gdkchan 0aceb534cb Fix SPIR-V function calls (#5764) 2 years ago
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Engine f6c3f1cdfd GPU: Discard data when getting texture before full clear (#5719) 2 years ago
Image e63157cc33 GPU: Don't create tracking handles for buffer textures (#5727) 2 years ago
Memory f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
Shader 0aceb534cb Fix SPIR-V function calls (#5764) 2 years ago
Synchronization 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 years ago
ClassId.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 years ago
Constants.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 years ago
GpuChannel.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
GpuContext.cs 9c6071a645 Move support buffer update out of the backends (#5411) 2 years ago
GraphicsConfig.cs 773e239db7 Implement color space passthrough option (#5531) 2 years ago
Ryujinx.Graphics.Gpu.csproj cee7121058 Move solution and projects to src 3 years ago
Window.cs f6c3f1cdfd GPU: Discard data when getting texture before full clear (#5719) 2 years ago