CpuTest.cs 23 KB

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  1. using ChocolArm64;
  2. using ChocolArm64.Memory;
  3. using ChocolArm64.State;
  4. using NUnit.Framework;
  5. using Ryujinx.Tests.Unicorn;
  6. using System;
  7. using System.Runtime.InteropServices;
  8. using System.Runtime.Intrinsics;
  9. using System.Runtime.Intrinsics.X86;
  10. using System.Threading;
  11. namespace Ryujinx.Tests.Cpu
  12. {
  13. [TestFixture]
  14. public class CpuTest
  15. {
  16. protected long Position { get; private set; }
  17. private long _size;
  18. private long _entryPoint;
  19. private IntPtr _ramPointer;
  20. private MemoryManager _memory;
  21. private CpuThread _thread;
  22. private static bool _unicornAvailable;
  23. private UnicornAArch64 _unicornEmu;
  24. static CpuTest()
  25. {
  26. _unicornAvailable = UnicornAArch64.IsAvailable();
  27. if (!_unicornAvailable)
  28. {
  29. Console.WriteLine("WARNING: Could not find Unicorn.");
  30. }
  31. }
  32. [SetUp]
  33. public void Setup()
  34. {
  35. Position = 0x1000;
  36. _size = 0x1000;
  37. _entryPoint = Position;
  38. Translator translator = new Translator();
  39. _ramPointer = Marshal.AllocHGlobal(new IntPtr(_size));
  40. _memory = new MemoryManager(_ramPointer);
  41. _memory.Map(Position, 0, _size);
  42. _thread = new CpuThread(translator, _memory, _entryPoint);
  43. if (_unicornAvailable)
  44. {
  45. _unicornEmu = new UnicornAArch64();
  46. _unicornEmu.MemoryMap((ulong)Position, (ulong)_size, MemoryPermission.READ | MemoryPermission.EXEC);
  47. _unicornEmu.PC = (ulong)_entryPoint;
  48. }
  49. }
  50. [TearDown]
  51. public void Teardown()
  52. {
  53. Marshal.FreeHGlobal(_ramPointer);
  54. _memory = null;
  55. _thread = null;
  56. _unicornEmu = null;
  57. }
  58. protected void Reset()
  59. {
  60. Teardown();
  61. Setup();
  62. }
  63. protected void Opcode(uint opcode)
  64. {
  65. _thread.Memory.WriteUInt32(Position, opcode);
  66. if (_unicornAvailable)
  67. {
  68. _unicornEmu.MemoryWrite32((ulong)Position, opcode);
  69. }
  70. Position += 4;
  71. }
  72. protected void SetThreadState(ulong x0 = 0, ulong x1 = 0, ulong x2 = 0, ulong x3 = 0, ulong x31 = 0,
  73. Vector128<float> v0 = default(Vector128<float>),
  74. Vector128<float> v1 = default(Vector128<float>),
  75. Vector128<float> v2 = default(Vector128<float>),
  76. Vector128<float> v3 = default(Vector128<float>),
  77. bool overflow = false, bool carry = false, bool zero = false, bool negative = false,
  78. int fpcr = 0x0, int fpsr = 0x0)
  79. {
  80. _thread.ThreadState.X0 = x0;
  81. _thread.ThreadState.X1 = x1;
  82. _thread.ThreadState.X2 = x2;
  83. _thread.ThreadState.X3 = x3;
  84. _thread.ThreadState.X31 = x31;
  85. _thread.ThreadState.V0 = v0;
  86. _thread.ThreadState.V1 = v1;
  87. _thread.ThreadState.V2 = v2;
  88. _thread.ThreadState.V3 = v3;
  89. _thread.ThreadState.Overflow = overflow;
  90. _thread.ThreadState.Carry = carry;
  91. _thread.ThreadState.Zero = zero;
  92. _thread.ThreadState.Negative = negative;
  93. _thread.ThreadState.Fpcr = fpcr;
  94. _thread.ThreadState.Fpsr = fpsr;
  95. if (_unicornAvailable)
  96. {
  97. _unicornEmu.X[0] = x0;
  98. _unicornEmu.X[1] = x1;
  99. _unicornEmu.X[2] = x2;
  100. _unicornEmu.X[3] = x3;
  101. _unicornEmu.SP = x31;
