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Thomas Guillemard 0d69d8e6c1 Add IManagerDisplayService::CreateStrayLayer (#683) преди 7 години
ChocolArm64 74da8785a5 Sse optimized the 32-bit Vector & Scalar integer-to-fp conversion instructions (signed & unsigned); added the related Gp & V_Fixed Tests (signed & unsigned). (#662) преди 7 години
Ryujinx 50d6ec9efe Toggle VSync Hotkey (#659) преди 7 години
Ryujinx.Audio c734137f41 Audio: Select a shared audio device by default (#574) преди 7 години
Ryujinx.Common 1bef70c068 Add Rshrn_V & Shrn_V Sse opt.. Add Mla_V, Mls_V & Mul_V Sse opt.; add Tests. (#614) преди 7 години
Ryujinx.Graphics 26be1cb4e2 Implement gl_ClipDistance on the shader generator (#680) преди 7 години
Ryujinx.HLE 0d69d8e6c1 Add IManagerDisplayService::CreateStrayLayer (#683) преди 7 години
Ryujinx.LLE 02a6fdcd13 Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. Now all saturating methods are on ASoftFallback. (#334) преди 7 години
Ryujinx.ShaderTools 6b23a2c125 New shader translator implementation (#654) преди 7 години
Ryujinx.Tests 74da8785a5 Sse optimized the 32-bit Vector & Scalar integer-to-fp conversion instructions (signed & unsigned); added the related Gp & V_Fixed Tests (signed & unsigned). (#662) преди 7 години
Ryujinx.Tests.Unicorn 02a8e7fc93 Remove unnecessary usings (#463) преди 7 години
.gitattributes b7e1d9930d aloha преди 8 години
.gitignore fe8fbb6fb9 Implement ContentManager and related services (#438) преди 7 години
.travis.yml 1bfe6a9c22 Add some tests (#18) преди 8 години
CONFIG.md d306115750 Logger and Configuration Refactoring (#573) преди 7 години
KEYS.md 3227218114 Add XCI, NSP and NCA loading support (#404) преди 7 години
LICENSE.txt b7e1d9930d aloha преди 8 години
README.md d306115750 Logger and Configuration Refactoring (#573) преди 7 години
Ryujinx.sln d306115750 Logger and Configuration Refactoring (#573) преди 7 години
Ryujinx.sln.DotSettings 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) преди 7 години
appveyor.yml 9b22e8af5e Normalize all the line endings (#518) преди 7 години

README.md

Ryujinx Build status

Experimental Switch emulator written in C#

Many games boot, only a handful are playable, see the compatiblity list here.

Building

To build this emulator, you will need the .NET Core 2.1 (or higher) SDK or just drag'n'drop the homebrew *.NRO / *.NSO or the game *.NSP / *.XCI on the executable if you have a pre-built version.

Features

  • Audio is partially supported.

  • Keyboard Input is supported, see CONFIG.md

  • Controller Input is supported, see CONFIG.md

  • Config File: Config.jsonc should be present in executable folder. For more information you can go here.

Help

If you have some homebrew that currently doesn't work within the emulator, you can contact us through our Discord with the compiled *.NRO / *.NSO (and source code if possible) and then we'll keep whatever is making app / game not work on the watch list and fix it at a later date.

Contact

For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server!

For donation support, please take a look at our Patreon.

Running

To run this emulator, you need the .NET Core 2.1 (or higher) SDK.
Run dotnet run -c Release -- path\to\homebrew.nro inside the Ryujinx project folder to run homebrew apps.
Run dotnet run -c Release -- path\to\game.nsp/xci to run official games.

Compatibility

You can check out the compatibility list here.

Latest build

These builds are compiled automatically for each commit on the master branch. They may be unstable or might not work at all.
The latest automatic build for Windows, Mac, and Linux can be found on the official website.