SvcThread.cs 19 KB

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  1. using ARMeilleure.Memory;
  2. using ARMeilleure.State;
  3. using Ryujinx.HLE.HOS.Kernel.Common;
  4. using Ryujinx.HLE.HOS.Kernel.Process;
  5. using Ryujinx.HLE.HOS.Kernel.Threading;
  6. namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
  7. {
  8. partial class SvcHandler
  9. {
  10. public KernelResult CreateThread64(
  11. [R(1)] ulong entrypoint,
  12. [R(2)] ulong argsPtr,
  13. [R(3)] ulong stackTop,
  14. [R(4)] int priority,
  15. [R(5)] int cpuCore,
  16. [R(1)] out int handle)
  17. {
  18. return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
  19. }
  20. public KernelResult CreateThread32(
  21. [R(1)] uint entrypoint,
  22. [R(2)] uint argsPtr,
  23. [R(3)] uint stackTop,
  24. [R(0)] int priority,
  25. [R(4)] int cpuCore,
  26. [R(1)] out int handle)
  27. {
  28. return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
  29. }
  30. private KernelResult CreateThread(
  31. ulong entrypoint,
  32. ulong argsPtr,
  33. ulong stackTop,
  34. int priority,
  35. int cpuCore,
  36. out int handle)
  37. {
  38. handle = 0;
  39. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  40. if (cpuCore == -2)
  41. {
  42. cpuCore = currentProcess.DefaultCpuCore;
  43. }
  44. if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore))
  45. {
  46. return KernelResult.InvalidCpuCore;
  47. }
  48. if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority))
  49. {
  50. return KernelResult.InvalidPriority;
  51. }
  52. long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100);
  53. if (currentProcess.ResourceLimit != null &&
  54. !currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout))
  55. {
  56. return KernelResult.ResLimitExceeded;
  57. }
  58. KThread thread = new KThread(_system);
  59. KernelResult result = currentProcess.InitializeThread(
  60. thread,
  61. entrypoint,
  62. argsPtr,
  63. stackTop,
  64. priority,
  65. cpuCore);
  66. if (result == KernelResult.Success)
  67. {
  68. result = _process.HandleTable.GenerateHandle(thread, out handle);
  69. }
  70. else
  71. {
  72. currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
  73. }
  74. thread.DecrementReferenceCount();
  75. return result;
  76. }
  77. public KernelResult StartThread64([R(0)] int handle)
  78. {
  79. return StartThread(handle);
  80. }
  81. public KernelResult StartThread32([R(0)] int handle)
  82. {
  83. return StartThread(handle);
  84. }
  85. private KernelResult StartThread(int handle)
  86. {
  87. KThread thread = _process.HandleTable.GetKThread(handle);
  88. if (thread != null)
  89. {
  90. thread.IncrementReferenceCount();
  91. KernelResult result = thread.Start();
  92. if (result == KernelResult.Success)
  93. {
  94. thread.IncrementReferenceCount();
  95. }
  96. thread.DecrementReferenceCount();
  97. return result;
  98. }
  99. else
  100. {
  101. return KernelResult.InvalidHandle;
  102. }
  103. }
  104. public void ExitThread64()
  105. {
  106. ExitThread();
  107. }
  108. public void ExitThread32()
  109. {
  110. ExitThread();
  111. }
  112. private void ExitThread()
  113. {
  114. KThread currentThread = _system.Scheduler.GetCurrentThread();
  115. _system.Scheduler.ExitThread(currentThread);
  116. currentThread.Exit();
  117. }
  118. public void SleepThread64([R(0)] long timeout)
  119. {
  120. SleepThread(timeout);
  121. }
  122. public void SleepThread32([R(0)] uint timeoutLow, [R(1)] uint timeoutHigh)
  123. {
  124. long timeout = (long)(timeoutLow | ((ulong)timeoutHigh << 32));
  125. SleepThread(timeout);
  126. }
  127. private void SleepThread(long timeout)
  128. {
  129. KThread currentThread = _system.Scheduler.GetCurrentThread();
  130. if (timeout < 1)
  131. {
  132. switch (timeout)
  133. {
  134. case 0: currentThread.Yield(); break;
  135. case -1: currentThread.YieldWithLoadBalancing(); break;
  136. case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
  137. }
  138. }
  139. else
  140. {
  141. currentThread.Sleep(timeout);
  142. }
  143. }
  144. public KernelResult GetThreadPriority64([R(1)] int handle, [R(1)] out int priority)
  145. {
  146. return GetThreadPriority(handle, out priority);
  147. }
  148. public KernelResult GetThreadPriority32([R(1)] int handle, [R(1)] out int priority)
  149. {
  150. return GetThreadPriority(handle, out priority);
  151. }
  152. private KernelResult GetThreadPriority(int handle, out int priority)
  153. {
  154. KThread thread = _process.HandleTable.GetKThread(handle);
  155. if (thread != null)
  156. {
  157. priority = thread.DynamicPriority;
  158. return KernelResult.Success;
  159. }
  160. else
  161. {
  162. priority = 0;
  163. return KernelResult.InvalidHandle;
  164. }
  165. }
  166. public KernelResult SetThreadPriority64([R(0)] int handle, [R(1)] int priority)
  167. {
  168. return SetThreadPriority(handle, priority);
  169. }
  170. public KernelResult SetThreadPriority32([R(0)] int handle, [R(1)] int priority)
  171. {
  172. return SetThreadPriority(handle, priority);
  173. }
  174. public KernelResult SetThreadPriority(int handle, int priority)
  175. {
  176. // TODO: NPDM check.
