Alex Barney b2b736abc2 Misc cleanup (#708) 6 years ago
..
OpenGL b2b736abc2 Misc cleanup (#708) 6 years ago
EmbeddedResource.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalBlendEquation.cs 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) 7 years ago
GalBlendFactor.cs 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) 7 years ago
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
GalColorF.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalComparisonOp.cs 97ca974213 Implement some GPU features (#209) 7 years ago
GalCullFace.cs 97ca974213 Implement some GPU features (#209) 7 years ago
GalFrontFace.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalImage.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalImageFormat.cs b2b736abc2 Misc cleanup (#708) 6 years ago
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
GalMemoryLayout.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 years ago
GalPipelineState.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 years ago
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
GalStencilOp.cs 97ca974213 Implement some GPU features (#209) 7 years ago
GalSurfaceFormat.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
GalTextureFormat.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
GalTextureSampler.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalTextureSource.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
GalTextureTarget.cs 884b4e5fd3 Initial non 2D textures support (#525) 7 years ago
GalTextureType.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
GalVertexAttrib.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 years ago
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 years ago
GalVertexBinding.cs b2b736abc2 Misc cleanup (#708) 6 years ago
GalZetaFormat.cs 0e1e094b7a Improve texture tables (#457) 7 years ago
IGalConstBuffer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
IGalMemory.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
IGalPipeline.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
IGalRasterizer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
IGalRenderTarget.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
IGalRenderer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
IGalShader.cs 6b23a2c125 New shader translator implementation (#654) 7 years ago
IGalTexture.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
ShaderDumper.cs b2b736abc2 Misc cleanup (#708) 6 years ago
ShaderException.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago