gdkchan 1402d8391d Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) %!s(int64=4) %!d(string=hai) anos
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Engine 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) %!s(int64=4) %!d(string=hai) anos
Image 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) %!s(int64=4) %!d(string=hai) anos
Memory 1402d8391d Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) %!s(int64=4) %!d(string=hai) anos
Shader 0bcbe32367 Only initialize shader outputs that are actually used on the next stage (#3054) %!s(int64=4) %!d(string=hai) anos
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) %!s(int64=4) %!d(string=hai) anos
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) %!s(int64=5) %!d(string=hai) anos
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
GpuContext.cs 6dffe0fad4 misc: Make PID unsigned long instead of long (#3043) %!s(int64=4) %!d(string=hai) anos
GraphicsConfig.cs c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) %!s(int64=4) %!d(string=hai) anos
Ryujinx.Graphics.Gpu.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) %!s(int64=4) %!d(string=hai) anos
Window.cs 6dffe0fad4 misc: Make PID unsigned long instead of long (#3043) %!s(int64=4) %!d(string=hai) anos