  177. KThread thread = _process.HandleTable.GetKThread(handle);
  178. if (thread == null)
  179. {
  180. return KernelResult.InvalidHandle;
  181. }
  182. thread.SetPriority(priority);
  183. return KernelResult.Success;
  184. }
  185. public KernelResult GetThreadCoreMask64([R(2)] int handle, [R(1)] out int preferredCore, [R(2)] out long affinityMask)
  186. {
  187. return GetThreadCoreMask(handle, out preferredCore, out affinityMask);
  188. }
  189. public KernelResult GetThreadCoreMask32([R(2)] int handle, [R(1)] out int preferredCore, [R(2)] out int affinityMaskLow, [R(3)] out int affinityMaskHigh)
  190. {
  191. KernelResult result = GetThreadCoreMask(handle, out preferredCore, out long affinityMask);
  192. affinityMaskLow = (int)(affinityMask >> 32);
  193. affinityMaskHigh = (int)(affinityMask & uint.MaxValue);
  194. return result;
  195. }
  196. private KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
  197. {
  198. KThread thread = _process.HandleTable.GetKThread(handle);
  199. if (thread != null)
  200. {
  201. preferredCore = thread.PreferredCore;
  202. affinityMask = thread.AffinityMask;
  203. return KernelResult.Success;
  204. }
  205. else
  206. {
  207. preferredCore = 0;
  208. affinityMask = 0;
  209. return KernelResult.InvalidHandle;
  210. }
  211. }
  212. public KernelResult SetThreadCoreMask64([R(0)] int handle, [R(1)] int preferredCore, [R(2)] long affinityMask)
  213. {
  214. return SetThreadCoreMask(handle, preferredCore, affinityMask);
  215. }
  216. public KernelResult SetThreadCoreMask32([R(0)] int handle, [R(1)] int preferredCore, [R(2)] uint affinityMaskLow, [R(3)] uint affinityMaskHigh)
  217. {
  218. long affinityMask = (long)(affinityMaskLow | ((ulong)affinityMaskHigh << 32));
  219. return SetThreadCoreMask(handle, preferredCore, affinityMask);
  220. }
  221. private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
  222. {
  223. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  224. if (preferredCore == -2)
  225. {
  226. preferredCore = currentProcess.DefaultCpuCore;
  227. affinityMask = 1 << preferredCore;
  228. }
  229. else
  230. {
  231. if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) !=
  232. currentProcess.Capabilities.AllowedCpuCoresMask)
  233. {
  234. return KernelResult.InvalidCpuCore;
  235. }
  236. if (affinityMask == 0)
  237. {
  238. return KernelResult.InvalidCombination;
  239. }
  240. if ((uint)preferredCore > 3)
  241. {
  242. if ((preferredCore | 2) != -1)
  243. {
  244. return KernelResult.InvalidCpuCore;
  245. }
  246. }
  247. else if ((affinityMask & (1 << preferredCore)) == 0)
  248. {
  249. return KernelResult.InvalidCombination;
  250. }
  251. }
  252. KThread thread = _process.HandleTable.GetKThread(handle);
  253. if (thread == null)
  254. {
  255. return KernelResult.InvalidHandle;
  256. }
  257. return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
  258. }
  259. public int GetCurrentProcessorNumber64()
  260. {
  261. return _system.Scheduler.GetCurrentThread().CurrentCore;
  262. }
  263. public int GetCurrentProcessorNumber32()
  264. {
  265. return _system.Scheduler.GetCurrentThread().CurrentCore;
  266. }
  267. public KernelResult GetThreadId64([R(1)] int handle, [R(1)] out long threadUid)
  268. {
  269. return GetThreadId(handle, out threadUid);
  270. }
  271. public KernelResult GetThreadId32([R(1)] int handle, [R(1)] out uint threadUidLow, [R(2)] out uint threadUidHigh)
  272. {
  273. long threadUid;
  274. KernelResult result = GetThreadId(handle, out threadUid);
  275. threadUidLow = (uint)(threadUid >> 32);
  276. threadUidHigh = (uint)(threadUid & uint.MaxValue);
  277. return result;
  278. }
  279. private KernelResult GetThreadId(int handle, out long threadUid)
  280. {
