- using Ryujinx.HLE.HOS.Kernel.Process;
- namespace Ryujinx.HLE.HOS.Tamper
- {
- interface ITamperedProcess
- {
- ProcessState State { get; }
- T ReadMemory<T>(ulong va) where T : unmanaged;
- void WriteMemory<T>(ulong va, T value) where T : unmanaged;
- void PauseProcess();
- void ResumeProcess();
- }
- }
|