  102. _unicornEmu.Q[0] = v0;
  103. _unicornEmu.Q[1] = v1;
  104. _unicornEmu.Q[2] = v2;
  105. _unicornEmu.Q[3] = v3;
  106. _unicornEmu.OverflowFlag = overflow;
  107. _unicornEmu.CarryFlag = carry;
  108. _unicornEmu.ZeroFlag = zero;
  109. _unicornEmu.NegativeFlag = negative;
  110. _unicornEmu.Fpcr = fpcr;
  111. _unicornEmu.Fpsr = fpsr;
  112. }
  113. }
  114. protected void ExecuteOpcodes()
  115. {
  116. using (ManualResetEvent wait = new ManualResetEvent(false))
  117. {
  118. _thread.ThreadState.Break += (sender, e) => _thread.StopExecution();
  119. _thread.WorkFinished += (sender, e) => wait.Set();
  120. _thread.Execute();
  121. wait.WaitOne();
  122. }
  123. if (_unicornAvailable)
  124. {
  125. _unicornEmu.RunForCount((ulong)(Position - _entryPoint - 8) / 4);
  126. }
  127. }
  128. protected CpuThreadState GetThreadState() => _thread.ThreadState;
  129. protected CpuThreadState SingleOpcode(uint opcode,
  130. ulong x0 = 0, ulong x1 = 0, ulong x2 = 0, ulong x3 = 0, ulong x31 = 0,
  131. Vector128<float> v0 = default(Vector128<float>),
  132. Vector128<float> v1 = default(Vector128<float>),
  133. Vector128<float> v2 = default(Vector128<float>),
  134. Vector128<float> v3 = default(Vector128<float>),
  135. bool overflow = false, bool carry = false, bool zero = false, bool negative = false,
  136. int fpcr = 0x0, int fpsr = 0x0)
  137. {
  138. Opcode(opcode);
  139. Opcode(0xD4200000); // BRK #0
  140. Opcode(0xD65F03C0); // RET
  141. SetThreadState(x0, x1, x2, x3, x31, v0, v1, v2, v3, overflow, carry, zero, negative, fpcr, fpsr);
  142. ExecuteOpcodes();
  143. return GetThreadState();
  144. }
  145. /// <summary>Rounding Mode control field.</summary>
  146. public enum RMode
  147. {
  148. /// <summary>Round to Nearest mode.</summary>
  149. Rn,
  150. /// <summary>Round towards Plus Infinity mode.</summary>
  151. Rp,
  152. /// <summary>Round towards Minus Infinity mode.</summary>
  153. Rm,
  154. /// <summary>Round towards Zero mode.</summary>
  155. Rz
  156. };
  157. /// <summary>Floating-point Control Register.</summary>
  158. protected enum Fpcr
  159. {
  160. /// <summary>Rounding Mode control field.</summary>
  161. RMode = 22,
  162. /// <summary>Flush-to-zero mode control bit.</summary>
  163. Fz = 24,
  164. /// <summary>Default NaN mode control bit.</summary>
  165. Dn = 25,
  166. /// <summary>Alternative half-precision control bit.</summary>
  167. Ahp = 26
  168. }
  169. /// <summary>Floating-point Status Register.</summary>
  170. [Flags] protected enum Fpsr
  171. {
  172. None = 0,
  173. /// <summary>Invalid Operation cumulative floating-point exception bit.</summary>
  174. Ioc = 1 << 0,
  175. /// <summary>Divide by Zero cumulative floating-point exception bit.</summary>
  176. Dzc = 1 << 1,
  177. /// <summary>Overflow cumulative floating-point exception bit.</summary>
  178. Ofc = 1 << 2,
  179. /// <summary>Underflow cumulative floating-point exception bit.</summary>
  180. Ufc = 1 << 3,
  181. /// <summary>Inexact cumulative floating-point exception bit.</summary>
  182. Ixc = 1 << 4,
  183. /// <summary>Input Denormal cumulative floating-point exception bit.</summary>
  184. Idc = 1 << 7,
  185. /// <summary>Cumulative saturation bit.</summary>
  186. Qc = 1 << 27
  187. }
