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- using Silk.NET.Vulkan;
- namespace Ryujinx.Graphics.Vulkan
- {
- struct HardwareCapabilities
- {
- public readonly bool SupportsIndexTypeUint8;
- public readonly bool SupportsCustomBorderColor;
- public readonly bool SupportsIndirectParameters;
- public readonly bool SupportsFragmentShaderInterlock;
- public readonly bool SupportsGeometryShaderPassthrough;
- public readonly bool SupportsSubgroupSizeControl;
- public readonly bool SupportsConditionalRendering;
- public readonly bool SupportsExtendedDynamicState;
- public readonly bool SupportsMultiView;
- public readonly bool SupportsNullDescriptors;
- public readonly bool SupportsPushDescriptors;
- public readonly bool SupportsTransformFeedback;
- public readonly bool SupportsTransformFeedbackQueries;
- public readonly bool SupportsGeometryShader;
- public readonly uint MinSubgroupSize;
- public readonly uint MaxSubgroupSize;
- public readonly ShaderStageFlags RequiredSubgroupSizeStages;
- public HardwareCapabilities(
- bool supportsIndexTypeUint8,
- bool supportsCustomBorderColor,
- bool supportsIndirectParameters,
- bool supportsFragmentShaderInterlock,
- bool supportsGeometryShaderPassthrough,
- bool supportsSubgroupSizeControl,
- bool supportsConditionalRendering,
- bool supportsExtendedDynamicState,
- bool supportsMultiView,
- bool supportsNullDescriptors,
- bool supportsPushDescriptors,
- bool supportsTransformFeedback,
- bool supportsTransformFeedbackQueries,
- bool supportsGeometryShader,
- uint minSubgroupSize,
- uint maxSubgroupSize,
- ShaderStageFlags requiredSubgroupSizeStages)
- {
- SupportsIndexTypeUint8 = supportsIndexTypeUint8;
- SupportsCustomBorderColor = supportsCustomBorderColor;
- SupportsIndirectParameters = supportsIndirectParameters;
- SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
- SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
- SupportsSubgroupSizeControl = supportsSubgroupSizeControl;
- SupportsConditionalRendering = supportsConditionalRendering;
- SupportsExtendedDynamicState = supportsExtendedDynamicState;
- SupportsMultiView = supportsMultiView;
- SupportsNullDescriptors = supportsNullDescriptors;
- SupportsPushDescriptors = supportsPushDescriptors;
- SupportsTransformFeedback = supportsTransformFeedback;
- SupportsTransformFeedbackQueries = supportsTransformFeedbackQueries;
- SupportsGeometryShader = supportsGeometryShader;
- MinSubgroupSize = minSubgroupSize;
- MaxSubgroupSize = maxSubgroupSize;
- RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
- }
- }
- }
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