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- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Backends.Common;
- using Ryujinx.Audio.Backends.Dummy;
- using Ryujinx.Audio.Common;
- using Ryujinx.Audio.Integration;
- using Ryujinx.Common.Logging;
- using Ryujinx.Memory;
- using System;
- using System.Threading;
- using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
- namespace Ryujinx.Audio.Backends.CompatLayer
- {
- public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver
- {
- private IHardwareDeviceDriver _realDriver;
- public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
- {
- _realDriver = realDevice;
- }
- public void Dispose()
- {
- _realDriver.Dispose();
- }
- public ManualResetEvent GetUpdateRequiredEvent()
- {
- return _realDriver.GetUpdateRequiredEvent();
- }
- public ManualResetEvent GetPauseEvent()
- {
- return _realDriver.GetPauseEvent();
- }
- private uint SelectHardwareChannelCount(uint targetChannelCount)
- {
- if (_realDriver.SupportsChannelCount(targetChannelCount))
- {
- return targetChannelCount;
- }
- return targetChannelCount switch
- {
- 6 => SelectHardwareChannelCount(2),
- 2 => SelectHardwareChannelCount(1),
- 1 => throw new ArgumentException("No valid channel configuration found!"),
- _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}")
- };
- }
- public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
- {
- if (channelCount == 0)
- {
- channelCount = 2;
- }
- if (sampleRate == 0)
- {
- sampleRate = Constants.TargetSampleRate;
- }
- if (!_realDriver.SupportsDirection(direction))
- {
- if (direction == Direction.Input)
- {
- Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy...");
- return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
- }
- throw new NotImplementedException();
- }
- uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
- IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, sampleFormat, sampleRate, hardwareChannelCount);
- if (hardwareChannelCount == channelCount)
- {
- return realSession;
- }
- if (direction == Direction.Input)
- {
- Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
- // TODO: We currently don't support audio input upsampling/downsampling, implement this.
- realSession.Dispose();
- return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
- }
- // It must be a HardwareDeviceSessionOutputBase.
- if (realSession is not HardwareDeviceSessionOutputBase realSessionOutputBase)
- {
- throw new InvalidOperationException($"Real driver session class type isn't based on {typeof(HardwareDeviceSessionOutputBase).Name}.");
- }
- // If we need to do post processing before sending to the hardware device, wrap around it.
- return new CompatLayerHardwareDeviceSession(realSessionOutputBase, channelCount);
- }
- public bool SupportsChannelCount(uint channelCount)
- {
- return channelCount == 1 || channelCount == 2 || channelCount == 6;
- }
- public bool SupportsSampleFormat(SampleFormat sampleFormat)
- {
- // TODO: More formats.
- return sampleFormat == SampleFormat.PcmInt16;
- }
- public bool SupportsSampleRate(uint sampleRate)
- {
- // TODO: More sample rates.
- return sampleRate == Constants.TargetSampleRate;
- }
- public IHardwareDeviceDriver GetRealDeviceDriver()
- {
- return _realDriver;
- }
- public bool SupportsDirection(Direction direction)
- {
- return direction == Direction.Input || direction == Direction.Output;
- }
- }
- }
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