CpuTest32.cs 24 KB

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  1. using ARMeilleure;
  2. using ARMeilleure.State;
  3. using ARMeilleure.Translation;
  4. using NUnit.Framework;
  5. using Ryujinx.Cpu;
  6. using Ryujinx.Memory;
  7. using Ryujinx.Tests.Unicorn;
  8. using System;
  9. using MemoryPermission = Ryujinx.Tests.Unicorn.MemoryPermission;
  10. namespace Ryujinx.Tests.Cpu
  11. {
  12. [TestFixture]
  13. public class CpuTest32
  14. {
  15. protected const uint Size = 0x1000;
  16. protected const uint CodeBaseAddress = 0x1000;
  17. protected const uint DataBaseAddress = CodeBaseAddress + Size;
  18. private uint _currAddress;
  19. private MemoryBlock _ram;
  20. private MemoryManager _memory;
  21. private ExecutionContext _context;
  22. private CpuContext _cpuContext;
  23. private static bool _unicornAvailable;
  24. private UnicornAArch32 _unicornEmu;
  25. private bool _usingMemory;
  26. static CpuTest32()
  27. {
  28. _unicornAvailable = UnicornAArch32.IsAvailable();
  29. if (!_unicornAvailable)
  30. {
  31. Console.WriteLine("WARNING: Could not find Unicorn.");
  32. }
  33. }
  34. [SetUp]
  35. public void Setup()
  36. {
  37. _currAddress = CodeBaseAddress;
  38. _ram = new MemoryBlock(Size * 2);
  39. _memory = new MemoryManager(1ul << 16);
  40. _memory.IncrementReferenceCount();
  41. _memory.Map(CodeBaseAddress, _ram.GetPointer(0, Size * 2), Size * 2);
  42. _context = CpuContext.CreateExecutionContext();
  43. _context.IsAarch32 = true;
  44. Translator.IsReadyForTranslation.Set();
  45. _cpuContext = new CpuContext(_memory, for64Bit: false);
  46. // Prevent registering LCQ functions in the FunctionTable to avoid initializing and populating the table,
  47. // which improves test durations.
  48. Optimizations.AllowLcqInFunctionTable = false;
  49. Optimizations.UseUnmanagedDispatchLoop = false;
  50. if (_unicornAvailable)
  51. {
  52. _unicornEmu = new UnicornAArch32();
  53. _unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.READ | MemoryPermission.EXEC);
  54. _unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.READ | MemoryPermission.WRITE);
  55. _unicornEmu.PC = CodeBaseAddress;
  56. }
  57. }
  58. [TearDown]
  59. public void Teardown()
  60. {
  61. _memory.DecrementReferenceCount();
  62. _context.Dispose();
  63. _ram.Dispose();
  64. _memory = null;
  65. _context = null;
  66. _cpuContext = null;
  67. _unicornEmu = null;
  68. _usingMemory = false;
  69. }
  70. protected void Reset()
  71. {
  72. Teardown();
  73. Setup();
  74. }
  75. protected void Opcode(uint opcode)
  76. {
  77. _memory.Write(_currAddress, opcode);
  78. if (_unicornAvailable)
  79. {
  80. _unicornEmu.MemoryWrite32(_currAddress, opcode);
  81. }
  82. _currAddress += 4;
  83. }
  84. protected void ThumbOpcode(ushort opcode)
  85. {
  86. _memory.Write(_currAddress, opcode);
  87. if (_unicornAvailable)
  88. {
  89. _unicornEmu.MemoryWrite16(_currAddress, opcode);
  90. }
  91. _currAddress += 2;
  92. }
  93. protected ExecutionContext GetContext() => _context;
  94. protected void SetContext(uint r0 = 0,
  95. uint r1 = 0,
  96. uint r2 = 0,
  97. uint r3 = 0,
  98. uint sp = 0,
  99. V128 v0 = default,
  100. V128 v1 = default,
  101. V128 v2 = default,
  102. V128 v3 = default,
  103. V128 v4 = default,
  104. V128 v5 = default,