  281. KThread thread = _process.HandleTable.GetKThread(handle);
  282. if (thread != null)
  283. {
  284. threadUid = thread.ThreadUid;
  285. return KernelResult.Success;
  286. }
  287. else
  288. {
  289. threadUid = 0;
  290. return KernelResult.InvalidHandle;
  291. }
  292. }
  293. public KernelResult SetThreadActivity64([R(0)] int handle, [R(1)] bool pause)
  294. {
  295. return SetThreadActivity(handle, pause);
  296. }
  297. public KernelResult SetThreadActivity32([R(0)] int handle, [R(1)] bool pause)
  298. {
  299. return SetThreadActivity(handle, pause);
  300. }
  301. private KernelResult SetThreadActivity(int handle, bool pause)
  302. {
  303. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  304. if (thread == null)
  305. {
  306. return KernelResult.InvalidHandle;
  307. }
  308. if (thread.Owner != _system.Scheduler.GetCurrentProcess())
  309. {
  310. return KernelResult.InvalidHandle;
  311. }
  312. if (thread == _system.Scheduler.GetCurrentThread())
  313. {
  314. return KernelResult.InvalidThread;
  315. }
  316. return thread.SetActivity(pause);
  317. }
  318. public KernelResult GetThreadContext364([R(0)] ulong address, [R(1)] int handle)
  319. {
  320. return GetThreadContext3(address, handle);
  321. }
  322. public KernelResult GetThreadContext332([R(0)] uint address, [R(1)] int handle)
  323. {
  324. return GetThreadContext3(address, handle);
  325. }
  326. private KernelResult GetThreadContext3(ulong address, int handle)
  327. {
  328. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  329. KThread currentThread = _system.Scheduler.GetCurrentThread();
  330. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  331. if (thread == null)
  332. {
  333. return KernelResult.InvalidHandle;
  334. }
  335. if (thread.Owner != currentProcess)
  336. {
  337. return KernelResult.InvalidHandle;
  338. }
  339. if (currentThread == thread)
  340. {
  341. return KernelResult.InvalidThread;
  342. }
  343. MemoryManager memory = currentProcess.CpuMemory;
  344. memory.WriteUInt64((long)address + 0x0, thread.Context.GetX(0));
  345. memory.WriteUInt64((long)address + 0x8, thread.Context.GetX(1));
  346. memory.WriteUInt64((long)address + 0x10, thread.Context.GetX(2));
  347. memory.WriteUInt64((long)address + 0x18, thread.Context.GetX(3));
  348. memory.WriteUInt64((long)address + 0x20, thread.Context.GetX(4));
  349. memory.WriteUInt64((long)address + 0x28, thread.Context.GetX(5));
  350. memory.WriteUInt64((long)address + 0x30, thread.Context.GetX(6));
  351. memory.WriteUInt64((long)address + 0x38, thread.Context.GetX(7));
  352. memory.WriteUInt64((long)address + 0x40, thread.Context.GetX(8));
  353. memory.WriteUInt64((long)address + 0x48, thread.Context.GetX(9));
  354. memory.WriteUInt64((long)address + 0x50, thread.Context.GetX(10));
  355. memory.WriteUInt64((long)address + 0x58, thread.Context.GetX(11));
  356. memory.WriteUInt64((long)address + 0x60, thread.Context.GetX(12));
  357. memory.WriteUInt64((long)address + 0x68, thread.Context.GetX(13));
  358. memory.WriteUInt64((long)address + 0x70, thread.Context.GetX(14));
  359. memory.WriteUInt64((long)address + 0x78, thread.Context.GetX(15));
  360. memory.WriteUInt64((long)address + 0x80, thread.Context.GetX(16));
  361. memory.WriteUInt64((long)address + 0x88, thread.Context.GetX(17));
  362. memory.WriteUInt64((long)address + 0x90, thread.Context.GetX(18));
  363. memory.WriteUInt64((long)address + 0x98, thread.Context.GetX(19));
  364. memory.WriteUInt64((long)address + 0xa0, thread.Context.GetX(20));
  365. memory.WriteUInt64((long)address + 0xa8, thread.Context.GetX(21));
  366. memory.WriteUInt64((long)address + 0xb0, thread.Context.GetX(22));
  367. memory.WriteUInt64((long)address + 0xb8, thread.Context.GetX(23));
