SvcThread.cs 16 KB

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  1. using ChocolArm64.Memory;
  2. using Ryujinx.HLE.HOS.Kernel.Common;
  3. using Ryujinx.HLE.HOS.Kernel.Process;
  4. using Ryujinx.HLE.HOS.Kernel.Threading;
  5. namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
  6. {
  7. partial class SvcHandler
  8. {
  9. public KernelResult CreateThread64(
  10. ulong entrypoint,
  11. ulong argsPtr,
  12. ulong stackTop,
  13. int priority,
  14. int cpuCore,
  15. out int handle)
  16. {
  17. return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
  18. }
  19. private KernelResult CreateThread(
  20. ulong entrypoint,
  21. ulong argsPtr,
  22. ulong stackTop,
  23. int priority,
  24. int cpuCore,
  25. out int handle)
  26. {
  27. handle = 0;
  28. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  29. if (cpuCore == -2)
  30. {
  31. cpuCore = currentProcess.DefaultCpuCore;
  32. }
  33. if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore))
  34. {
  35. return KernelResult.InvalidCpuCore;
  36. }
  37. if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority))
  38. {
  39. return KernelResult.InvalidPriority;
  40. }
  41. long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100);
  42. if (currentProcess.ResourceLimit != null &&
  43. !currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout))
  44. {
  45. return KernelResult.ResLimitExceeded;
  46. }
  47. KThread thread = new KThread(_system);
  48. KernelResult result = currentProcess.InitializeThread(
  49. thread,
  50. entrypoint,
  51. argsPtr,
  52. stackTop,
  53. priority,
  54. cpuCore);
  55. if (result == KernelResult.Success)
  56. {
  57. result = _process.HandleTable.GenerateHandle(thread, out handle);
  58. }
  59. else
  60. {
  61. currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
  62. }
  63. thread.DecrementReferenceCount();
  64. return result;
  65. }
  66. public KernelResult StartThread64(int handle)
  67. {
  68. return StartThread(handle);
  69. }
  70. private KernelResult StartThread(int handle)
  71. {
  72. KThread thread = _process.HandleTable.GetKThread(handle);
  73. if (thread != null)
  74. {
  75. thread.IncrementReferenceCount();
  76. KernelResult result = thread.Start();
  77. if (result == KernelResult.Success)
  78. {
  79. thread.IncrementReferenceCount();
  80. }
  81. thread.DecrementReferenceCount();
  82. return result;
  83. }
  84. else
  85. {
  86. return KernelResult.InvalidHandle;
  87. }
  88. }
  89. public void ExitThread64()
  90. {
  91. ExitThread();
  92. }
  93. private void ExitThread()
  94. {
  95. KThread currentThread = _system.Scheduler.GetCurrentThread();
  96. _system.Scheduler.ExitThread(currentThread);
  97. currentThread.Exit();
  98. }
  99. public void SleepThread64(long timeout)
  100. {
  101. SleepThread(timeout);
  102. }
  103. private void SleepThread(long timeout)
  104. {
  105. KThread currentThread = _system.Scheduler.GetCurrentThread();
  106. if (timeout < 1)
  107. {
  108. switch (timeout)
  109. {
  110. case 0: currentThread.Yield(); break;
  111. case -1: currentThread.YieldWithLoadBalancing(); break;
  112. case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
  113. }
  114. }
  115. else
  116. {
  117. currentThread.Sleep(timeout);
  118. }
  119. }
  120. public KernelResult GetThreadPriority64(int handle, out int priority)
  121. {
  122. return GetThreadPriority(handle, out priority);
  123. }
  124. private KernelResult GetThreadPriority(int handle, out int priority)
  125. {
  126. KThread thread = _process.HandleTable.GetKThread(handle);
  127. if (thread != null)
  128. {
  129. priority = thread.DynamicPriority;
  130. return KernelResult.Success;
  131. }
  132. else
  133. {
  134. priority = 0;
  135. return KernelResult.InvalidHandle;
  136. }
  137. }
  138. public KernelResult SetThreadPriority64(int handle, int priority)
  139. {
  140. return SetThreadPriority(handle, priority);
  141. }
  142. public KernelResult SetThreadPriority(int handle, int priority)
  143. {
  144. //TODO: NPDM check.
