VulkanRenderer.cs 33 KB

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  1. using Ryujinx.Common.Configuration;
  2. using Ryujinx.Common.Logging;
  3. using Ryujinx.Graphics.GAL;
  4. using Ryujinx.Graphics.Shader;
  5. using Ryujinx.Graphics.Shader.Translation;
  6. using Ryujinx.Graphics.Vulkan.MoltenVK;
  7. using Ryujinx.Graphics.Vulkan.Queries;
  8. using Silk.NET.Vulkan;
  9. using Silk.NET.Vulkan.Extensions.EXT;
  10. using Silk.NET.Vulkan.Extensions.KHR;
  11. using System;
  12. using System.Collections.Generic;
  13. using System.Linq;
  14. using System.Runtime.InteropServices;
  15. namespace Ryujinx.Graphics.Vulkan
  16. {
  17. public sealed class VulkanRenderer : IRenderer
  18. {
  19. private VulkanInstance _instance;
  20. private SurfaceKHR _surface;
  21. private VulkanPhysicalDevice _physicalDevice;
  22. private Device _device;
  23. private WindowBase _window;
  24. private bool _initialized;
  25. internal FormatCapabilities FormatCapabilities { get; private set; }
  26. internal HardwareCapabilities Capabilities;
  27. internal Vk Api { get; private set; }
  28. internal KhrSurface SurfaceApi { get; private set; }
  29. internal KhrSwapchain SwapchainApi { get; private set; }
  30. internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
  31. internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
  32. internal KhrPushDescriptor PushDescriptorApi { get; private set; }
  33. internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
  34. internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
  35. internal uint QueueFamilyIndex { get; private set; }
  36. internal Queue Queue { get; private set; }
  37. internal Queue BackgroundQueue { get; private set; }
  38. internal object BackgroundQueueLock { get; private set; }
  39. internal object QueueLock { get; private set; }
  40. internal MemoryAllocator MemoryAllocator { get; private set; }
  41. internal CommandBufferPool CommandBufferPool { get; private set; }
  42. internal DescriptorSetManager DescriptorSetManager { get; private set; }
  43. internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
  44. internal BackgroundResources BackgroundResources { get; private set; }
  45. internal Action<Action> InterruptAction { get; private set; }
  46. internal SyncManager SyncManager { get; private set; }
  47. internal BufferManager BufferManager { get; private set; }
  48. internal HashSet<ShaderCollection> Shaders { get; }
  49. internal HashSet<ITexture> Textures { get; }
  50. internal HashSet<SamplerHolder> Samplers { get; }
  51. private VulkanDebugMessenger _debugMessenger;
  52. private Counters _counters;
  53. private PipelineFull _pipeline;
  54. internal HelperShader HelperShader { get; private set; }
  55. internal PipelineFull PipelineInternal => _pipeline;
  56. public IPipeline Pipeline => _pipeline;
  57. public IWindow Window => _window;
  58. private readonly Func<Instance, Vk, SurfaceKHR> _getSurface;
  59. private readonly Func<string[]> _getRequiredExtensions;
  60. private readonly string _preferredGpuId;
  61. internal Vendor Vendor { get; private set; }
  62. internal bool IsAmdWindows { get; private set; }
  63. internal bool IsIntelWindows { get; private set; }
  64. internal bool IsAmdGcn { get; private set; }
  65. internal bool IsMoltenVk { get; private set; }
  66. internal bool IsTBDR { get; private set; }
  67. internal bool IsSharedMemory { get; private set; }
  68. public string GpuVendor { get; private set; }
  69. public string GpuRenderer { get; private set; }
  70. public string GpuVersion { get; private set; }
  71. public bool PreferThreading => true;
  72. public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
  73. public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
  74. {
  75. _getSurface = surfaceFunc;
  76. _getRequiredExtensions = requiredExtensionsFunc;
  77. _preferredGpuId = preferredGpuId;
  78. Shaders = new HashSet<ShaderCollection>();
  79. Textures = new HashSet<ITexture>();
  80. Samplers = new HashSet<SamplerHolder>();
  81. if (OperatingSystem.IsMacOS())
  82. {
  83. MVKInitialization.Initialize();
  84. // Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
  85. IsMoltenVk = true;
  86. }
  87. }
  88. private unsafe void LoadFeatures(uint maxQueueCount, uint queueFamilyIndex)
  89. {
  90. FormatCapabilities = new FormatCapabilities(Api, _physicalDevice.PhysicalDevice);
  91. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtConditionalRendering conditionalRenderingApi))
  92. {
  93. ConditionalRenderingApi = conditionalRenderingApi;
  94. }
  95. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState extendedDynamicStateApi))
  96. {
  97. ExtendedDynamicStateApi = extendedDynamicStateApi;
  98. }
  99. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
  100. {
  101. PushDescriptorApi = pushDescriptorApi;
  102. }
  103. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtTransformFeedback transformFeedbackApi))
  104. {
  105. TransformFeedbackApi = transformFeedbackApi;
  106. }
  107. if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrDrawIndirectCount drawIndirectCountApi))