  188. [Flags] protected enum FpSkips
  189. {
  190. None = 0,
  191. IfNaNS = 1,
  192. IfNaND = 2,
  193. IfUnderflow = 4,
  194. IfOverflow = 8
  195. }
  196. protected enum FpTolerances
  197. {
  198. None,
  199. UpToOneUlpsS,
  200. UpToOneUlpsD
  201. }
  202. protected void CompareAgainstUnicorn(
  203. Fpsr fpsrMask = Fpsr.None,
  204. FpSkips fpSkips = FpSkips.None,
  205. FpTolerances fpTolerances = FpTolerances.None)
  206. {
  207. if (!_unicornAvailable)
  208. {
  209. return;
  210. }
  211. if (fpSkips != FpSkips.None)
  212. {
  213. ManageFpSkips(fpSkips);
  214. }
  215. Assert.That(_thread.ThreadState.X0, Is.EqualTo(_unicornEmu.X[0]));
  216. Assert.That(_thread.ThreadState.X1, Is.EqualTo(_unicornEmu.X[1]));
  217. Assert.That(_thread.ThreadState.X2, Is.EqualTo(_unicornEmu.X[2]));
  218. Assert.That(_thread.ThreadState.X3, Is.EqualTo(_unicornEmu.X[3]));
  219. Assert.That(_thread.ThreadState.X4, Is.EqualTo(_unicornEmu.X[4]));
  220. Assert.That(_thread.ThreadState.X5, Is.EqualTo(_unicornEmu.X[5]));
  221. Assert.That(_thread.ThreadState.X6, Is.EqualTo(_unicornEmu.X[6]));
  222. Assert.That(_thread.ThreadState.X7, Is.EqualTo(_unicornEmu.X[7]));
  223. Assert.That(_thread.ThreadState.X8, Is.EqualTo(_unicornEmu.X[8]));
  224. Assert.That(_thread.ThreadState.X9, Is.EqualTo(_unicornEmu.X[9]));
  225. Assert.That(_thread.ThreadState.X10, Is.EqualTo(_unicornEmu.X[10]));
  226. Assert.That(_thread.ThreadState.X11, Is.EqualTo(_unicornEmu.X[11]));
  227. Assert.That(_thread.ThreadState.X12, Is.EqualTo(_unicornEmu.X[12]));
  228. Assert.That(_thread.ThreadState.X13, Is.EqualTo(_unicornEmu.X[13]));
  229. Assert.That(_thread.ThreadState.X14, Is.EqualTo(_unicornEmu.X[14]));
  230. Assert.That(_thread.ThreadState.X15, Is.EqualTo(_unicornEmu.X[15]));
  231. Assert.That(_thread.ThreadState.X16, Is.EqualTo(_unicornEmu.X[16]));
  232. Assert.That(_thread.ThreadState.X17, Is.EqualTo(_unicornEmu.X[17]));
  233. Assert.That(_thread.ThreadState.X18, Is.EqualTo(_unicornEmu.X[18]));
  234. Assert.That(_thread.ThreadState.X19, Is.EqualTo(_unicornEmu.X[19]));
  235. Assert.That(_thread.ThreadState.X20, Is.EqualTo(_unicornEmu.X[20]));
  236. Assert.That(_thread.ThreadState.X21, Is.EqualTo(_unicornEmu.X[21]));
  237. Assert.That(_thread.ThreadState.X22, Is.EqualTo(_unicornEmu.X[22]));
  238. Assert.That(_thread.ThreadState.X23, Is.EqualTo(_unicornEmu.X[23]));
  239. Assert.That(_thread.ThreadState.X24, Is.EqualTo(_unicornEmu.X[24]));
  240. Assert.That(_thread.ThreadState.X25, Is.EqualTo(_unicornEmu.X[25]));
  241. Assert.That(_thread.ThreadState.X26, Is.EqualTo(_unicornEmu.X[26]));
  242. Assert.That(_thread.ThreadState.X27, Is.EqualTo(_unicornEmu.X[27]));
  243. Assert.That(_thread.ThreadState.X28, Is.EqualTo(_unicornEmu.X[28]));
  244. Assert.That(_thread.ThreadState.X29, Is.EqualTo(_unicornEmu.X[29]));
  245. Assert.That(_thread.ThreadState.X30, Is.EqualTo(_unicornEmu.X[30]));
  246. Assert.That(_thread.ThreadState.X31, Is.EqualTo(_unicornEmu.SP));
  247. if (fpTolerances == FpTolerances.None)
  248. {
  249. Assert.That(_thread.ThreadState.V0, Is.EqualTo(_unicornEmu.Q[0]));
  250. }
  251. else
  252. {
  253. ManageFpTolerances(fpTolerances);
  254. }
  255. Assert.That(_thread.ThreadState.V1, Is.EqualTo(_unicornEmu.Q[1]));