  145. KThread thread = _process.HandleTable.GetKThread(handle);
  146. if (thread == null)
  147. {
  148. return KernelResult.InvalidHandle;
  149. }
  150. thread.SetPriority(priority);
  151. return KernelResult.Success;
  152. }
  153. public KernelResult GetThreadCoreMask64(int handle, out int preferredCore, out long affinityMask)
  154. {
  155. return GetThreadCoreMask(handle, out preferredCore, out affinityMask);
  156. }
  157. private KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
  158. {
  159. KThread thread = _process.HandleTable.GetKThread(handle);
  160. if (thread != null)
  161. {
  162. preferredCore = thread.PreferredCore;
  163. affinityMask = thread.AffinityMask;
  164. return KernelResult.Success;
  165. }
  166. else
  167. {
  168. preferredCore = 0;
  169. affinityMask = 0;
  170. return KernelResult.InvalidHandle;
  171. }
  172. }
  173. public KernelResult SetThreadCoreMask64(int handle, int preferredCore, long affinityMask)
  174. {
  175. return SetThreadCoreMask(handle, preferredCore, affinityMask);
  176. }
  177. private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
  178. {
  179. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  180. if (preferredCore == -2)
  181. {
  182. preferredCore = currentProcess.DefaultCpuCore;
  183. affinityMask = 1 << preferredCore;
  184. }
  185. else
  186. {
  187. if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) !=
  188. currentProcess.Capabilities.AllowedCpuCoresMask)
  189. {
  190. return KernelResult.InvalidCpuCore;
  191. }
  192. if (affinityMask == 0)
  193. {
  194. return KernelResult.InvalidCombination;
  195. }
  196. if ((uint)preferredCore > 3)
  197. {
  198. if ((preferredCore | 2) != -1)
  199. {
  200. return KernelResult.InvalidCpuCore;
  201. }
  202. }
  203. else if ((affinityMask & (1 << preferredCore)) == 0)
  204. {
  205. return KernelResult.InvalidCombination;
  206. }
  207. }
  208. KThread thread = _process.HandleTable.GetKThread(handle);
  209. if (thread == null)
  210. {
  211. return KernelResult.InvalidHandle;
  212. }
  213. return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
  214. }
  215. public int GetCurrentProcessorNumber64()
  216. {
  217. return _system.Scheduler.GetCurrentThread().CurrentCore;
  218. }
  219. public KernelResult GetThreadId64(int handle, out long threadUid)
  220. {
  221. return GetThreadId(handle, out threadUid);
  222. }
  223. private KernelResult GetThreadId(int handle, out long threadUid)
  224. {
  225. KThread thread = _process.HandleTable.GetKThread(handle);
  226. if (thread != null)
  227. {
  228. threadUid = thread.ThreadUid;
  229. return KernelResult.Success;
  230. }
  231. else
  232. {
  233. threadUid = 0;
  234. return KernelResult.InvalidHandle;
  235. }
  236. }
  237. public KernelResult SetThreadActivity64(int handle, bool pause)
  238. {
  239. return SetThreadActivity(handle, pause);
  240. }
  241. private KernelResult SetThreadActivity(int handle, bool pause)
  242. {
  243. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  244. if (thread == null)
  245. {
  246. return KernelResult.InvalidHandle;
  247. }
  248. if (thread.Owner != _system.Scheduler.GetCurrentProcess())
  249. {
  250. return KernelResult.InvalidHandle;
  251. }
  252. if (thread == _system.Scheduler.GetCurrentThread())
  253. {
  254. return KernelResult.InvalidThread;
  255. }
  256. return thread.SetActivity(pause);
  257. }
  258. public KernelResult GetThreadContext364(ulong address, int handle)
  259. {
  260. return GetThreadContext3(address, handle);
  261. }
  262. private KernelResult GetThreadContext3(ulong address, int handle)
  263. {
  264. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  265. KThread currentThread = _system.Scheduler.GetCurrentThread();
  266. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  267. if (thread == null)
  268. {
  269. return KernelResult.InvalidHandle;
  270. }
  271. if (thread.Owner != currentProcess)
  272. {
  273. return KernelResult.InvalidHandle;
  274. }
  275. if (currentThread == thread)
  276. {
  277. return KernelResult.InvalidThread;
  278. }
  279. MemoryManager memory = currentProcess.CpuMemory;
  280. memory.WriteUInt64((long)address + 0x0, thread.Context.ThreadState.X0);
  281. memory.WriteUInt64((long)address + 0x8, thread.Context.ThreadState.X1);
  282. memory.WriteUInt64((long)address + 0x10, thread.Context.ThreadState.X2);
  283. memory.WriteUInt64((long)address + 0x18, thread.Context.ThreadState.X3);
  284. memory.WriteUInt64((long)address + 0x20, thread.Context.ThreadState.X4);
  285. memory.WriteUInt64((long)address + 0x28, thread.Context.ThreadState.X5);
  286. memory.WriteUInt64((long)address + 0x30, thread.Context.ThreadState.X6);
  287. memory.WriteUInt64((long)address + 0x38, thread.Context.ThreadState.X7);
  288. memory.WriteUInt64((long)address + 0x40, thread.Context.ThreadState.X8);
  289. memory.WriteUInt64((long)address + 0x48, thread.Context.ThreadState.X9);