  368. memory.WriteUInt64((long)address + 0xc0, thread.Context.GetX(24));
  369. memory.WriteUInt64((long)address + 0xc8, thread.Context.GetX(25));
  370. memory.WriteUInt64((long)address + 0xd0, thread.Context.GetX(26));
  371. memory.WriteUInt64((long)address + 0xd8, thread.Context.GetX(27));
  372. memory.WriteUInt64((long)address + 0xe0, thread.Context.GetX(28));
  373. memory.WriteUInt64((long)address + 0xe8, thread.Context.GetX(29));
  374. memory.WriteUInt64((long)address + 0xf0, thread.Context.GetX(30));
  375. memory.WriteUInt64((long)address + 0xf8, thread.Context.GetX(31));
  376. memory.WriteInt64((long)address + 0x100, thread.LastPc);
  377. memory.WriteUInt64((long)address + 0x108, (ulong)GetPsr(thread.Context));
  378. memory.WriteVector128((long)address + 0x110, thread.Context.GetV(0));
  379. memory.WriteVector128((long)address + 0x120, thread.Context.GetV(1));
  380. memory.WriteVector128((long)address + 0x130, thread.Context.GetV(2));
  381. memory.WriteVector128((long)address + 0x140, thread.Context.GetV(3));
  382. memory.WriteVector128((long)address + 0x150, thread.Context.GetV(4));
  383. memory.WriteVector128((long)address + 0x160, thread.Context.GetV(5));
  384. memory.WriteVector128((long)address + 0x170, thread.Context.GetV(6));
  385. memory.WriteVector128((long)address + 0x180, thread.Context.GetV(7));
  386. memory.WriteVector128((long)address + 0x190, thread.Context.GetV(8));
  387. memory.WriteVector128((long)address + 0x1a0, thread.Context.GetV(9));
  388. memory.WriteVector128((long)address + 0x1b0, thread.Context.GetV(10));
  389. memory.WriteVector128((long)address + 0x1c0, thread.Context.GetV(11));
  390. memory.WriteVector128((long)address + 0x1d0, thread.Context.GetV(12));
  391. memory.WriteVector128((long)address + 0x1e0, thread.Context.GetV(13));
  392. memory.WriteVector128((long)address + 0x1f0, thread.Context.GetV(14));
  393. memory.WriteVector128((long)address + 0x200, thread.Context.GetV(15));
  394. memory.WriteVector128((long)address + 0x210, thread.Context.GetV(16));
  395. memory.WriteVector128((long)address + 0x220, thread.Context.GetV(17));
  396. memory.WriteVector128((long)address + 0x230, thread.Context.GetV(18));
  397. memory.WriteVector128((long)address + 0x240, thread.Context.GetV(19));
  398. memory.WriteVector128((long)address + 0x250, thread.Context.GetV(20));
  399. memory.WriteVector128((long)address + 0x260, thread.Context.GetV(21));
  400. memory.WriteVector128((long)address + 0x270, thread.Context.GetV(22));
  401. memory.WriteVector128((long)address + 0x280, thread.Context.GetV(23));
  402. memory.WriteVector128((long)address + 0x290, thread.Context.GetV(24));
  403. memory.WriteVector128((long)address + 0x2a0, thread.Context.GetV(25));
  404. memory.WriteVector128((long)address + 0x2b0, thread.Context.GetV(26));
  405. memory.WriteVector128((long)address + 0x2c0, thread.Context.GetV(27));
  406. memory.WriteVector128((long)address + 0x2d0, thread.Context.GetV(28));
  407. memory.WriteVector128((long)address + 0x2e0, thread.Context.GetV(29));
  408. memory.WriteVector128((long)address + 0x2f0, thread.Context.GetV(30));
  409. memory.WriteVector128((long)address + 0x300, thread.Context.GetV(31));
  410. memory.WriteInt32((long)address + 0x310, (int)thread.Context.Fpcr);
  411. memory.WriteInt32((long)address + 0x314, (int)thread.Context.Fpsr);
  412. memory.WriteInt64((long)address + 0x318, thread.Context.Tpidr);
  413. return KernelResult.Success;
  414. }
  415. private static int GetPsr(ExecutionContext context)
  416. {
  417. return (context.GetPstateFlag(PState.NFlag) ? (1 << 31) : 0) |
  418. (context.GetPstateFlag(PState.ZFlag) ? (1 << 30) : 0) |
  419. (context.GetPstateFlag(PState.CFlag) ? (1 << 29) : 0) |
  420. (context.GetPstateFlag(PState.VFlag) ? (1 << 28) : 0);
  421. }
  422. }
  423. }