  105. V128 v14 = default,
  106. V128 v15 = default,
  107. bool saturation = false,
  108. bool overflow = false,
  109. bool carry = false,
  110. bool zero = false,
  111. bool negative = false,
  112. int fpscr = 0,
  113. bool thumb = false)
  114. {
  115. _context.SetX(0, r0);
  116. _context.SetX(1, r1);
  117. _context.SetX(2, r2);
  118. _context.SetX(3, r3);
  119. _context.SetX(13, sp);
  120. _context.SetV(0, v0);
  121. _context.SetV(1, v1);
  122. _context.SetV(2, v2);
  123. _context.SetV(3, v3);
  124. _context.SetV(4, v4);
  125. _context.SetV(5, v5);
  126. _context.SetV(14, v14);
  127. _context.SetV(15, v15);
  128. _context.SetPstateFlag(PState.QFlag, saturation);
  129. _context.SetPstateFlag(PState.VFlag, overflow);
  130. _context.SetPstateFlag(PState.CFlag, carry);
  131. _context.SetPstateFlag(PState.ZFlag, zero);
  132. _context.SetPstateFlag(PState.NFlag, negative);
  133. SetFpscr((uint)fpscr);
  134. _context.SetPstateFlag(PState.TFlag, thumb);
  135. if (_unicornAvailable)
  136. {
  137. _unicornEmu.R[0] = r0;
  138. _unicornEmu.R[1] = r1;
  139. _unicornEmu.R[2] = r2;
  140. _unicornEmu.R[3] = r3;
  141. _unicornEmu.SP = sp;
  142. _unicornEmu.Q[0] = V128ToSimdValue(v0);
  143. _unicornEmu.Q[1] = V128ToSimdValue(v1);
  144. _unicornEmu.Q[2] = V128ToSimdValue(v2);
  145. _unicornEmu.Q[3] = V128ToSimdValue(v3);
  146. _unicornEmu.Q[4] = V128ToSimdValue(v4);
  147. _unicornEmu.Q[5] = V128ToSimdValue(v5);
  148. _unicornEmu.Q[14] = V128ToSimdValue(v14);
  149. _unicornEmu.Q[15] = V128ToSimdValue(v15);
  150. _unicornEmu.QFlag = saturation;
  151. _unicornEmu.OverflowFlag = overflow;
  152. _unicornEmu.CarryFlag = carry;
  153. _unicornEmu.ZeroFlag = zero;
  154. _unicornEmu.NegativeFlag = negative;
  155. _unicornEmu.Fpscr = fpscr;
  156. _unicornEmu.ThumbFlag = thumb;
  157. }
  158. }
  159. protected void ExecuteOpcodes(bool runUnicorn = true)
  160. {
  161. _cpuContext.Execute(_context, CodeBaseAddress);
  162. if (_unicornAvailable && runUnicorn)
  163. {
  164. _unicornEmu.RunForCount((_currAddress - CodeBaseAddress - 4) / 4);
  165. }
  166. }
  167. protected ExecutionContext SingleOpcode(uint opcode,
  168. uint r0 = 0,
  169. uint r1 = 0,
  170. uint r2 = 0,
  171. uint r3 = 0,
  172. uint sp = 0,
  173. V128 v0 = default,
  174. V128 v1 = default,
  175. V128 v2 = default,
  176. V128 v3 = default,
  177. V128 v4 = default,
  178. V128 v5 = default,
  179. V128 v14 = default,
  180. V128 v15 = default,
  181. bool saturation = false,
  182. bool overflow = false,
  183. bool carry = false,
  184. bool zero = false,
  185. bool negative = false,
  186. int fpscr = 0,
  187. bool runUnicorn = true)
  188. {
  189. Opcode(opcode);
  190. Opcode(0xE12FFF1E); // BX LR
  191. SetContext(r0, r1, r2, r3, sp, v0, v1, v2, v3, v4, v5, v14, v15, saturation, overflow, carry, zero, negative, fpscr);
  192. ExecuteOpcodes(runUnicorn);
  193. return GetContext();
  194. }
  195. protected ExecutionContext SingleThumbOpcode(ushort opcode,
  196. uint r0 = 0,
  197. uint r1 = 0,
  198. uint r2 = 0,
  199. uint r3 = 0,
  200. uint sp = 0,
  201. bool saturation = false,
  202. bool overflow = false,
  203. bool carry = false,
  204. bool zero = false,
  205. bool negative = false,
  206. int fpscr = 0,
  207. bool runUnicorn = true)
  208. {
  209. ThumbOpcode(opcode);
