AdpcmLoopContext.cs 288 B

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  1. using System.Runtime.InteropServices;
  2. namespace Ryujinx.Audio.Renderer.Dsp.State
  3. {
  4. [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 6)]
  5. public struct AdpcmLoopContext
  6. {
  7. public short PredScale;
  8. public short History0;
  9. public short History1;
  10. }
  11. }