TextureFlags.cs 343 B

1234567891011121314151617
  1. using System;
  2. namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
  3. {
  4. [Flags]
  5. enum TextureFlags
  6. {
  7. None = 0,
  8. Bindless = 1 << 0,
  9. Gather = 1 << 1,
  10. IntCoords = 1 << 2,
  11. LodBias = 1 << 3,
  12. LodLevel = 1 << 4,
  13. Offset = 1 << 5,
  14. Offsets = 1 << 6
  15. }
  16. }