  210. ThumbOpcode(0x4770); // BX LR
  211. SetContext(r0, r1, r2, r3, sp, default, default, default, default, default, default, default, default, saturation, overflow, carry, zero, negative, fpscr, thumb: true);
  212. ExecuteOpcodes(runUnicorn);
  213. return GetContext();
  214. }
  215. public void RunPrecomputedTestCase(PrecomputedThumbTestCase test)
  216. {
  217. foreach (ushort instruction in test.Instructions)
  218. {
  219. ThumbOpcode(instruction);
  220. }
  221. for (int i = 0; i < 15; i++)
  222. {
  223. GetContext().SetX(i, test.StartRegs[i]);
  224. }
  225. uint startCpsr = test.StartRegs[15];
  226. for (int i = 0; i < 32; i++)
  227. {
  228. GetContext().SetPstateFlag((PState)i, (startCpsr & (1u << i)) != 0);
  229. }
  230. ExecuteOpcodes(runUnicorn: false);
  231. for (int i = 0; i < 15; i++)
  232. {
  233. Assert.That(GetContext().GetX(i), Is.EqualTo(test.FinalRegs[i]));
  234. }
  235. uint finalCpsr = test.FinalRegs[15];
  236. for (int i = 0; i < 32; i++)
  237. {
  238. Assert.That(GetContext().GetPstateFlag((PState)i), Is.EqualTo((finalCpsr & (1u << i)) != 0));
  239. }
  240. }
  241. protected void SetWorkingMemory(uint offset, byte[] data)
  242. {
  243. _memory.Write(DataBaseAddress + offset, data);
  244. if (_unicornAvailable)
  245. {
  246. _unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
  247. }
  248. _usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
  249. }
  250. /// <summary>Rounding Mode control field.</summary>
  251. public enum RMode
  252. {
  253. /// <summary>Round to Nearest mode.</summary>
  254. Rn,
  255. /// <summary>Round towards Plus Infinity mode.</summary>
  256. Rp,
  257. /// <summary>Round towards Minus Infinity mode.</summary>
  258. Rm,
  259. /// <summary>Round towards Zero mode.</summary>
  260. Rz
  261. };
  262. /// <summary>Floating-point Control Register.</summary>
  263. protected enum Fpcr
  264. {
  265. /// <summary>Rounding Mode control field.</summary>
  266. RMode = 22,
  267. /// <summary>Flush-to-zero mode control bit.</summary>
  268. Fz = 24,
  269. /// <summary>Default NaN mode control bit.</summary>
  270. Dn = 25,
  271. /// <summary>Alternative half-precision control bit.</summary>
  272. Ahp = 26
  273. }
  274. /// <summary>Floating-point Status Register.</summary>
  275. [Flags]
  276. protected enum Fpsr
  277. {
  278. None = 0,
  279. /// <summary>Invalid Operation cumulative floating-point exception bit.</summary>
  280. Ioc = 1 << 0,
  281. /// <summary>Divide by Zero cumulative floating-point exception bit.</summary>
  282. Dzc = 1 << 1,
  283. /// <summary>Overflow cumulative floating-point exception bit.</summary>
  284. Ofc = 1 << 2,
  285. /// <summary>Underflow cumulative floating-point exception bit.</summary>
  286. Ufc = 1 << 3,
  287. /// <summary>Inexact cumulative floating-point exception bit.</summary>
  288. Ixc = 1 << 4,
  289. /// <summary>Input Denormal cumulative floating-point exception bit.</summary>
  290. Idc = 1 << 7,
  291. /// <summary>Cumulative saturation bit.</summary>
  292. Qc = 1 << 27,
  293. /// <summary>NZCV flags.</summary>
  294. Nzcv = (1 << 31) | (1 << 30) | (1 << 29) | (1 << 28)
  295. }
  296. [Flags]
  297. protected enum FpSkips
  298. {
  299. None = 0,
  300. IfNaNS = 1,
  301. IfNaND = 2,
  302. IfUnderflow = 4,