  108. {
  109. DrawIndirectCountApi = drawIndirectCountApi;
  110. }
  111. if (maxQueueCount >= 2)
  112. {
  113. Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
  114. BackgroundQueue = backgroundQueue;
  115. BackgroundQueueLock = new object();
  116. }
  117. PhysicalDeviceProperties2 properties2 = new PhysicalDeviceProperties2()
  118. {
  119. SType = StructureType.PhysicalDeviceProperties2
  120. };
  121. PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new PhysicalDeviceBlendOperationAdvancedPropertiesEXT()
  122. {
  123. SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt
  124. };
  125. bool supportsBlendOperationAdvanced = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_blend_operation_advanced");
  126. if (supportsBlendOperationAdvanced)
  127. {
  128. propertiesBlendOperationAdvanced.PNext = properties2.PNext;
  129. properties2.PNext = &propertiesBlendOperationAdvanced;
  130. }
  131. PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlPropertiesEXT()
  132. {
  133. SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt
  134. };
  135. bool supportsSubgroupSizeControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_subgroup_size_control");
  136. if (supportsSubgroupSizeControl)
  137. {
  138. properties2.PNext = &propertiesSubgroupSizeControl;
  139. }
  140. bool supportsTransformFeedback = _physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName);
  141. PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new PhysicalDeviceTransformFeedbackPropertiesEXT()
  142. {
  143. SType = StructureType.PhysicalDeviceTransformFeedbackPropertiesExt
  144. };
  145. if (supportsTransformFeedback)
  146. {
  147. propertiesTransformFeedback.PNext = properties2.PNext;
  148. properties2.PNext = &propertiesTransformFeedback;
  149. }
  150. PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
  151. {
  152. SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
  153. };
  154. PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
  155. {
  156. SType = StructureType.PhysicalDeviceFeatures2
  157. };
  158. PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT featuresPrimitiveTopologyListRestart = new PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT()
  159. {
  160. SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt
  161. };
  162. PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
  163. {
  164. SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
  165. };
  166. PhysicalDeviceShaderFloat16Int8FeaturesKHR featuresShaderInt8 = new PhysicalDeviceShaderFloat16Int8FeaturesKHR()
  167. {
  168. SType = StructureType.PhysicalDeviceShaderFloat16Int8Features
  169. };
  170. PhysicalDeviceCustomBorderColorFeaturesEXT featuresCustomBorderColor = new PhysicalDeviceCustomBorderColorFeaturesEXT()
  171. {
  172. SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
  173. };
  174. PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
  175. {
  176. SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
  177. };
  178. if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_primitive_topology_list_restart"))
  179. {
  180. features2.PNext = &featuresPrimitiveTopologyListRestart;
  181. }
  182. if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
  183. {
  184. featuresRobustness2.PNext = features2.PNext;
  185. features2.PNext = &featuresRobustness2;
  186. }
  187. if (_physicalDevice.IsDeviceExtensionPresent("VK_KHR_shader_float16_int8"))
  188. {
  189. featuresShaderInt8.PNext = features2.PNext;
  190. features2.PNext = &featuresShaderInt8;
  191. }
  192. if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color"))
  193. {
  194. featuresCustomBorderColor.PNext = features2.PNext;
  195. features2.PNext = &featuresCustomBorderColor;
  196. }
  197. bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
  198. if (usePortability)
  199. {
  200. propertiesPortabilitySubset.PNext = properties2.PNext;
  201. properties2.PNext = &propertiesPortabilitySubset;
  202. featuresPortabilitySubset.PNext = features2.PNext;
  203. features2.PNext = &featuresPortabilitySubset;
  204. }
  205. Api.GetPhysicalDeviceProperties2(_physicalDevice.PhysicalDevice, &properties2);
  206. Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
  207. var portabilityFlags = PortabilitySubsetFlags.None;
  208. uint vertexBufferAlignment = 1;
  209. if (usePortability)
  210. {
  211. vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
  212. portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
  213. portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
  214. portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
  215. portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
  216. }
  217. bool supportsCustomBorderColor = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color") &&
  218. featuresCustomBorderColor.CustomBorderColors &&
  219. featuresCustomBorderColor.CustomBorderColorWithoutFormat;
  220. ref var properties = ref properties2.Properties;
  221. SampleCountFlags supportedSampleCounts =
