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- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Common;
- using Ryujinx.Memory;
- using System;
- using System.Threading;
- namespace Ryujinx.Audio.Integration
- {
- /// <summary>
- /// Represent an hardware device driver used in <see cref="Output.AudioOutputSystem"/>.
- /// </summary>
- public interface IHardwareDeviceDriver : IDisposable
- {
- public enum Direction
- {
- Input,
- Output
- }
- IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount);
- ManualResetEvent GetUpdateRequiredEvent();
- ManualResetEvent GetPauseEvent();
- bool SupportsDirection(Direction direction);
- bool SupportsSampleRate(uint sampleRate);
- bool SupportsSampleFormat(SampleFormat sampleFormat);
- bool SupportsChannelCount(uint channelCount);
- IHardwareDeviceDriver GetRealDeviceDriver()
- {
- return this;
- }
- }
- }
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