  303. IfOverflow = 8
  304. }
  305. protected enum FpTolerances
  306. {
  307. None,
  308. UpToOneUlpsS,
  309. UpToOneUlpsD
  310. }
  311. protected void CompareAgainstUnicorn(
  312. Fpsr fpsrMask = Fpsr.None,
  313. FpSkips fpSkips = FpSkips.None,
  314. FpTolerances fpTolerances = FpTolerances.None)
  315. {
  316. if (!_unicornAvailable)
  317. {
  318. return;
  319. }
  320. if (fpSkips != FpSkips.None)
  321. {
  322. ManageFpSkips(fpSkips);
  323. }
  324. Assert.That(_context.GetX(0), Is.EqualTo(_unicornEmu.R[0]), "R0");
  325. Assert.That(_context.GetX(1), Is.EqualTo(_unicornEmu.R[1]), "R1");
  326. Assert.That(_context.GetX(2), Is.EqualTo(_unicornEmu.R[2]), "R2");
  327. Assert.That(_context.GetX(3), Is.EqualTo(_unicornEmu.R[3]), "R3");
  328. Assert.That(_context.GetX(4), Is.EqualTo(_unicornEmu.R[4]));
  329. Assert.That(_context.GetX(5), Is.EqualTo(_unicornEmu.R[5]));
  330. Assert.That(_context.GetX(6), Is.EqualTo(_unicornEmu.R[6]));
  331. Assert.That(_context.GetX(7), Is.EqualTo(_unicornEmu.R[7]));
  332. Assert.That(_context.GetX(8), Is.EqualTo(_unicornEmu.R[8]));
  333. Assert.That(_context.GetX(9), Is.EqualTo(_unicornEmu.R[9]));
  334. Assert.That(_context.GetX(10), Is.EqualTo(_unicornEmu.R[10]));
  335. Assert.That(_context.GetX(11), Is.EqualTo(_unicornEmu.R[11]));
  336. Assert.That(_context.GetX(12), Is.EqualTo(_unicornEmu.R[12]));
  337. Assert.That(_context.GetX(13), Is.EqualTo(_unicornEmu.SP), "SP");
  338. Assert.That(_context.GetX(14), Is.EqualTo(_unicornEmu.R[14]));
  339. if (fpTolerances == FpTolerances.None)
  340. {
  341. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]), "V0");
  342. }
  343. else
  344. {
  345. ManageFpTolerances(fpTolerances);
  346. }
  347. Assert.That(V128ToSimdValue(_context.GetV(1)), Is.EqualTo(_unicornEmu.Q[1]), "V1");
  348. Assert.That(V128ToSimdValue(_context.GetV(2)), Is.EqualTo(_unicornEmu.Q[2]), "V2");
  349. Assert.That(V128ToSimdValue(_context.GetV(3)), Is.EqualTo(_unicornEmu.Q[3]), "V3");
  350. Assert.That(V128ToSimdValue(_context.GetV(4)), Is.EqualTo(_unicornEmu.Q[4]), "V4");
  351. Assert.That(V128ToSimdValue(_context.GetV(5)), Is.EqualTo(_unicornEmu.Q[5]), "V5");
  352. Assert.That(V128ToSimdValue(_context.GetV(6)), Is.EqualTo(_unicornEmu.Q[6]));
  353. Assert.That(V128ToSimdValue(_context.GetV(7)), Is.EqualTo(_unicornEmu.Q[7]));
  354. Assert.That(V128ToSimdValue(_context.GetV(8)), Is.EqualTo(_unicornEmu.Q[8]));
  355. Assert.That(V128ToSimdValue(_context.GetV(9)), Is.EqualTo(_unicornEmu.Q[9]));
  356. Assert.That(V128ToSimdValue(_context.GetV(10)), Is.EqualTo(_unicornEmu.Q[10]));
  357. Assert.That(V128ToSimdValue(_context.GetV(11)), Is.EqualTo(_unicornEmu.Q[11]));
  358. Assert.That(V128ToSimdValue(_context.GetV(12)), Is.EqualTo(_unicornEmu.Q[12]));
  359. Assert.That(V128ToSimdValue(_context.GetV(13)), Is.EqualTo(_unicornEmu.Q[13]));
  360. Assert.That(V128ToSimdValue(_context.GetV(14)), Is.EqualTo(_unicornEmu.Q[14]), "V14");
  361. Assert.That(V128ToSimdValue(_context.GetV(15)), Is.EqualTo(_unicornEmu.Q[15]), "V15");
  362. Assert.Multiple(() =>
  363. {
  364. Assert.That(_context.GetPstateFlag(PState.QFlag), Is.EqualTo(_unicornEmu.QFlag), "QFlag");
  365. Assert.That(_context.GetPstateFlag(PState.VFlag), Is.EqualTo(_unicornEmu.OverflowFlag), "VFlag");