  290. memory.WriteUInt64((long)address + 0x50, thread.Context.ThreadState.X10);
  291. memory.WriteUInt64((long)address + 0x58, thread.Context.ThreadState.X11);
  292. memory.WriteUInt64((long)address + 0x60, thread.Context.ThreadState.X12);
  293. memory.WriteUInt64((long)address + 0x68, thread.Context.ThreadState.X13);
  294. memory.WriteUInt64((long)address + 0x70, thread.Context.ThreadState.X14);
  295. memory.WriteUInt64((long)address + 0x78, thread.Context.ThreadState.X15);
  296. memory.WriteUInt64((long)address + 0x80, thread.Context.ThreadState.X16);
  297. memory.WriteUInt64((long)address + 0x88, thread.Context.ThreadState.X17);
  298. memory.WriteUInt64((long)address + 0x90, thread.Context.ThreadState.X18);
  299. memory.WriteUInt64((long)address + 0x98, thread.Context.ThreadState.X19);
  300. memory.WriteUInt64((long)address + 0xa0, thread.Context.ThreadState.X20);
  301. memory.WriteUInt64((long)address + 0xa8, thread.Context.ThreadState.X21);
  302. memory.WriteUInt64((long)address + 0xb0, thread.Context.ThreadState.X22);
  303. memory.WriteUInt64((long)address + 0xb8, thread.Context.ThreadState.X23);
  304. memory.WriteUInt64((long)address + 0xc0, thread.Context.ThreadState.X24);
  305. memory.WriteUInt64((long)address + 0xc8, thread.Context.ThreadState.X25);
  306. memory.WriteUInt64((long)address + 0xd0, thread.Context.ThreadState.X26);
  307. memory.WriteUInt64((long)address + 0xd8, thread.Context.ThreadState.X27);
  308. memory.WriteUInt64((long)address + 0xe0, thread.Context.ThreadState.X28);
  309. memory.WriteUInt64((long)address + 0xe8, thread.Context.ThreadState.X29);
  310. memory.WriteUInt64((long)address + 0xf0, thread.Context.ThreadState.X30);
  311. memory.WriteUInt64((long)address + 0xf8, thread.Context.ThreadState.X31);
  312. memory.WriteInt64((long)address + 0x100, thread.LastPc);
  313. memory.WriteUInt64((long)address + 0x108, (ulong)thread.Context.ThreadState.Psr);
  314. memory.WriteVector128((long)address + 0x110, thread.Context.ThreadState.V0);
  315. memory.WriteVector128((long)address + 0x120, thread.Context.ThreadState.V1);
  316. memory.WriteVector128((long)address + 0x130, thread.Context.ThreadState.V2);
  317. memory.WriteVector128((long)address + 0x140, thread.Context.ThreadState.V3);
  318. memory.WriteVector128((long)address + 0x150, thread.Context.ThreadState.V4);
  319. memory.WriteVector128((long)address + 0x160, thread.Context.ThreadState.V5);
  320. memory.WriteVector128((long)address + 0x170, thread.Context.ThreadState.V6);
  321. memory.WriteVector128((long)address + 0x180, thread.Context.ThreadState.V7);
  322. memory.WriteVector128((long)address + 0x190, thread.Context.ThreadState.V8);
  323. memory.WriteVector128((long)address + 0x1a0, thread.Context.ThreadState.V9);
  324. memory.WriteVector128((long)address + 0x1b0, thread.Context.ThreadState.V10);
  325. memory.WriteVector128((long)address + 0x1c0, thread.Context.ThreadState.V11);
  326. memory.WriteVector128((long)address + 0x1d0, thread.Context.ThreadState.V12);
  327. memory.WriteVector128((long)address + 0x1e0, thread.Context.ThreadState.V13);
  328. memory.WriteVector128((long)address + 0x1f0, thread.Context.ThreadState.V14);
  329. memory.WriteVector128((long)address + 0x200, thread.Context.ThreadState.V15);
  330. memory.WriteVector128((long)address + 0x210, thread.Context.ThreadState.V16);
  331. memory.WriteVector128((long)address + 0x220, thread.Context.ThreadState.V17);
  332. memory.WriteVector128((long)address + 0x230, thread.Context.ThreadState.V18);
  333. memory.WriteVector128((long)address + 0x240, thread.Context.ThreadState.V19);
  334. memory.WriteVector128((long)address + 0x250, thread.Context.ThreadState.V20);
  335. memory.WriteVector128((long)address + 0x260, thread.Context.ThreadState.V21);
  336. memory.WriteVector128((long)address + 0x270, thread.Context.ThreadState.V22);
  337. memory.WriteVector128((long)address + 0x280, thread.Context.ThreadState.V23);
  338. memory.WriteVector128((long)address + 0x290, thread.Context.ThreadState.V24);
  339. memory.WriteVector128((long)address + 0x2a0, thread.Context.ThreadState.V25);
  340. memory.WriteVector128((long)address + 0x2b0, thread.Context.ThreadState.V26);
  341. memory.WriteVector128((long)address + 0x2c0, thread.Context.ThreadState.V27);
  342. memory.WriteVector128((long)address + 0x2d0, thread.Context.ThreadState.V28);
  343. memory.WriteVector128((long)address + 0x2e0, thread.Context.ThreadState.V29);
  344. memory.WriteVector128((long)address + 0x2f0, thread.Context.ThreadState.V30);
  345. memory.WriteVector128((long)address + 0x300, thread.Context.ThreadState.V31);
  346. memory.WriteInt32((long)address + 0x310, thread.Context.ThreadState.Fpcr);
  347. memory.WriteInt32((long)address + 0x314, thread.Context.ThreadState.Fpsr);
  348. memory.WriteInt64((long)address + 0x318, thread.Context.ThreadState.Tpidr);
  349. return KernelResult.Success;
  350. }
  351. }
  352. }