gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 år sedan
..
Optimizations 65fee49e8a Fix separate bindless sampler at offset 0 (#2360) 4 år sedan
AttributeConsts.cs 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 år sedan
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 år sedan
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 år sedan
EmitterContext.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 år sedan
EmitterContextInsts.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 år sedan
FeatureFlags.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 år sedan
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) 6 år sedan
RegisterUsage.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) 5 år sedan
Rewriter.cs 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) 4 år sedan
ShaderConfig.cs 59900d7f00 Unscale textureSize when resolution scaling is used (#2441) 4 år sedan
ShaderHeader.cs f93089a64f Implement geometry shader passthrough (#1961) 5 år sedan
Ssa.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) 5 år sedan
TargetApi.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) 4 år sedan
TargetLanguage.cs 97a2133207 shadertools: Prepare for new target Languages and APIs (#2465) 4 år sedan
TranslationCounts.cs 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 år sedan
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 5 år sedan
TranslationOptions.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) 4 år sedan
Translator.cs 97a2133207 shadertools: Prepare for new target Languages and APIs (#2465) 4 år sedan
TranslatorContext.cs 12533e5c9d Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) 4 år sedan