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- namespace Ryujinx.Graphics
- {
- struct GpuMethodCall
- {
- public int Method { get; private set; }
- public int Argument { get; private set; }
- public int SubChannel { get; private set; }
- public int MethodCount { get; private set; }
- public bool IsLastCall => MethodCount <= 1;
- public GpuMethodCall(
- int Method,
- int Argument,
- int SubChannel = 0,
- int MethodCount = 0)
- {
- this.Method = Method;
- this.Argument = Argument;
- this.SubChannel = SubChannel;
- this.MethodCount = MethodCount;
- }
- }
- }
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