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Engine
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ad47bd2d4e
Fix blend with RGBX color formats (#3553)
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3 anni fa |
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Image
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e87e8b012c
Fix texture bindings using wrong sampler pool in some cases (#3583)
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3 anni fa |
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Memory
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2232e4ae87
Vulkan backend (#2518)
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3 anni fa |
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Shader
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a5ff0024fb
Rename ToSpan to AsSpan (#3556)
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3 anni fa |
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Synchronization
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e48530e9d9
When waiting on CPU, do not return a time out error from EventWait (#2780)
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4 anni fa |
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ClassId.cs
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 anni fa |
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Constants.cs
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2232e4ae87
Vulkan backend (#2518)
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3 anni fa |
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GpuChannel.cs
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3c3bcd82fe
Add a sampler pool cache and improve texture pool cache (#3487)
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3 anni fa |
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GpuContext.cs
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9ba73ffbe5
Prefetch capabilities before spawning translation threads. (#3338)
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3 anni fa |
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GraphicsConfig.cs
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2232e4ae87
Vulkan backend (#2518)
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3 anni fa |
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Ryujinx.Graphics.Gpu.csproj
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2232e4ae87
Vulkan backend (#2518)
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3 anni fa |
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Window.cs
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deb99d2cae
Avalonia UI - Part 1 (#3270)
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3 anni fa |