- using ARMeilleure.State;
- using Ryujinx.Memory;
- using System;
- namespace Ryujinx.HLE.HOS.Kernel.Process
- {
- interface IProcessContext : IDisposable
- {
- IVirtualMemoryManager AddressSpace { get; }
- void Execute(ExecutionContext context, ulong codeAddress);
- }
- }
|