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- using System;
- namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
- {
- [Flags]
- enum TextureFlags
- {
- None = 0,
- Bindless = 1 << 0,
- Gather = 1 << 1,
- IntCoords = 1 << 2,
- LodBias = 1 << 3,
- LodLevel = 1 << 4,
- Offset = 1 << 5,
- Offsets = 1 << 6
- }
- }
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