  222. properties.Limits.FramebufferColorSampleCounts &
  223. properties.Limits.FramebufferDepthSampleCounts &
  224. properties.Limits.FramebufferStencilSampleCounts;
  225. Capabilities = new HardwareCapabilities(
  226. _physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
  227. supportsCustomBorderColor,
  228. supportsBlendOperationAdvanced,
  229. propertiesBlendOperationAdvanced.AdvancedBlendCorrelatedOverlap,
  230. propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedSrcColor,
  231. propertiesBlendOperationAdvanced.AdvancedBlendNonPremultipliedDstColor,
  232. _physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
  233. _physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"),
  234. _physicalDevice.IsDeviceExtensionPresent("VK_NV_geometry_shader_passthrough"),
  235. supportsSubgroupSizeControl,
  236. featuresShaderInt8.ShaderInt8,
  237. _physicalDevice.IsDeviceExtensionPresent("VK_EXT_shader_stencil_export"),
  238. _physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
  239. _physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
  240. features2.Features.MultiViewport,
  241. featuresRobustness2.NullDescriptor || IsMoltenVk,
  242. _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName),
  243. featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
  244. featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
  245. supportsTransformFeedback,
  246. propertiesTransformFeedback.TransformFeedbackQueries,
  247. features2.Features.OcclusionQueryPrecise,
  248. _physicalDevice.PhysicalDeviceFeatures.PipelineStatisticsQuery,
  249. _physicalDevice.PhysicalDeviceFeatures.GeometryShader,
  250. propertiesSubgroupSizeControl.MinSubgroupSize,
  251. propertiesSubgroupSizeControl.MaxSubgroupSize,
  252. propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
  253. supportedSampleCounts,
  254. portabilityFlags,
  255. vertexBufferAlignment,
  256. properties.Limits.SubTexelPrecisionBits);
  257. IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(_physicalDevice);
  258. MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device);
  259. CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
  260. DescriptorSetManager = new DescriptorSetManager(_device);
  261. PipelineLayoutCache = new PipelineLayoutCache();
  262. BackgroundResources = new BackgroundResources(this, _device);
  263. BufferManager = new BufferManager(this, _device);
  264. SyncManager = new SyncManager(this, _device);
  265. _pipeline = new PipelineFull(this, _device);
  266. _pipeline.Initialize();
  267. HelperShader = new HelperShader(this, _device);
  268. _counters = new Counters(this, _device, _pipeline);
  269. }
  270. private unsafe void SetupContext(GraphicsDebugLevel logLevel)
  271. {
  272. var api = Vk.GetApi();
  273. Api = api;
  274. _instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions());
  275. _debugMessenger = new VulkanDebugMessenger(api, _instance.Instance, logLevel);
  276. if (api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
  277. {
  278. SurfaceApi = surfaceApi;
  279. }
  280. _surface = _getSurface(_instance.Instance, api);
  281. _physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
  282. var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
  283. _device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, maxQueueCount);
  284. if (api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
  285. {
  286. SwapchainApi = swapchainApi;
  287. }
  288. api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
  289. Queue = queue;
  290. QueueLock = new object();
  291. LoadFeatures(maxQueueCount, queueFamilyIndex);
  292. _window = new Window(this, _surface, _physicalDevice.PhysicalDevice, _device);
  293. _initialized = true;
  294. }
  295. public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
  296. {
  297. return BufferManager.CreateWithHandle(this, size, BufferAllocationType.Auto, storageHint);
  298. }
  299. public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
  300. {
  301. bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
  302. if (info.State.HasValue || isCompute)
  303. {
  304. return new ShaderCollection(this, _device, sources, info.State ?? default, info.FromCache);
  305. }
  306. else
  307. {
  308. return new ShaderCollection(this, _device, sources);
  309. }
  310. }
  311. internal ShaderCollection CreateProgramWithMinimalLayout(ShaderSource[] sources, SpecDescription[] specDescription = null)
  312. {
  313. return new ShaderCollection(this, _device, sources, specDescription: specDescription, isMinimal: true);
  314. }
  315. public ISampler CreateSampler(GAL.SamplerCreateInfo info)
  316. {
  317. return new SamplerHolder(this, _device, info);
  318. }
  319. public ITexture CreateTexture(TextureCreateInfo info, float scale)
  320. {
  321. if (info.Target == Target.TextureBuffer)
  322. {
  323. return new TextureBuffer(this, info, scale);
  324. }
  325. return CreateTextureView(info, scale);
  326. }
  327. internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
  328. {
  329. // This should be disposed when all views are destroyed.