  256. Assert.That(_thread.ThreadState.V2, Is.EqualTo(_unicornEmu.Q[2]));
  257. Assert.That(_thread.ThreadState.V3, Is.EqualTo(_unicornEmu.Q[3]));
  258. Assert.That(_thread.ThreadState.V4, Is.EqualTo(_unicornEmu.Q[4]));
  259. Assert.That(_thread.ThreadState.V5, Is.EqualTo(_unicornEmu.Q[5]));
  260. Assert.That(_thread.ThreadState.V6, Is.EqualTo(_unicornEmu.Q[6]));
  261. Assert.That(_thread.ThreadState.V7, Is.EqualTo(_unicornEmu.Q[7]));
  262. Assert.That(_thread.ThreadState.V8, Is.EqualTo(_unicornEmu.Q[8]));
  263. Assert.That(_thread.ThreadState.V9, Is.EqualTo(_unicornEmu.Q[9]));
  264. Assert.That(_thread.ThreadState.V10, Is.EqualTo(_unicornEmu.Q[10]));
  265. Assert.That(_thread.ThreadState.V11, Is.EqualTo(_unicornEmu.Q[11]));
  266. Assert.That(_thread.ThreadState.V12, Is.EqualTo(_unicornEmu.Q[12]));
  267. Assert.That(_thread.ThreadState.V13, Is.EqualTo(_unicornEmu.Q[13]));
  268. Assert.That(_thread.ThreadState.V14, Is.EqualTo(_unicornEmu.Q[14]));
  269. Assert.That(_thread.ThreadState.V15, Is.EqualTo(_unicornEmu.Q[15]));
  270. Assert.That(_thread.ThreadState.V16, Is.EqualTo(_unicornEmu.Q[16]));
  271. Assert.That(_thread.ThreadState.V17, Is.EqualTo(_unicornEmu.Q[17]));
  272. Assert.That(_thread.ThreadState.V18, Is.EqualTo(_unicornEmu.Q[18]));
  273. Assert.That(_thread.ThreadState.V19, Is.EqualTo(_unicornEmu.Q[19]));
  274. Assert.That(_thread.ThreadState.V20, Is.EqualTo(_unicornEmu.Q[20]));
  275. Assert.That(_thread.ThreadState.V21, Is.EqualTo(_unicornEmu.Q[21]));
  276. Assert.That(_thread.ThreadState.V22, Is.EqualTo(_unicornEmu.Q[22]));
  277. Assert.That(_thread.ThreadState.V23, Is.EqualTo(_unicornEmu.Q[23]));
  278. Assert.That(_thread.ThreadState.V24, Is.EqualTo(_unicornEmu.Q[24]));
  279. Assert.That(_thread.ThreadState.V25, Is.EqualTo(_unicornEmu.Q[25]));
  280. Assert.That(_thread.ThreadState.V26, Is.EqualTo(_unicornEmu.Q[26]));
  281. Assert.That(_thread.ThreadState.V27, Is.EqualTo(_unicornEmu.Q[27]));
  282. Assert.That(_thread.ThreadState.V28, Is.EqualTo(_unicornEmu.Q[28]));
  283. Assert.That(_thread.ThreadState.V29, Is.EqualTo(_unicornEmu.Q[29]));
  284. Assert.That(_thread.ThreadState.V30, Is.EqualTo(_unicornEmu.Q[30]));
  285. Assert.That(_thread.ThreadState.V31, Is.EqualTo(_unicornEmu.Q[31]));
  286. Assert.That(_thread.ThreadState.Fpcr, Is.EqualTo(_unicornEmu.Fpcr));
  287. Assert.That(_thread.ThreadState.Fpsr & (int)fpsrMask, Is.EqualTo(_unicornEmu.Fpsr & (int)fpsrMask));
  288. Assert.That(_thread.ThreadState.Overflow, Is.EqualTo(_unicornEmu.OverflowFlag));
  289. Assert.That(_thread.ThreadState.Carry, Is.EqualTo(_unicornEmu.CarryFlag));
  290. Assert.That(_thread.ThreadState.Zero, Is.EqualTo(_unicornEmu.ZeroFlag));
  291. Assert.That(_thread.ThreadState.Negative, Is.EqualTo(_unicornEmu.NegativeFlag));
  292. }
  293. private void ManageFpSkips(FpSkips fpSkips)
  294. {
  295. if (fpSkips.HasFlag(FpSkips.IfNaNS))
  296. {
  297. if (float.IsNaN(VectorExtractSingle(_unicornEmu.Q[0], (byte)0)))
  298. {
  299. Assert.Ignore("NaN test.");
  300. }
  301. }
  302. else if (fpSkips.HasFlag(FpSkips.IfNaND))
  303. {
  304. if (double.IsNaN(VectorExtractDouble(_unicornEmu.Q[0], (byte)0)))
  305. {
  306. Assert.Ignore("NaN test.");
  307. }
  308. }
  309. if (fpSkips.HasFlag(FpSkips.IfUnderflow))
  310. {
  311. if ((_unicornEmu.Fpsr & (int)Fpsr.Ufc) != 0)
