| .. |
|
Engine
|
10d649e6d3
Calculate vertex buffer sizes from index buffer (#1663)
|
4 سال پیش |
|
Image
|
4b60371e64
Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494)
|
4 سال پیش |
|
Memory
|
0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
|
4 سال پیش |
|
Shader
|
0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
|
4 سال پیش |
|
Synchronization
|
a33dc2f491
Improved Logger (#1292)
|
5 سال پیش |
|
ClassId.cs
|
40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
|
4 سال پیش |
|
Constants.cs
|
9b7335a63b
Improve linear texture compatibility rules (#2099)
|
5 سال پیش |
|
GpuChannel.cs
|
40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
|
4 سال پیش |
|
GpuContext.cs
|
40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
|
4 سال پیش |
|
GraphicsConfig.cs
|
10d649e6d3
Calculate vertex buffer sizes from index buffer (#1663)
|
4 سال پیش |
|
Ryujinx.Graphics.Gpu.csproj
|
aa129fdbdf
infra: Migrate to .NET 5 (#1694)
|
5 سال پیش |
|
Window.cs
|
fbb4019ed5
Initial support for separate GPU address spaces (#2394)
|
4 سال پیش |