  330. var storage = CreateTextureStorage(info, scale);
  331. return storage.CreateView(info, 0, 0);
  332. }
  333. internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
  334. {
  335. return new TextureStorage(this, _device, info, scale);
  336. }
  337. public void DeleteBuffer(BufferHandle buffer)
  338. {
  339. BufferManager.Delete(buffer);
  340. }
  341. internal void FlushAllCommands()
  342. {
  343. _pipeline?.FlushCommandsImpl();
  344. }
  345. internal void RegisterFlush()
  346. {
  347. SyncManager.RegisterFlush();
  348. }
  349. public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
  350. {
  351. return BufferManager.GetData(buffer, offset, size);
  352. }
  353. public unsafe Capabilities GetCapabilities()
  354. {
  355. FormatFeatureFlags compressedFormatFeatureFlags =
  356. FormatFeatureFlags.SampledImageBit |
  357. FormatFeatureFlags.SampledImageFilterLinearBit |
  358. FormatFeatureFlags.BlitSrcBit |
  359. FormatFeatureFlags.TransferSrcBit |
  360. FormatFeatureFlags.TransferDstBit;
  361. bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  362. GAL.Format.Bc1RgbaSrgb,
  363. GAL.Format.Bc1RgbaUnorm,
  364. GAL.Format.Bc2Srgb,
  365. GAL.Format.Bc2Unorm,
  366. GAL.Format.Bc3Srgb,
  367. GAL.Format.Bc3Unorm);
  368. bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  369. GAL.Format.Bc4Snorm,
  370. GAL.Format.Bc4Unorm,
  371. GAL.Format.Bc5Snorm,
  372. GAL.Format.Bc5Unorm);
  373. bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  374. GAL.Format.Bc6HSfloat,
  375. GAL.Format.Bc6HUfloat,
  376. GAL.Format.Bc7Srgb,
  377. GAL.Format.Bc7Unorm);
  378. bool supportsEtc2CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  379. GAL.Format.Etc2RgbaSrgb,
  380. GAL.Format.Etc2RgbaUnorm,
  381. GAL.Format.Etc2RgbPtaSrgb,
  382. GAL.Format.Etc2RgbPtaUnorm,
  383. GAL.Format.Etc2RgbSrgb,
  384. GAL.Format.Etc2RgbUnorm);
  385. bool supports5BitComponentFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  386. GAL.Format.R5G6B5Unorm,
  387. GAL.Format.R5G5B5A1Unorm,
  388. GAL.Format.R5G5B5X1Unorm,
  389. GAL.Format.B5G6R5Unorm,
  390. GAL.Format.B5G5R5A1Unorm,
  391. GAL.Format.A1B5G5R5Unorm);
  392. bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  393. GAL.Format.R4G4B4A4Unorm);
  394. bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
  395. GAL.Format.Astc4x4Unorm,
  396. GAL.Format.Astc5x4Unorm,
  397. GAL.Format.Astc5x5Unorm,
  398. GAL.Format.Astc6x5Unorm,
  399. GAL.Format.Astc6x6Unorm,
  400. GAL.Format.Astc8x5Unorm,
  401. GAL.Format.Astc8x6Unorm,
  402. GAL.Format.Astc8x8Unorm,
  403. GAL.Format.Astc10x5Unorm,
  404. GAL.Format.Astc10x6Unorm,
  405. GAL.Format.Astc10x8Unorm,
  406. GAL.Format.Astc10x10Unorm,
  407. GAL.Format.Astc12x10Unorm,
  408. GAL.Format.Astc12x12Unorm,
  409. GAL.Format.Astc4x4Srgb,
  410. GAL.Format.Astc5x4Srgb,
  411. GAL.Format.Astc5x5Srgb,
  412. GAL.Format.Astc6x5Srgb,
  413. GAL.Format.Astc6x6Srgb,
  414. GAL.Format.Astc8x5Srgb,
  415. GAL.Format.Astc8x6Srgb,
  416. GAL.Format.Astc8x8Srgb,
  417. GAL.Format.Astc10x5Srgb,
  418. GAL.Format.Astc10x6Srgb,
  419. GAL.Format.Astc10x8Srgb,
  420. GAL.Format.Astc10x10Srgb,
  421. GAL.Format.Astc12x10Srgb,
  422. GAL.Format.Astc12x12Srgb);
  423. PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
  424. {
  425. SType = StructureType.PhysicalDeviceVulkan12Features
