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- using System;
- namespace Ryujinx.Graphics.Gal
- {
- public interface IGalRasterizer
- {
- void LockCaches();
- void UnlockCaches();
- void ClearBuffers(
- GalClearBufferFlags Flags,
- int Attachment,
- float Red,
- float Green,
- float Blue,
- float Alpha,
- float Depth,
- int Stencil);
- bool IsVboCached(long Key, long DataSize);
- bool IsIboCached(long Key, long DataSize);
- void CreateVbo(long Key, int DataSize, IntPtr HostAddress);
- void CreateVbo(long Key, byte[] Data);
- void CreateIbo(long Key, int DataSize, IntPtr HostAddress);
- void CreateIbo(long Key, int DataSize, byte[] Buffer);
- void SetIndexArray(int Size, GalIndexFormat Format);
- void DrawArrays(int First, int Count, GalPrimitiveType PrimType);
- void DrawElements(long IboKey, int First, int VertexBase, GalPrimitiveType PrimType);
- }
- }
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