSize += OutputHeader.VoicesSize;
  156. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.VoicesSize);
  157. return ResultCode.Success;
  158. }
  159. private static void ResetEffect<T>(ref BaseEffect effect, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
  160. {
  161. effect.ForceUnmapBuffers(mapper);
  162. switch (parameter.Type)
  163. {
  164. case EffectType.Invalid:
  165. effect = new BaseEffect();
  166. break;
  167. case EffectType.BufferMix:
  168. effect = new BufferMixEffect();
  169. break;
  170. case EffectType.AuxiliaryBuffer:
  171. effect = new AuxiliaryBufferEffect();
  172. break;
  173. case EffectType.Delay:
  174. effect = new DelayEffect();
  175. break;
  176. case EffectType.Reverb:
  177. effect = new ReverbEffect();
  178. break;
  179. case EffectType.Reverb3d:
  180. effect = new Reverb3dEffect();
  181. break;
  182. case EffectType.BiquadFilter:
  183. effect = new BiquadFilterEffect();
  184. break;
  185. case EffectType.Limiter:
  186. effect = new LimiterEffect();
  187. break;
  188. case EffectType.CaptureBuffer:
  189. effect = new CaptureBufferEffect();
  190. break;
  191. case EffectType.Compressor:
  192. effect = new CompressorEffect();
  193. break;
  194. default:
  195. throw new NotImplementedException($"EffectType {parameter.Type} not implemented!");
  196. }
  197. }
  198. public ResultCode UpdateEffects(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
  199. {
  200. if (_behaviourContext.IsEffectInfoVersion2Supported())
  201. {
  202. return UpdateEffectsVersion2(context, isAudioRendererActive, memoryPools);
  203. }
  204. else
  205. {
  206. return UpdateEffectsVersion1(context, isAudioRendererActive, memoryPools);
  207. }
  208. }
  209. public ResultCode UpdateEffectsVersion2(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
  210. {
  211. if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion2>() != _inputHeader.EffectsSize)
  212. {
  213. return ResultCode.InvalidUpdateInfo;
  214. }
  215. int initialOutputSize = _output.Length;
  216. ReadOnlySpan<EffectInParameterVersion2> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion2>(_input.Slice(0, (int)_inputHeader.EffectsSize).Span);
  217. _input = _input.Slice((int)_inputHeader.EffectsSize);
  218. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  219. for (int i = 0; i < context.GetCount(); i++)
  220. {
  221. EffectInParameterVersion2 parameter = parameters[i];
  222. ref EffectOutStatusVersion2 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion2>(ref _output)[0];
  223. ref BaseEffect effect = ref context.GetEffect(i);
  224. if (!effect.IsTypeValid(ref parameter))
  225. {
  226. ResetEffect(ref effect, ref parameter, mapper);
  227. }
  228. effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper);
  229. if (updateErrorInfo.ErrorCode != ResultCode.Success)
  230. {
  231. _behaviourContext.AppendError(ref updateErrorInfo);
  232. }
  233. effect.StoreStatus(ref outStatus, isAudioRendererActive);
  234. if (parameter.IsNew)
  235. {
  236. effect.InitializeResultState(ref context.GetDspState(i));
  237. effect.InitializeResultState(ref context.GetState(i));
  238. }
  239. effect.UpdateResultState(ref outStatus.ResultState, ref context.GetState(i));
  240. }
  241. int currentOutputSize = _output.Length;
  242. OutputHeader.EffectsSize = (uint)(Unsafe.SizeOf<EffectOutStatusVersion2>() * context.GetCount());
  243. OutputHeader.TotalSize += OutputHeader.EffectsSize;
  244. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize);
  245. return ResultCode.Success;
  246. }
  247. public ResultCode UpdateEffectsVersion1(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
  248. {
  249. if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion1>() != _inputHeader.EffectsSize)
  250. {
  251. return ResultCode.InvalidUpdateInfo;
  252. }
  253. int initialOutputSize = _output.Length;
  254. ReadOnlySpan<EffectInParameterVersion1> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion1>(_input.Slice(0, (int)_inputHeader.EffectsSize).Span);
  255. _input = _input.Slice((int)_inputHeader.EffectsSize);
  256. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  257. for (int i = 0; i < context.GetCount(); i++)
  258. {
  259. EffectInParameterVersion1 parameter = parameters[i];
  260. ref EffectOutStatusVersion1 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion1>(ref _output)[0];