  426. };
  427. PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
  428. {
  429. SType = StructureType.PhysicalDeviceFeatures2,
  430. PNext = &featuresVk12
  431. };
  432. Api.GetPhysicalDeviceFeatures2(_physicalDevice.PhysicalDevice, &features2);
  433. var limits = _physicalDevice.PhysicalDeviceProperties.Limits;
  434. return new Capabilities(
  435. api: TargetApi.Vulkan,
  436. GpuVendor,
  437. hasFrontFacingBug: IsIntelWindows,
  438. hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
  439. needsFragmentOutputSpecialization: IsMoltenVk,
  440. reduceShaderPrecision: IsMoltenVk,
  441. supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
  442. supportsBc123Compression: supportsBc123CompressionFormat,
  443. supportsBc45Compression: supportsBc45CompressionFormat,
  444. supportsBc67Compression: supportsBc67CompressionFormat,
  445. supportsEtc2Compression: supportsEtc2CompressionFormat,
  446. supports3DTextureCompression: true,
  447. supportsBgraFormat: true,
  448. supportsR4G4Format: false,
  449. supportsR4G4B4A4Format: supportsR4G4B4A4Format,
  450. supportsSnormBufferTextureFormat: true,
  451. supports5BitComponentFormat: supports5BitComponentFormat,
  452. supportsBlendEquationAdvanced: Capabilities.SupportsBlendEquationAdvanced,
  453. supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
  454. supportsFragmentShaderOrderingIntel: false,
  455. supportsGeometryShader: Capabilities.SupportsGeometryShader,
  456. supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
  457. supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
  458. supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
  459. supportsMismatchingViewFormat: true,
  460. supportsCubemapView: !IsAmdGcn,
  461. supportsNonConstantTextureOffset: false,
  462. supportsShaderBallot: false,
  463. supportsTextureShadowLod: false,
  464. supportsViewportIndex: featuresVk12.ShaderOutputViewportIndex,
  465. supportsViewportSwizzle: false,
  466. supportsIndirectParameters: true,
  467. maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
  468. maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
  469. maximumTexturesPerStage: Constants.MaxTexturesPerStage,
  470. maximumImagesPerStage: Constants.MaxImagesPerStage,
  471. maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
  472. maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
  473. storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment,
  474. gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0);
  475. }
  476. public HardwareInfo GetHardwareInfo()
  477. {
  478. return new HardwareInfo(GpuVendor, GpuRenderer);
  479. }
  480. public static DeviceInfo[] GetPhysicalDevices()
  481. {
  482. try
  483. {
  484. return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
  485. }
  486. catch (Exception)
  487. {
  488. // If we got an exception here, Vulkan is most likely not supported.
  489. return Array.Empty<DeviceInfo>();
  490. }
  491. }
  492. private static string ParseStandardVulkanVersion(uint version)
  493. {
  494. return $"{version >> 22}.{(version >> 12) & 0x3FF}.{version & 0xFFF}";
  495. }
  496. private static string ParseDriverVersion(ref PhysicalDeviceProperties properties)
  497. {
  498. uint driverVersionRaw = properties.DriverVersion;
  499. // NVIDIA differ from the standard here and uses a different format.