  366. Assert.That(_context.GetPstateFlag(PState.CFlag), Is.EqualTo(_unicornEmu.CarryFlag), "CFlag");
  367. Assert.That(_context.GetPstateFlag(PState.ZFlag), Is.EqualTo(_unicornEmu.ZeroFlag), "ZFlag");
  368. Assert.That(_context.GetPstateFlag(PState.NFlag), Is.EqualTo(_unicornEmu.NegativeFlag), "NFlag");
  369. });
  370. Assert.That((int)GetFpscr() & (int)fpsrMask, Is.EqualTo(_unicornEmu.Fpscr & (int)fpsrMask), "Fpscr");
  371. if (_usingMemory)
  372. {
  373. byte[] mem = _memory.GetSpan(DataBaseAddress, (int)Size).ToArray();
  374. byte[] unicornMem = _unicornEmu.MemoryRead(DataBaseAddress, Size);
  375. Assert.That(mem, Is.EqualTo(unicornMem), "Data");
  376. }
  377. }
  378. private void ManageFpSkips(FpSkips fpSkips)
  379. {
  380. if (fpSkips.HasFlag(FpSkips.IfNaNS))
  381. {
  382. if (float.IsNaN(_unicornEmu.Q[0].AsFloat()))
  383. {
  384. Assert.Ignore("NaN test.");
  385. }
  386. }
  387. else if (fpSkips.HasFlag(FpSkips.IfNaND))
  388. {
  389. if (double.IsNaN(_unicornEmu.Q[0].AsDouble()))
  390. {
  391. Assert.Ignore("NaN test.");
  392. }
  393. }
  394. if (fpSkips.HasFlag(FpSkips.IfUnderflow))
  395. {
  396. if ((_unicornEmu.Fpscr & (int)Fpsr.Ufc) != 0)
  397. {
  398. Assert.Ignore("Underflow test.");
  399. }
  400. }
  401. if (fpSkips.HasFlag(FpSkips.IfOverflow))
  402. {
  403. if ((_unicornEmu.Fpscr & (int)Fpsr.Ofc) != 0)
  404. {
  405. Assert.Ignore("Overflow test.");
  406. }
  407. }
  408. }
  409. private void ManageFpTolerances(FpTolerances fpTolerances)
  410. {
  411. bool IsNormalOrSubnormalS(float f) => float.IsNormal(f) || float.IsSubnormal(f);
  412. bool IsNormalOrSubnormalD(double d) => double.IsNormal(d) || double.IsSubnormal(d);
  413. if (!Is.EqualTo(_unicornEmu.Q[0]).ApplyTo(V128ToSimdValue(_context.GetV(0))).IsSuccess)
  414. {
  415. if (fpTolerances == FpTolerances.UpToOneUlpsS)
  416. {
  417. if (IsNormalOrSubnormalS(_unicornEmu.Q[0].AsFloat()) &&
  418. IsNormalOrSubnormalS(_context.GetV(0).As<float>()))
  419. {
  420. Assert.Multiple(() =>
  421. {
  422. Assert.That(_context.GetV(0).Extract<float>(0),
  423. Is.EqualTo(_unicornEmu.Q[0].GetFloat(0)).Within(1).Ulps, "V0[0]");
  424. Assert.That(_context.GetV(0).Extract<float>(1),
  425. Is.EqualTo(_unicornEmu.Q[0].GetFloat(1)).Within(1).Ulps, "V0[1]");
  426. Assert.That(_context.GetV(0).Extract<float>(2),
  427. Is.EqualTo(_unicornEmu.Q[0].GetFloat(2)).Within(1).Ulps, "V0[2]");
  428. Assert.That(_context.GetV(0).Extract<float>(3),
  429. Is.EqualTo(_unicornEmu.Q[0].GetFloat(3)).Within(1).Ulps, "V0[3]");
  430. });
  431. Console.WriteLine(fpTolerances);
  432. }
  433. else
  434. {
  435. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  436. }
  437. }
  438. if (fpTolerances == FpTolerances.UpToOneUlpsD)
  439. {
  440. if (IsNormalOrSubnormalD(_unicornEmu.Q[0].AsDouble()) &&
  441. IsNormalOrSubnormalD(_context.GetV(0).As<double>()))
  442. {
  443. Assert.Multiple(() =>
  444. {
  445. Assert.That(_context.GetV(0).Extract<double>(0),
  446. Is.EqualTo(_unicornEmu.Q[0].GetDouble(0)).Within(1).Ulps, "V0[0]");
  447. Assert.That(_context.GetV(0).Extract<double>(1),
  448. Is.EqualTo(_unicornEmu.Q[0].GetDouble(1)).Within(1).Ulps, "V0[1]");
  449. });
  450. Console.WriteLine(fpTolerances);
  451. }
  452. else
  453. {
  454. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  455. }
  456. }
  457. }
  458. }
