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- namespace Ryujinx.Graphics.Gpu
- {
- /// <summary>
- /// General GPU and graphics configuration.
- /// </summary>
- public static class GraphicsConfig
- {
- /// <summary>
- /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
- /// </summary>
- public static float MaxAnisotropy;
- /// <summary>
- /// Base directory used to write shader code dumps.
- /// Set to null to disable code dumping.
- /// </summary>
- public static string ShadersDumpPath;
- /// <summary>
- /// Fast GPU time calculates the internal GPU time ticks as if the GPU was capable of
- /// processing commands almost instantly, instead of using the host timer.
- /// This can avoid lower resolution on some games when GPU performance is poor.
- /// </summary>
- public static bool FastGpuTime = true;
- }
- }
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