  500. if (properties.VendorID == 0x10DE)
  501. {
  502. return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
  503. }
  504. else
  505. {
  506. return ParseStandardVulkanVersion(driverVersionRaw);
  507. }
  508. }
  509. private unsafe void PrintGpuInformation()
  510. {
  511. var properties = _physicalDevice.PhysicalDeviceProperties;
  512. string vendorName = VendorUtils.GetNameFromId(properties.VendorID);
  513. Vendor = VendorUtils.FromId(properties.VendorID);
  514. IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows();
  515. IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows();
  516. IsTBDR = IsMoltenVk ||
  517. Vendor == Vendor.Qualcomm ||
  518. Vendor == Vendor.ARM ||
  519. Vendor == Vendor.Broadcom ||
  520. Vendor == Vendor.ImgTec;
  521. GpuVendor = vendorName;
  522. GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
  523. GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
  524. IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
  525. Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
  526. }
  527. public GAL.PrimitiveTopology TopologyRemap(GAL.PrimitiveTopology topology)
  528. {
  529. return topology switch
  530. {
  531. GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
  532. GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
  533. GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
  534. _ => topology
  535. };
  536. }
  537. public bool TopologyUnsupported(GAL.PrimitiveTopology topology)
  538. {
  539. return topology switch
  540. {
  541. GAL.PrimitiveTopology.Quads => true,
  542. GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
  543. _ => false
  544. };
  545. }
  546. public void Initialize(GraphicsDebugLevel logLevel)
  547. {
  548. SetupContext(logLevel);
  549. PrintGpuInformation();
  550. }
  551. internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
  552. {
  553. if (Capabilities.VertexBufferAlignment > 1)
  554. {
  555. alignment = (int)Capabilities.VertexBufferAlignment;
  556. return true;
  557. }
  558. else if (Vendor != Vendor.Nvidia)
  559. {
  560. // Vulkan requires that vertex attributes are globally aligned by their component size,
  561. // so buffer strides that don't divide by the largest scalar element are invalid.
  562. // Guest applications do this, NVIDIA GPUs are OK with it, others are not.
  563. alignment = attrScalarAlignment;
  564. return true;
  565. }
  566. alignment = 1;
  567. return false;
  568. }
  569. public void PreFrame()
  570. {
  571. SyncManager.Cleanup();
  572. }
  573. public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
  574. {
  575. return _counters.QueueReport(type, resultHandler, hostReserved);
  576. }
  577. public void ResetCounter(CounterType type)
  578. {
  579. _counters.QueueReset(type);
  580. }
  581. public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
  582. {
  583. BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPass);
  584. }
  585. public void UpdateCounters()
  586. {
  587. _counters.Update();
  588. }
  589. public void ResetCounterPool()
  590. {
  591. _counters.ResetCounterPool();
  592. }
  593. public void ResetFutureCounters(CommandBuffer cmd, int count)
  594. {
  595. _counters?.ResetFutureCounters(cmd, count);
  596. }
  597. public void BackgroundContextAction(Action action, bool alwaysBackground = false)
  598. {
  599. action();
  600. }
  601. public void CreateSync(ulong id, bool strict)
  602. {
  603. SyncManager.Create(id, strict);
  604. }
  605. public IProgram LoadProgramBinary(byte[] programBinary, bool isFragment, ShaderInfo info)
  606. {
  607. throw new NotImplementedException();
  608. }
  609. public void WaitSync(ulong id)
  610. {
  611. SyncManager.Wait(id);
  612. }
  613. public ulong GetCurrentSync()
  614. {
  615. return SyncManager.GetCurrent();
  616. }
  617. public void SetInterruptAction(Action<Action> interruptAction)
  618. {
  619. InterruptAction = interruptAction;
  620. }
  621. public void Screenshot()
  622. {
  623. _window.ScreenCaptureRequested = true;
  624. }
  625. public void OnScreenCaptured(ScreenCaptureImageInfo bitmap)
  626. {
  627. ScreenCaptured?.Invoke(this, bitmap);
  628. }
  629. public unsafe void Dispose()
  630. {
  631. if (!_initialized)
  632. {
  633. return;
  634. }
  635. CommandBufferPool.Dispose();
  636. BackgroundResources.Dispose();
  637. _counters.Dispose();
  638. _window.Dispose();
  639. HelperShader.Dispose();
  640. _pipeline.Dispose();
  641. BufferManager.Dispose();
  642. DescriptorSetManager.Dispose();
  643. PipelineLayoutCache.Dispose();
  644. MemoryAllocator.Dispose();
  645. foreach (var shader in Shaders)
  646. {
  647. shader.Dispose();
  648. }
  649. foreach (var texture in Textures)
  650. {
  651. texture.Release();
  652. }
  653. foreach (var sampler in Samplers)
  654. {
  655. sampler.Dispose();
  656. }
  657. SurfaceApi.DestroySurface(_instance.Instance, _surface, null);
  658. Api.DestroyDevice(_device, null);
  659. _debugMessenger.Dispose();
  660. // Last step destroy the instance
  661. _instance.Dispose();
  662. }
  663. }
  664. }