  459. private static SimdValue V128ToSimdValue(V128 value)
  460. {
  461. return new SimdValue(value.Extract<ulong>(0), value.Extract<ulong>(1));
  462. }
  463. protected static V128 MakeVectorScalar(float value) => new V128(value);
  464. protected static V128 MakeVectorScalar(double value) => new V128(value);
  465. protected static V128 MakeVectorE0(ulong e0) => new V128(e0, 0);
  466. protected static V128 MakeVectorE1(ulong e1) => new V128(0, e1);
  467. protected static V128 MakeVectorE0E1(ulong e0, ulong e1) => new V128(e0, e1);
  468. protected static V128 MakeVectorE0E1E2E3(uint e0, uint e1, uint e2, uint e3)
  469. {
  470. return new V128(e0, e1, e2, e3);
  471. }
  472. protected static ulong GetVectorE0(V128 vector) => vector.Extract<ulong>(0);
  473. protected static ulong GetVectorE1(V128 vector) => vector.Extract<ulong>(1);
  474. protected static ushort GenNormalH()
  475. {
  476. uint rnd;
  477. do rnd = TestContext.CurrentContext.Random.NextUShort();
  478. while ((rnd & 0x7C00u) == 0u ||
  479. (~rnd & 0x7C00u) == 0u);
  480. return (ushort)rnd;
  481. }
  482. protected static ushort GenSubnormalH()
  483. {
  484. uint rnd;
  485. do rnd = TestContext.CurrentContext.Random.NextUShort();
  486. while ((rnd & 0x03FFu) == 0u);
  487. return (ushort)(rnd & 0x83FFu);
  488. }
  489. protected static uint GenNormalS()
  490. {
  491. uint rnd;
  492. do rnd = TestContext.CurrentContext.Random.NextUInt();
  493. while ((rnd & 0x7F800000u) == 0u ||
  494. (~rnd & 0x7F800000u) == 0u);
  495. return rnd;
  496. }
  497. protected static uint GenSubnormalS()
  498. {
  499. uint rnd;
  500. do rnd = TestContext.CurrentContext.Random.NextUInt();
  501. while ((rnd & 0x007FFFFFu) == 0u);
  502. return rnd & 0x807FFFFFu;
  503. }
  504. protected static ulong GenNormalD()
  505. {
  506. ulong rnd;
  507. do rnd = TestContext.CurrentContext.Random.NextULong();
  508. while ((rnd & 0x7FF0000000000000ul) == 0ul ||
  509. (~rnd & 0x7FF0000000000000ul) == 0ul);
  510. return rnd;
  511. }
  512. protected static ulong GenSubnormalD()
  513. {
  514. ulong rnd;
  515. do rnd = TestContext.CurrentContext.Random.NextULong();
  516. while ((rnd & 0x000FFFFFFFFFFFFFul) == 0ul);
  517. return rnd & 0x800FFFFFFFFFFFFFul;
  518. }
  519. private uint GetFpscr()
  520. {
  521. uint fpscr = (uint)(_context.Fpsr & FPSR.A32Mask & ~FPSR.Nzcv) | (uint)(_context.Fpcr & FPCR.A32Mask);
  522. fpscr |= _context.GetFPstateFlag(FPState.NFlag) ? (1u << (int)FPState.NFlag) : 0;
  523. fpscr |= _context.GetFPstateFlag(FPState.ZFlag) ? (1u << (int)FPState.ZFlag) : 0;
  524. fpscr |= _context.GetFPstateFlag(FPState.CFlag) ? (1u << (int)FPState.CFlag) : 0;
  525. fpscr |= _context.GetFPstateFlag(FPState.VFlag) ? (1u << (int)FPState.VFlag) : 0;
  526. return fpscr;
  527. }
  528. private void SetFpscr(uint fpscr)
  529. {
  530. _context.Fpsr = FPSR.A32Mask & (FPSR)fpscr;
  531. _context.Fpcr = FPCR.A32Mask & (FPCR)fpscr;
  532. _context.SetFPstateFlag(FPState.NFlag, (fpscr & (1u << (int)FPState.NFlag)) != 0);
  533. _context.SetFPstateFlag(FPState.ZFlag, (fpscr & (1u << (int)FPState.ZFlag)) != 0);
  534. _context.SetFPstateFlag(FPState.CFlag, (fpscr & (1u << (int)FPState.CFlag)) != 0);
  535. _context.SetFPstateFlag(FPState.VFlag, (fpscr & (1u << (int)FPState.VFlag)) != 0);
  536. }
  537. }
  538. }