  312. {
  313. Assert.Ignore("Underflow test.");
  314. }
  315. }
  316. if (fpSkips.HasFlag(FpSkips.IfOverflow))
  317. {
  318. if ((_unicornEmu.Fpsr & (int)Fpsr.Ofc) != 0)
  319. {
  320. Assert.Ignore("Overflow test.");
  321. }
  322. }
  323. }
  324. private void ManageFpTolerances(FpTolerances fpTolerances)
  325. {
  326. if (!Is.EqualTo(_unicornEmu.Q[0]).ApplyTo(_thread.ThreadState.V0).IsSuccess)
  327. {
  328. if (fpTolerances == FpTolerances.UpToOneUlpsS)
  329. {
  330. if (IsNormalOrSubnormalS(VectorExtractSingle(_unicornEmu.Q[0], (byte)0)) &&
  331. IsNormalOrSubnormalS(VectorExtractSingle(_thread.ThreadState.V0, (byte)0)))
  332. {
  333. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)0),
  334. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)0)).Within(1).Ulps);
  335. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)1),
  336. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)1)).Within(1).Ulps);
  337. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)2),
  338. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)2)).Within(1).Ulps);
  339. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)3),
  340. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)3)).Within(1).Ulps);
  341. Console.WriteLine(fpTolerances);
  342. }
  343. else
  344. {
  345. Assert.That(_thread.ThreadState.V0, Is.EqualTo(_unicornEmu.Q[0]));
  346. }
  347. }
  348. if (fpTolerances == FpTolerances.UpToOneUlpsD)
  349. {
  350. if (IsNormalOrSubnormalD(VectorExtractDouble(_unicornEmu.Q[0], (byte)0)) &&
  351. IsNormalOrSubnormalD(VectorExtractDouble(_thread.ThreadState.V0, (byte)0)))
  352. {
  353. Assert.That (VectorExtractDouble(_thread.ThreadState.V0, (byte)0),
  354. Is.EqualTo(VectorExtractDouble(_unicornEmu.Q[0], (byte)0)).Within(1).Ulps);
  355. Assert.That (VectorExtractDouble(_thread.ThreadState.V0, (byte)1),
  356. Is.EqualTo(VectorExtractDouble(_unicornEmu.Q[0], (byte)1)).Within(1).Ulps);
  357. Console.WriteLine(fpTolerances);
  358. }
  359. else
  360. {
  361. Assert.That(_thread.ThreadState.V0, Is.EqualTo(_unicornEmu.Q[0]));
  362. }
  363. }
  364. }
  365. bool IsNormalOrSubnormalS(float f) => float.IsNormal(f) || float.IsSubnormal(f);
  366. bool IsNormalOrSubnormalD(double d) => double.IsNormal(d) || double.IsSubnormal(d);
  367. }
  368. protected static Vector128<float> MakeVectorE0(double e0)
  369. {
  370. if (!Sse2.IsSupported)
  371. {
  372. throw new PlatformNotSupportedException();
  373. }
  374. return Sse.StaticCast<long, float>(Sse2.SetVector128(0, BitConverter.DoubleToInt64Bits(e0)));
  375. }
  376. protected static Vector128<float> MakeVectorE0E1(double e0, double e1)
  377. {
  378. if (!Sse2.IsSupported)
  379. {
  380. throw new PlatformNotSupportedException();
  381. }
  382. return Sse.StaticCast<long, float>(
  383. Sse2.SetVector128(BitConverter.DoubleToInt64Bits(e1), BitConverter.DoubleToInt64Bits(e0)));
  384. }
  385. protected static Vector128<float> MakeVectorE1(double e1)
  386. {
  387. if (!Sse2.IsSupported)
  388. {
  389. throw new PlatformNotSupportedException();
  390. }
  391. return Sse.StaticCast<long, float>(Sse2.SetVector128(BitConverter.DoubleToInt64Bits(e1), 0));
  392. }
  393. protected static float VectorExtractSingle(Vector128<float> vector, byte index)
