TranslationFlags.cs 195 B

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  1. using System;
  2. namespace Ryujinx.Graphics.Shader.Translation
  3. {
  4. [Flags]
  5. public enum TranslationFlags
  6. {
  7. None = 0,
  8. Compute = 1 << 0,
  9. DebugMode = 1 << 1
  10. }
  11. }