  261. ref BaseEffect effect = ref context.GetEffect(i);
  262. if (!effect.IsTypeValid(ref parameter))
  263. {
  264. ResetEffect(ref effect, ref parameter, mapper);
  265. }
  266. effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper);
  267. if (updateErrorInfo.ErrorCode != ResultCode.Success)
  268. {
  269. _behaviourContext.AppendError(ref updateErrorInfo);
  270. }
  271. effect.StoreStatus(ref outStatus, isAudioRendererActive);
  272. }
  273. int currentOutputSize = _output.Length;
  274. OutputHeader.EffectsSize = (uint)(Unsafe.SizeOf<EffectOutStatusVersion1>() * context.GetCount());
  275. OutputHeader.TotalSize += OutputHeader.EffectsSize;
  276. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize);
  277. return ResultCode.Success;
  278. }
  279. public ResultCode UpdateSplitter(SplitterContext context)
  280. {
  281. if (context.Update(_input.Span, out int consumedSize))
  282. {
  283. _input = _input.Slice(consumedSize);
  284. return ResultCode.Success;
  285. }
  286. else
  287. {
  288. return ResultCode.InvalidUpdateInfo;
  289. }
  290. }
  291. private bool CheckMixParametersValidity(MixContext mixContext, uint mixBufferCount, uint inputMixCount, ReadOnlySpan<MixParameter> parameters)
  292. {
  293. uint maxMixStateCount = mixContext.GetCount();
  294. uint totalRequiredMixBufferCount = 0;
  295. for (int i = 0; i < inputMixCount; i++)
  296. {
  297. if (parameters[i].IsUsed)
  298. {
  299. if (parameters[i].DestinationMixId != Constants.UnusedMixId &&
  300. parameters[i].DestinationMixId > maxMixStateCount &&
  301. parameters[i].MixId != Constants.FinalMixId)
  302. {
  303. return true;
  304. }
  305. totalRequiredMixBufferCount += parameters[i].BufferCount;
  306. }
  307. }
  308. return totalRequiredMixBufferCount > mixBufferCount;
  309. }
  310. public ResultCode UpdateMixes(MixContext mixContext, uint mixBufferCount, EffectContext effectContext, SplitterContext splitterContext)
  311. {
  312. uint mixCount;
  313. uint inputMixSize;
  314. uint inputSize = 0;
  315. if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
  316. {
  317. MixInParameterDirtyOnlyUpdate parameter = MemoryMarshal.Cast<byte, MixInParameterDirtyOnlyUpdate>(_input.Span)[0];
  318. mixCount = parameter.MixCount;
  319. inputSize += (uint)Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>();
  320. }
  321. else
  322. {
  323. mixCount = mixContext.GetCount();
  324. }
  325. inputMixSize = mixCount * (uint)Unsafe.SizeOf<MixParameter>();
  326. inputSize += inputMixSize;
  327. if (inputSize != _inputHeader.MixesSize)
  328. {
  329. return ResultCode.InvalidUpdateInfo;
  330. }
  331. if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
  332. {
  333. _input = _input.Slice(Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>());
  334. }
  335. ReadOnlySpan<MixParameter> parameters = MemoryMarshal.Cast<byte, MixParameter>(_input.Span.Slice(0, (int)inputMixSize));
  336. _input = _input.Slice((int)inputMixSize);
  337. if (CheckMixParametersValidity(mixContext, mixBufferCount, mixCount, parameters))
  338. {
  339. return ResultCode.InvalidUpdateInfo;
  340. }
  341. bool isMixContextDirty = false;
  342. for (int i = 0; i < parameters.Length; i++)
  343. {
  344. MixParameter parameter = parameters[i];
  345. int mixId = i;
  346. if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
  347. {
  348. mixId = parameter.MixId;
  349. }
  350. ref MixState mix = ref mixContext.GetState(mixId);
  351. if (parameter.IsUsed != mix.IsUsed)
  352. {
  353. mix.IsUsed = parameter.IsUsed;
  354. if (parameter.IsUsed)
  355. {
  356. mix.ClearEffectProcessingOrder();
  357. }
  358. isMixContextDirty = true;
  359. }
  360. if (mix.IsUsed)
  361. {
  362. isMixContextDirty |= mix.Update(mixContext.EdgeMatrix, ref parameter, effectContext, splitterContext, _behaviourContext);
  363. }
  364. }
  365. if (isMixContextDirty)
  366. {
  367. if (_behaviourContext.IsSplitterSupported() && splitterContext.UsingSplitter())
  368. {
  369. if (!mixContext.Sort(splitterContext))
  370. {
  371. return ResultCode.InvalidMixSorting;
  372. }
  373. }
  374. else
  375. {
  376. mixContext.Sort();
  377. }
  378. }
  379. return ResultCode.Success;
  380. }
  381. private static void ResetSink(ref BaseSink sink, ref SinkInParameter parameter)
  382. {
  383. sink.CleanUp();
  384. switch (parameter.Type)
  385. {
  386. case SinkType.Invalid:
  387. sink = new BaseSink();
  388. break;
  389. case SinkType.CircularBuffer:
  390. sink = new CircularBufferSink();
  391. break;
  392. case SinkType.Device:
  393. sink = new DeviceSink();
  394. break;
  395. default:
  396. throw new NotImplementedException($"SinkType {parameter.Type} not implemented!");
  397. }
  398. }
  399. public ResultCode UpdateSinks(SinkContext context, Memory<MemoryPoolState> memoryPools)
  400. {
  401. PoolMapper mapper = new PoolMapper(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
  402. if (context.GetCount() * Unsafe.SizeOf<SinkInParameter>() != _inputHeader.SinksSize)
  403. {
  404. return ResultCode.InvalidUpdateInfo;
  405. }
  406. int initialOutputSize = _output.Length;
  407. ReadOnlySpan<SinkInParameter> parameters = MemoryMarshal.Cast<byte, SinkInParameter>(_input.Slice(0, (int)_inputHeader.SinksSize).Span);
  408. _input = _input.Slice((int)_inputHeader.SinksSize);
  409. for (int i = 0; i < context.GetCount(); i++)
  410. {
  411. SinkInParameter parameter = parameters[i];
  412. ref SinkOutStatus outStatus = ref SpanIOHelper.GetWriteRef<SinkOutStatus>(ref _output)[0];
  413. ref BaseSink sink = ref context.GetSink(i);
  414. if (!sink.IsTypeValid(ref parameter))
  415. {
  416. ResetSink(ref sink, ref parameter);
  417. }
  418. sink.Update(out ErrorInfo updateErrorInfo, ref parameter, ref outStatus, mapper);
  419. if (updateErrorInfo.ErrorCode != ResultCode.Success)
  420. {
  421. _behaviourContext.AppendError(ref updateErrorInfo);
  422. }
  423. }
  424. int currentOutputSize = _output.Length;
  425. OutputHeader.SinksSize = (uint)(Unsafe.SizeOf<SinkOutStatus>() * context.GetCount());
  426. OutputHeader.TotalSize += OutputHeader.SinksSize;
  427. Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.SinksSize);
  428. return ResultCode.Success;
  429. }
  430. public ResultCode UpdatePerformanceBuffer(PerformanceManager manager, Span<byte> performanceOutput)
  431. {
  432. if (Unsafe.SizeOf<PerformanceInParameter>() != _inputHeader.PerformanceBufferSize)
  433. {
  434. return ResultCode.InvalidUpdateInfo;
  435. }
  436. PerformanceInParameter parameter = SpanIOHelper.Read<PerformanceInParameter>(ref _input);
  437. ref PerformanceOutStatus outStatus = ref SpanIOHelper.GetWriteRef<PerformanceOutStatus>(ref _output)[0];
  438. if (manager != null)
  439. {
  440. outStatus.HistorySize = manager.CopyHistories(performanceOutput);
  441. manager.SetTargetNodeId(parameter.TargetNodeId);
  442. }
  443. else
  444. {
  445. outStatus.HistorySize = 0;
  446. }
  447. OutputHeader.PerformanceBufferSize = (uint)Unsafe.SizeOf<PerformanceOutStatus>();
  448. OutputHeader.TotalSize += OutputHeader.PerformanceBufferSize;
  449. return ResultCode.Success;
  450. }
  451. public ResultCode UpdateErrorInfo()
  452. {
  453. ref BehaviourErrorInfoOutStatus outStatus = ref SpanIOHelper.GetWriteRef<BehaviourErrorInfoOutStatus>(ref _output)[0];
  454. _behaviourContext.CopyErrorInfo(outStatus.ErrorInfos.AsSpan(), out outStatus.ErrorInfosCount);
  455. OutputHeader.BehaviourSize = (uint)Unsafe.SizeOf<BehaviourErrorInfoOutStatus>();
  456. OutputHeader.TotalSize += OutputHeader.BehaviourSize;
  457. return ResultCode.Success;
  458. }
  459. public ResultCode UpdateRendererInfo(ulong elapsedFrameCount)
  460. {
  461. ref RendererInfoOutStatus outStatus = ref SpanIOHelper.GetWriteRef<RendererInfoOutStatus>(ref _output)[0];
  462. outStatus.ElapsedFrameCount = elapsedFrameCount;
  463. OutputHeader.RenderInfoSize = (uint)Unsafe.SizeOf<RendererInfoOutStatus>();
  464. OutputHeader.TotalSize += OutputHeader.RenderInfoSize;
  465. return ResultCode.Success;
  466. }
  467. public ResultCode CheckConsumedSize()
  468. {
  469. int consumedInputSize = _inputOrigin.Length - _input.Length;
  470. int consumedOutputSize = _outputOrigin.Length - _output.Length;
  471. if (consumedInputSize != _inputHeader.TotalSize)
  472. {
  473. Logger.Error?.Print(LogClass.AudioRenderer, $"Consumed input size mismatch (got {consumedInputSize} expected {_inputHeader.TotalSize})");
  474. return ResultCode.InvalidUpdateInfo;
  475. }
  476. if (consumedOutputSize != OutputHeader.TotalSize)
  477. {
  478. Logger.Error?.Print(LogClass.AudioRenderer, $"Consumed output size mismatch (got {consumedOutputSize} expected {OutputHeader.TotalSize})");
  479. return ResultCode.InvalidUpdateInfo;
  480. }
  481. return ResultCode.Success;
  482. }
  483. }
  484. }