  394. {
  395. if (!Sse41.IsSupported)
  396. {
  397. throw new PlatformNotSupportedException();
  398. }
  399. int value = Sse41.Extract(Sse.StaticCast<float, int>(vector), index);
  400. return BitConverter.Int32BitsToSingle(value);
  401. }
  402. protected static double VectorExtractDouble(Vector128<float> vector, byte index)
  403. {
  404. if (!Sse41.IsSupported)
  405. {
  406. throw new PlatformNotSupportedException();
  407. }
  408. long value = Sse41.Extract(Sse.StaticCast<float, long>(vector), index);
  409. return BitConverter.Int64BitsToDouble(value);
  410. }
  411. protected static Vector128<float> MakeVectorE0(ulong e0)
  412. {
  413. if (!Sse2.IsSupported)
  414. {
  415. throw new PlatformNotSupportedException();
  416. }
  417. return Sse.StaticCast<ulong, float>(Sse2.SetVector128(0, e0));
  418. }
  419. protected static Vector128<float> MakeVectorE0E1(ulong e0, ulong e1)
  420. {
  421. if (!Sse2.IsSupported)
  422. {
  423. throw new PlatformNotSupportedException();
  424. }
  425. return Sse.StaticCast<ulong, float>(Sse2.SetVector128(e1, e0));
  426. }
  427. protected static Vector128<float> MakeVectorE1(ulong e1)
  428. {
  429. if (!Sse2.IsSupported)
  430. {
  431. throw new PlatformNotSupportedException();
  432. }
  433. return Sse.StaticCast<ulong, float>(Sse2.SetVector128(e1, 0));
  434. }
  435. protected static ulong GetVectorE0(Vector128<float> vector)
  436. {
  437. if (!Sse41.IsSupported)
  438. {
  439. throw new PlatformNotSupportedException();
  440. }
  441. return Sse41.Extract(Sse.StaticCast<float, ulong>(vector), (byte)0);
  442. }
  443. protected static ulong GetVectorE1(Vector128<float> vector)
  444. {
  445. if (!Sse41.IsSupported)
  446. {
  447. throw new PlatformNotSupportedException();
  448. }
  449. return Sse41.Extract(Sse.StaticCast<float, ulong>(vector), (byte)1);
  450. }
  451. protected static ushort GenNormalH()
  452. {
  453. uint rnd;
  454. do rnd = TestContext.CurrentContext.Random.NextUShort();
  455. while (( rnd & 0x7C00u) == 0u ||
  456. (~rnd & 0x7C00u) == 0u);
  457. return (ushort)rnd;
  458. }
  459. protected static ushort GenSubnormalH()
  460. {
  461. uint rnd;
  462. do rnd = TestContext.CurrentContext.Random.NextUShort();
  463. while ((rnd & 0x03FFu) == 0u);
  464. return (ushort)(rnd & 0x83FFu);
  465. }
  466. protected static uint GenNormalS()
  467. {
  468. uint rnd;
  469. do rnd = TestContext.CurrentContext.Random.NextUInt();
  470. while (( rnd & 0x7F800000u) == 0u ||
  471. (~rnd & 0x7F800000u) == 0u);
  472. return rnd;
  473. }
  474. protected static uint GenSubnormalS()
  475. {
  476. uint rnd;
  477. do rnd = TestContext.CurrentContext.Random.NextUInt();
  478. while ((rnd & 0x007FFFFFu) == 0u);
  479. return rnd & 0x807FFFFFu;
  480. }
  481. protected static ulong GenNormalD()
  482. {
  483. ulong rnd;
  484. do rnd = TestContext.CurrentContext.Random.NextULong();
  485. while (( rnd & 0x7FF0000000000000ul) == 0ul ||
  486. (~rnd & 0x7FF0000000000000ul) == 0ul);
  487. return rnd;
  488. }
  489. protected static ulong GenSubnormalD()
  490. {
  491. ulong rnd;
  492. do rnd = TestContext.CurrentContext.Random.NextULong();
  493. while ((rnd & 0x000FFFFFFFFFFFFFul) == 0ul);
  494. return rnd & 0x800FFFFFFFFFFFFFul;
  495. }
  496. }
  497. }